Ciro Continisio
79a79de9
Imported Townsfolk, Pig Chick
More assets in the environment test scene
4 年前
Ciro Continisio
fb97255e
Moved art assets
4 年前
Ciro Continisio
9df0bbc8
Lowerpoly Townsfolk, imported Sitar
4 年前
Ciro Continisio
03ff96ac
New test scenes
Big testing scene with Polybrush terrain, small test scene with just primitives
4 年前
andytouch
a397d578
Art: Added Detail Masks for Main Characters. Added DetailMaskTint Shader Graph.
4 年前
Ciro Continisio
b5de134f
New art demo scene
4 年前
Ciro Continisio
05095f49
Merge remote-tracking branch 'tech-mkt/art-assets' into pr-bashing
4 年前
treivize
0728a4c6
Merge branch 'art-assets' into feature/art/pant_critter
4 年前
GitHub
14e737cc
Merge pull request #1 from UnityTechnologies/art-assets
Art assets
4 年前
treivize
df2ab2a2
Merge branch 'art-assets' into feature/art/slime_critter
4 年前
Ciro Continisio
bd14256e
Material and prefab tweaks
4 年前
Ciro Continisio
101906b4
Townsfolk_M animations, Palm2
4 年前
Dane Byrd
bd72e4e6
Merge remote-tracking branch 'UnityTechnologies/art-assets' into art-assets
4 年前
Dane Byrd
8ae0f49f
Remove Albedo Influence on Specular Light Brightness
Swapping the order of the multiply and add nodes in the ToonShading subgraph to multiply albedo by diffuse light alone, then add specular highlights.
Along with this is the need ability to control specular light transparency, which can now be done using the Specular Color property's alpha channel.
4 年前
Ciro Continisio
e7641175
Merge branch 'art-assets' of https://github.com/daneobyrd/open-project-1 into daneobyrd-art-assets
4 年前
Ciro Continisio
019c7796
Merge branch 'art-assets' into main
4 年前
Ciro Continisio
d62d8e9e
Merge branch 'main' into whiteboxing
# Conflicts:
# UOP1_Project/Assets/Prefabs/PrototypingTree.prefab.meta
# UOP1_Project/Assets/Samples.meta
# UOP1_Project/Assets/Samples/Polybrush.meta
# UOP1_Project/Assets/Samples/ProBuilder/4.4.0/Universal Render Pipeline Support/Material/ProBuilder Default URP.mat.meta
# UOP1_Project/Assets/Scenes/ArtShowcase/LightingData.asset.meta
# UOP1_Project/Assets/Scenes/ArtShowcase/ReflectionProbe-0.exr.meta
# UOP1_Project/Assets/Scenes/CharController.unity.meta
# UOP1_Project/Assets/Scenes/CharController/LightingData.asset
# UOP1_Project/Assets/Scenes/CharController/LightingData.asset.meta
# UOP1_Project/Assets/Scenes/CharController/ReflectionProbe-0.exr.meta
# UOP1_Project/Assets/Scenes/Locations/Beach/LightingData.asset
# UOP1_Project/Assets/Scenes/TestingGround.unity.meta
# UOP1_Project/Assets/Scenes/Whiteboxing/Beach/Proposal_1/BeachWhiteboxing_1_optimized.unity.meta
# UOP1_Project/Assets/Scenes/Whiteboxing/Beach/Proposal_1/BeachWhiteboxing_1_opt...
4 年前
Dan Young
268ab82e
Merge remote-tracking branch 'upstream/art-assets' into art-assets
4 年前
Amel
2c9810c9
Merge branch 'main' into interaction
4 年前
Chema Damak
8a166bf0
Merge branch 'interaction' of https://github.com/UnityTechnologies/open-project-1 into interaction
4 年前
Dan Young
7ce66d74
Merge remote-tracking branch 'upstream/art-assets' into art-assets
4 年前
Ciro Continisio
01f30d5a
Imported animations and art
4 年前
GitHub
762d050f
Merge pull request #6 from UnityTechnologies/main
Updating my branch
4 年前
Smurjo
df03afb9
Merge branch 'main' of https://github.com/Smurjo/open-project-1 into main
4 年前
uChema
7ece782e
Merge branch 'main' into QuestSystem
4 年前
Ciro Continisio
6acf65d7
Tweaked emission graph, added textures
4 年前
Yohann Puyhaubert
0b3da4fa
Merge remote-tracking branch 'upstream/main' into feature/npc-pathway-movement
4 年前
Ciro Continisio
f023e9d4
Imported polished animations
4 年前
Ciro Continisio
7087fd8d
Relocated source PSDs
4 年前
Yohann Puyhaubert
460eb34c
Merge remote-tracking branch 'upstream/main' into feature/npc-pathway-movement
4 年前
Ciro Continisio
09ce5d71
Tweaks
4 年前
Ciro Continisio
2eabe55e
Outlines removed
4 年前
GitHub
c0b2931f
Merge pull request #1 from UnityTechnologies/main
Update fork
4 年前
Ciro Continisio
ea50928b
Character animations
4 年前
Ciro Continisio
31a3eba6
Character animations
4 年前
Ciro Continisio
864de4dc
Leftover files
4 年前
Brett
848058e8
Merge remote-tracking branch 'upstream/main' into main
4 年前
Ciro Continisio
293f994f
Merge branch 'graphic-rework'
4 年前
GitHub
6f7ba06a
Added L0D Models for Townsfolk ( #394 )
Created L0D Models for the Male/Female Townsfolk.
They are located in Art/Townsfolk_(M/L) in a FBX and Prefabs that have Animators attached to them.
4 年前
Amel
77827673
Renamed LOD
4 年前
uChema
997b50ae
Merge branch 'main' into pr/393
4 年前
Amel
7b1ed2b2
Merge branch 'main' into UI
4 年前
Amel
551d6066
Working on Townsfolk Animator Controller
4 年前
Amel Negra
7004ced9
Updating townsfolk F and M prefabs
4 年前
Amel Negra
738b219b
Adding exit to idle from talk in the Animator Controller
4 年前
uChema
127bd54d
Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main
4 年前
Ciro Continisio
350159af
Merge branch 'main' into whiteboxing
4 年前
Amel Negra
50f5eeab
Adding animation events for audio
4 年前
Amel
43ef6d4e
Townsfolk F and M now talk as long as the animation plays
4 年前
Ciro Continisio
85c5bf58
Merge branch 'main' into worldbuilding
# Conflicts:
# UOP1_Project/Assets/Prefabs/Gameplay/CameraSystem.prefab
# UOP1_Project/Assets/Scenes/Locations/Beach.unity
4 年前
uChema
eab4c107
Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main
4 年前
Ciro Continisio
e7a11cf3
Interactables for Beach, Hill and Farms
4 年前
Ciro Continisio
ba483324
Ayud and Felfel looks
4 年前
uChema
718b6321
Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main
4 年前
Amel Negra
a156875a
Merge remote-tracking branch 'origin/main' into main
4 年前
Amel Negra
a60d5a44
Adding Townsfolk NPCs prefab variants examples
3 年前
Amel
c426ce61
Keeping only one event called for sfx during talk animations
3 年前
Amel
e69dc93c
Added start state to townsfolk AC
3 年前
Amel
4b681a41
Adding more towsfolk variants for the crowd
3 年前
uChema
90cc66d9
Merge branch 'main' of https://github.com/uChema/open-project-1 into main
4 年前
uChema
dc07bb35
Merge remote-tracking branch 'upstream/main' into main
3 年前
uChema
92cb047d
Merge remote-tracking branch 'upstream/main' into main
3 年前