Bruno Gagne
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08ce545b
|
added asset small_tree_A + shader and textures
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5 年前 |
Florian Penzkofer
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bb4fdfb2
|
Update BushTest normal map
Filled with (0, 0, 1) where alpha was < 1
Re-normalized all normals and replaced invalid values with (0, 0, 1)
Set alpha channel to 1
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5 年前 |
katem
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1d4b81d9
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init commit from B&D
|
5 年前 |
GitHub
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c05078fa
|
Merge pull request #47 from Verasl/Update-to-package-7.0.0
Update to package 7.0.0
|
6 年前 |
André McGrail
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99f806a8
|
Updated burst package, fixed missing renderer shaders
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6 年前 |
André McGrail
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69f04a89
|
PlanarReflection format fix for platforms that don't support RGB111110Float
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6 年前 |
André McGrail
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26d685c4
|
Remove unused mesh
|
6 年前 |
André McGrail
|
159fa6e5
|
Init push 2019.3 branch
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6 年前 |
André McGrail
|
a8f5bdfd
|
19.2 ProjectSettings update
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6 年前 |
André McGrail
|
2849325d
|
Init push of 2019.2 branch
|
6 年前 |
André McGrail
|
ee81d5c0
|
Readme visual cleanup
|
6 年前 |
André McGrail
|
e324be05
|
Readme update
|
6 年前 |
André McGrail
|
8c8bf892
|
Final Cleanup
|
6 年前 |
André McGrail
|
19e9ee2f
|
Update readme
|
6 年前 |
André McGrail
|
707dd85b
|
Used nested prefabs to clean up island level
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6 年前 |
André McGrail
|
76f78a45
|
Converted UI to prefab system
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6 年前 |
André McGrail
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3de9266d
|
Merge branch 'master' into release/2019.1
# Conflicts:
# Assets/scenes/Island.unity
# Packages/com.verasl.water-system/Scripts/Water.cs
# Packages/com.verasl.water-system/Shaders/WaterCommon.hlsl
# Packages/manifest.json
# ProjectSettings/QualitySettings.asset
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6 年前 |
André McGrail
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5b399baf
|
Initial update for 19.1
-there is a bug with the depth not rendering will update with new package when available.
|
6 年前 |