31 次代码提交 (Add-physical-light-unity-support)

作者 SHA1 备注 提交日期
sebastienlagarde 17fe6711 HDRenderPipeline: Add default material for HDRenderPipeline 8 年前
Arnaud Carre 3787c4e6 [culling] added sample scene & C# script to test the new "splited" culling code 7 年前
sebastienlagarde 48b499da Update Scene Test after change of Anisotropy as MaterialId 7 年前
Peter Andreasen 42abb1bd Local changes in p4 since last 7 年前
Julien Ignace 674d0efe Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into culling 7 年前
sebastienlagarde 5a6d78c4 Update project from sratch 7 年前
Frédéric Vauchelles 9c88dfd3 Updated keywords of materials 7 年前
Frédéric Vauchelles 0189956f Updated material keywords 7 年前
sebastienlagarde 36c0ec18 Add _BLENDMODE_ACCURATE_LIGHTING keyword - change _ENABLE_FOG to _ENABLE_TRANSPARENT_FOG 7 年前
sebastienlagarde af7905e4 Update test scene and UI 7 年前
Frédéric Vauchelles 5d435f0e Test scene for realtime cubemaps 7 年前
Peter Andreasen f052451a merged from master 7 年前
Julien Ignace 6c624a86 Reverted DefaultHDMaterial to be opaque instead of transparent. 7 年前
Peter Andreasen b6423cf9 merge 7 年前
sebastienlagarde 2c9bfb4e HDRenderPipeline: fix all material in current project 7 年前
sebastienlagarde 2b24ec8c Update all material 7 年前
Peter Andreasen 87c36d52 merged with master 7 年前
Julien Ignace 05efe29c Updated Heightmap parametrization and converted all HDRP materials. 7 年前
sebastienlagarde 2fd0a788 HDRenderPipeline: Update all materials 7 年前
Julien Ignace 43f6d6eb Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_HeightMapParametrization 7 年前
Julien Ignace cdd44d73 Re-updated materials with new heightmap parametrization 7 年前
sebastienlagarde 01b7d081 HDRenderPipeline: Update all materils keyword in scene and project 7 年前
Peter Andreasen 3ccf74cc merged from master 7 年前
Sebastien Lagarde d111863a update scene material 7 年前
Peter Andreasen 8b8ef607 Merge remote-tracking branch 'origin/master' into sample_game 7 年前
Sebastien Lagarde a28733e8 HDRenderPipeline: Update all materials 7 年前
sebastienlagarde 5f14b489 Update all materials with Last PR 7 年前
Peter Andreasen 04b933d9 merged with master 7 年前
Julien Ignace 97f5e51c Update materials in HDRP tests 7 年前
Sebastien Lagarde bac8ca96 First version of a material upgrader system (With upgrade for EmissiveColor) 7 年前
Paul Melamed f961e596 Albedo contribution flag works on transparency 7 年前