7564 次代码提交 (03fb1618-dc7c-4ffd-8cb6-c14aa27ce791)

作者 SHA1 备注 提交日期
GitHub 868aeec4 Generate correct depth and shadow passes for LW with alpha clip (#1590) 6 年前
sebastienlagarde 8e046568 Update decal test for HDRP broken with last PR 6 年前
sebastienlagarde f9d2929b Fix Decal 'affect basecolor' to always be display for decal material 6 年前
Matt Dean c6494b51 Added Wave Form Nodes (#1547) 6 年前
GitHub b7f7578f Merge pull request #1715 from Unity-Technologies/increase-normal-scale-range-(BotD) 6 年前
Matt Dean e5de9e5a Added Texel Size Node (#1527) 6 年前
sebastienlagarde 12a407ff increase normal scale range (BotD) 6 年前
Julien Ignace 15880a68 Move transparent depth prepass just after the sky to avoid problems with opaque classification for lighting. 6 年前
Matt Dean cef782d1 Added Normal Derive Nodes (#1550) 6 年前
RSlysz 5b86863c Add small documentation for HDProbe public fields 6 年前
GitHub 3f424739 Merge pull request #1713 from Unity-Technologies/HDRP/staging 6 年前
RSlysz dba2cec6 merge refreshMode into HDProbe 6 年前
sebastienlagarde d295b8fe Update Changelog 6 年前
RSlysz 63135a85 merge mode in HDProbe 6 年前
GitHub e2eac3da Merge pull request #1711 from Unity-Technologies/FixLightRangeAffectingTransformScale 6 年前
RSlysz 293aacfa merge weight in HDProbe 6 年前
Antoine Lelievre 87f2998d Updated changelog 6 年前
GitHub 13ae3ef8 Merge pull request #1712 from Unity-Technologies/Update-DecalUI 6 年前
RSlysz 6a933632 merge multiplier field in HDProbe 6 年前
sebastienlagarde 49764db8 Update UI for decal material based on artists feedback + add upgrader script 6 年前
Antoine Lelievre dcddcfca Fix light range affecting transform scale 6 年前
RSlysz 11bb2f69 merge proxyVolume field in HDProbe 6 年前
Julien Ignace 5b782e23 Added an explicit option in SkySettings (only supported for now in Procedural Sky) to enable or disable the rendering of the sun disk when baking light and reflection probes. 6 年前
GitHub 56f9ddaa Merge pull request #1704 from Unity-Technologies/HDRP/constant-buffer-refacto 6 年前
RSlysz c40a1071 Make a common HDProbe ancestor 6 年前
GitHub b4a3f127 Merge pull request #1674 from Unity-Technologies/decals/v2/per_channel_mask_new_ui 6 年前
GitHub 7281fe31 Merge branch 'HDRP/staging' into decals/v2/per_channel_mask_new_ui 6 年前
Julien Ignace ac1230bd Changes based on review feedback 6 年前
GitHub 6824165d Merge pull request #1703 from Unity-Technologies/Move-debug-windows 6 年前
sebastienlagarde e6c8b461 HDRP: Update changelog 6 年前
Julien Ignace 3155275f Update ChangeLog 6 年前
sebastienlagarde 367f433e Move debug windows to Analysis sub menu 6 年前
Julien Ignace be5922ef Refactor of constant buffers in HDRP 6 年前
Aleksandr Kirillov 69afdaf4 Updated CHANGELOG.md 6 年前
GitHub 1fbde3ba Merge pull request #1691 from Unity-Technologies/IntVersionNumberForLightData 6 年前
Remy 5dd0ee6b Cleanup and re-addition of GI tests 6 年前
Jennifer Nordwall 0e161243 Renamed Area to Rectangle 6 年前
Aleksandr Kirillov 4695f235 Merge branch 'master' into lw/terrain_optimization 6 年前
GitHub caba6f88 Merge pull request #1692 from Unity-Technologies/fix/update-version-HDRP-components 6 年前
Remy 1bce3600 Merge branch 'master' into tests/hdrp/distortion 6 年前
GitHub 7c6394fe Merge pull request #1702 from Unity-Technologies/HDRP/staging 6 年前
sebastienlagarde f1433af6 HDRP: Update change log 6 年前
RSlysz b6807743 update PlanarReflectionProbe version handling 6 年前
sebastienlagarde 39b17747 HDRP: Revert postprocess version to master 6 年前
RSlysz dec06ee2 update HDAdditionalReflectionData version handling 6 年前
sebastienlagarde e935bb53 HDRP: Use "lineargrey" texture for detail map on stacklit instead of grey 6 年前
RSlysz 42f97d2c update HDAdditionalCameraData version handling 6 年前
sebastienlagarde 05f36802 Merge branch 'master' into HDRP/staging 6 年前
GitHub 010c21b8 Reflection probe capture material (#1700) 6 年前
GitHub c1a68b41 Merge pull request #1698 from Unity-Technologies/decal-projector-material-clearing 6 年前