这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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Amel Negra a6b2a938 Using bool instead of event because on the same GO 4 年前
..
AddressableAssetsData Merge remote-tracking branch 'origin/main' into scenes-re-architecture 4 年前
Art updated loading screen 4 年前
Audio AudioSystem functionality 4 年前
Cutscenes AudioSystem functionality 4 年前
Inventory Added new interaction scene example 4 年前
Localization Files Merge remote-tracking branch 'origin/main' into scenes-re-architecture 4 年前
Materials New art assets 4 年前
Prefabs Using bool instead of event because on the same GO 4 年前
Scenes updated loading screen 4 年前
ScriptableObjects Using bool instead of event because on the same GO 4 年前
Scripts Using bool instead of event because on the same GO 4 年前
Settings Merge remote-tracking branch 'origin/main' into scenes-re-architecture 4 年前
Shaders Merge remote-tracking branch 'origin/main' into scenes-re-architecture 4 年前
TextMeshPro Merge branch 'main' into art-assets 4 年前
Textures Merge branch 'art-assets' into main 4 年前
AddressableAssetsData.meta Added localization package 4 年前
Art.meta 3D Playground 4 年前
Audio.meta Audio System (#90) 4 年前
Cutscenes.meta Working dialogue and cutscene system. (#135) 4 年前
Inventory.meta Add UI system, Inventory UI and update Inventory System 4 年前
Localization Files.meta Added localization package 4 年前
Materials.meta Packages, Empty project 4 年前
Prefabs.meta Character controller, scene setup 4 年前
SceneReadyBroadcaster.cs Using bool instead of event because on the same GO 4 年前
SceneReadyBroadcaster.cs.meta Added method to broadcast that scene is ready (Press play from any sc) 4 年前
Scenes.meta Packages, Empty project 4 年前
ScriptableObjects.meta Merge branch 'main' into art-assets 4 年前
Scripts.meta Packages, Empty project 4 年前
Settings.meta Packages, Empty project 4 年前
Shaders.meta Toon shading v1 4 年前
TextMeshPro.meta Imported Textmesh Pro Essentials 4 年前
Textures.meta Moved stray materials and textures 4 年前