###### Demo Project using the Lightweight Render Pipeline from Unity3D
[![Click for Youtube Video](http://gdurl.com/6ISqD)](http://www.youtube.com/watch?v=8ancNOmt4pA)
[![Click for Youtube Video](https://gdurl.com/gRZYX)](https://drive.google.com/file/d/1PTNdhnqbhzSWUCfAinIefP5cfr6Dezuw/view)
This Unity project has been created to aid the testing and development of LWRP. The project is a small vertical slice of a boat racing game, complete with raceable boats and island environment.
* Gestner based water system in local package(WIP)
Via your Git GUI(or terminal/commandline) clone* down and open in Unity. Make sure you clone down the relative branch depending on unity version you are using, you will find them via `release/20xx.x` for the version you are using. `master` branch is a development branch and used with the latest version of [SRP](https://github.com/Unity-Technologies/ScriptableRenderPipeline), due to this the project has local links to the directory of the SRP cloned down on a specific machine, meaning to use this you will need to clone down SRP and point to the directories via package manager, more info can be found [here](https://docs.unity3d.com/Manual/upm-ui-local.html).