这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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Amel Negra a6b2a938 Using bool instead of event because on the same GO 4 年前
..
Attributes Fix SceneAccessTool build fail issue (#274) 4 年前
Audio Parenting of the default sound pool to the AudioManager 4 年前
Characters Merge remote-tracking branch 'origin/main' into scenes-re-architecture 4 年前
Cutscenes [Bot] Automated dotnet-format update 4 年前
Dialogues Merge remote-tracking branch 'origin/main' into scenes-re-architecture 4 年前
Editor Merge remote-tracking branch 'origin/main' into scenes-re-architecture 4 年前
EditorTools Cleanup 4 年前
Effects Merge remote-tracking branch 'origin/main' into scenes-re-architecture 4 年前
Events Added event null check on BoolEventChannelSO 4 年前
Factory Merge branch 'davejrodriguez/object-pool' into main 4 年前
Input Merge remote-tracking branch 'origin/main' into scenes-re-architecture 4 年前
Interaction Removed old comments from InteractionManager 4 年前
Inventory Merge remote-tracking branch 'origin/main' into scenes-re-architecture 4 年前
Localization Removed warnings 4 年前
Menu [Bot] Automated dotnet-format update 4 年前
Pool Merge remote-tracking branch '_tech-mkt/art-assets' into art-assets 4 年前
RuntimeAnchors [Bot] Automated dotnet-format update 4 年前
SceneManagement Using bool instead of event because on the same GO 4 年前
StateMachine Merge remote-tracking branch '_tech-mkt/art-assets' into art-assets 4 年前
UI Merge remote-tracking branch 'origin/main' into scenes-re-architecture 4 年前
Attributes.meta Fix SceneAccessTool build fail issue (#274) 4 年前
Audio.meta Audio System (#90) 4 年前
CameraManager.cs Imported new art 4 年前
CameraManager.cs.meta Introduced RuntimeAnchors 4 年前
Characters.meta Camera rotation, Movement tweaks 4 年前
Cutscenes.meta Working dialogue and cutscene system. (#135) 4 年前
Dialogues.meta Working dialogue and cutscene system. (#135) 4 年前
Editor.meta Added custom inspector for GameScene ScriptableObjects 4 年前
EditorTools.meta Cleanup 4 年前
Effects.meta Added back recklol Dissolve effect (#217) 4 年前
Events.meta Added Void, Int and Load Events SO and Listeners 4 年前
Factory.meta Generic (Scriptable) Object Pool (#117) 4 年前
Input.meta Cleanup, Reorganisation of folders and Scenes 4 年前
Interaction.meta updated interaction manager 4 年前
Inventory.meta Inventory System Base (from official thread) (#100) 4 年前
Localization.meta Added localization package 4 年前
Menu.meta menu input 4 年前
Pool.meta Generic (Scriptable) Object Pool (#117) 4 年前
RuntimeAnchors.meta Introduced RuntimeAnchors 4 年前
SceneManagement.meta Now possible to start the game from any scene 4 年前
SpawnSystem.cs Using bool instead of event because on the same GO 4 年前
SpawnSystem.cs.meta Spawn system in place 4 年前
StateMachine.meta Initial commit 4 年前
UI.meta Added localization package 4 年前