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Added L0D Models for Townsfolk (#394)

Created L0D Models for the Male/Female Townsfolk.

They are located in Art/Townsfolk_(M/L) in a FBX and Prefabs that have Animators attached to them.
/devlogs-4-addressable-assets
GitHub 3 年前
当前提交
6f7ba06a
共有 12 个文件被更改,包括 4238 次插入0 次删除
  1. 8
      UOP1_Project/Assets/Art/Characters/Townsfolk_F/L0D/L0D.meta
  2. 1001
      UOP1_Project/Assets/Art/Characters/Townsfolk_F/L0D/Townsfolk_F_L0D.fbx
  3. 102
      UOP1_Project/Assets/Art/Characters/Townsfolk_F/L0D/Townsfolk_F_L0D.fbx.meta
  4. 1001
      UOP1_Project/Assets/Art/Characters/Townsfolk_F/L0D/Townsfolk_F_L0D_Prefab.prefab
  5. 7
      UOP1_Project/Assets/Art/Characters/Townsfolk_F/L0D/Townsfolk_F_L0D_Prefab.prefab.meta
  6. 8
      UOP1_Project/Assets/Art/Characters/Townsfolk_M/L0D/L0D.meta
  7. 1001
      UOP1_Project/Assets/Art/Characters/Townsfolk_M/L0D/Townsfolk_M_L0D.fbx
  8. 102
      UOP1_Project/Assets/Art/Characters/Townsfolk_M/L0D/Townsfolk_M_L0D.fbx.meta
  9. 1001
      UOP1_Project/Assets/Art/Characters/Townsfolk_M/L0D/Townsfolk_M_L0D_Prefab.prefab
  10. 7
      UOP1_Project/Assets/Art/Characters/Townsfolk_M/L0D/Townsfolk_M_L0D_Prefab.prefab.meta

8
UOP1_Project/Assets/Art/Characters/Townsfolk_F/L0D/L0D.meta


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1001
UOP1_Project/Assets/Art/Characters/Townsfolk_F/L0D/Townsfolk_F_L0D.fbx
文件差异内容过多而无法显示
查看文件

102
UOP1_Project/Assets/Art/Characters/Townsfolk_F/L0D/Townsfolk_F_L0D.fbx.meta


fileFormatVersion: 2
guid: 4b50f153b1922c74d8045c9011eb2ac0
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internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
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bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
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globalScale: 1
meshCompression: 0
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importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 1
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
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secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 8
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 0
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
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animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
additionalBone: 0
userData:
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assetBundleVariant:

1001
UOP1_Project/Assets/Art/Characters/Townsfolk_F/L0D/Townsfolk_F_L0D_Prefab.prefab
文件差异内容过多而无法显示
查看文件

7
UOP1_Project/Assets/Art/Characters/Townsfolk_F/L0D/Townsfolk_F_L0D_Prefab.prefab.meta


fileFormatVersion: 2
guid: addd0d3710e7d4c429b0be20252e3900
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8
UOP1_Project/Assets/Art/Characters/Townsfolk_M/L0D/L0D.meta


fileFormatVersion: 2
guid: 610d609eb4a21ae449c034a663779a99
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
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1001
UOP1_Project/Assets/Art/Characters/Townsfolk_M/L0D/Townsfolk_M_L0D.fbx
文件差异内容过多而无法显示
查看文件

102
UOP1_Project/Assets/Art/Characters/Townsfolk_M/L0D/Townsfolk_M_L0D.fbx.meta


fileFormatVersion: 2
guid: 4d72f8d47e2ce30419f88103dd62a8f1
ModelImporter:
serializedVersion: 20200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 1
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 8
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 0
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

1001
UOP1_Project/Assets/Art/Characters/Townsfolk_M/L0D/Townsfolk_M_L0D_Prefab.prefab
文件差异内容过多而无法显示
查看文件

7
UOP1_Project/Assets/Art/Characters/Townsfolk_M/L0D/Townsfolk_M_L0D_Prefab.prefab.meta


fileFormatVersion: 2
guid: 6f8d7975a01ac734faabd6d71b4c9363
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
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