57 次代码提交 (bb4fdfb2-f0b9-43ee-88e4-4d1048f8e7d4)

作者 SHA1 备注 提交日期
Andre 36b78bf8 Initial project push 7 年前
Andre 78808f0d Boat trail tweaks 7 年前
Andre McGrail eaa6472e Water shader improvements 7 年前
Andre McGrail c197f4d7 Updated LT pipeline package 7 年前
Andre McGrail 23a48921 Tweaked boat physics, shaved off half a ms per boat 7 年前
Andre McGrail 9c08e65f WARNING: This commit requires a custom build of unity and a modified LT pipeline, these will be publicly available soon 7 年前
Andre McGrail eb60867b Level tweaks 7 年前
Andre McGrail 95f9af62 Small tweaks 7 年前
Andre McGrail c7c57043 Updated water submodule 7 年前
Andre McGrail 9abb6a66 Added custom terrain shadegraph 7 年前
Andre McGrail 91a1b267 Updated WaterSystem submodule 7 年前
Andre McGrail c4011ea8 Updated packages and added basic debug menu 7 年前
Andre McGrail bc67bea6 Updated boat physics settings 7 年前
Andre McGrail eb7bff0b Updated baked lighting 7 年前
Andre McGrail dc6b492f Added WaterFXPass to MyLWRenderer 6 年前
Andre McGrail b5f3c4b4 Updated MyLWRenderer to newest SRP commit (not working 100%) 6 年前
Andre McGrail 88fbddf7 Massive cleanup 6 年前
Andre McGrail 53ec0cec Small tweak to post colliders 6 年前
Andre McGrail 316d47cb Removed WaterSystem submodule and embedded as local Package. 6 年前
Andre McGrail e5cf59be Init branch push 6 年前
Andre McGrail 8b65ed9b Update work for API v5 6 年前
Andre McGrail e79c320d Some more water shader tweaks 6 年前
André McGrail ed284400 Fixed Timeline/Cinemachine issues 6 年前
André McGrail d221bcac Updated to work with shader cleanup PR on SRP 6 年前
André McGrail 98dcb308 Assorted changes 6 年前
André McGrail 11eb0468 Tweaks 6 年前
André McGrail 192ef3fc Final tweaks to branch 6 年前
André McGrail 1b25cca4 InitCommit 6 年前
André McGrail 90aa4e2a embed package 6 年前
André McGrail 083db55c Updated FBX settings and cleaned up some un-needed files 6 年前
André McGrail 2849325d Init push of 2019.2 branch 5 年前
André McGrail 7b564e6c Update to Universal 5 年前
André McGrail 7896358b Update package to public 7.0.0 package 5 年前
GitHub 635d9497 Demo work merge (#64) 5 年前
GitHub 3b5e5ca2 Bug fixes (#70) 5 年前
Lucas Meijer b81c4983 hook up with incremental buildpipeline. windows build works, windows livelink not, android not at all 5 年前
Andre McGrail bfaabc16 Assorted bug fixes and improvements 4 年前
Andre McGrail 8c5ed2f1 updated branch to 2020.1.0b14 and URP 9.0.0.preview33 4 年前
andytouch baa541e9 Upgrade: Project is now using Unity 2020.1.0b8 5 年前
andytouch 83bb51a8 Upgrade: 2019.3.13. Added Gradient Fog Render Pass 5 年前
Marc Tanenbaum 75118985 Updated to latest 2019.3 5 年前
André McGrail 2e8074d7 Assorted changes 5 年前
GitHub 20c32484 Feature/benchmark (#126) 4 年前
Andre McGrail 02722ac4 Update to 2020.2.0f1 4 年前
Rob Thompson 73ac733b Added script defines to player settings and high quality settings for PS5 4 年前
Rob Thompson be6f6367 Added PS5 quality settings and script definitions 4 年前
David Llewelyn 4f13e96a Added initial realtime gi setup 4 年前
André McGrail d5412042 Small buoyant object tweaks, updated packages, removed analytics, no more debug conflicts with input 5 年前
André McGrail 73f3a10b Init commit 5 年前
André McGrail 9e0f924d Additional work 5 年前
André McGrail 7e67e768 Assorted cleanup and UI work 5 年前
Andrem 8529b5bd misc files 3 年前
Andrem 815dd559 updated version and packages 3 年前
Andre McGrail 5a392d1a work on day/night controller 3 年前
Andrem fb6272ba Updated to 2020.3.14f1 3 年前
Andrem 74481ec4 Removal of the auto build addressables and now using the built in functionality of latest addressables package 3 年前
tim 2cdaf4a8 GPU driven boat attack. 3 年前