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Character animations

/devlogs-4-addressable-assets
Ciro Continisio 4 年前
当前提交
31a3eba6
共有 11 个文件被更改,包括 4802 次插入1385 次删除
  1. 929
      UOP1_Project/Assets/Art/Characters/Townsfolk_F/Animation/Townsfolk_F_Talk.fbx
  2. 900
      UOP1_Project/Assets/Art/Characters/Townsfolk_M/Animation/Townsfolk_Talk.fbx
  3. 935
      UOP1_Project/Assets/Art/Characters/Townsfolk_M/Animation/Townsfolk_Walk.fbx
  4. 1001
      UOP1_Project/Assets/Art/Characters/Townsfolk_F/Animation/Townsfolk_F_idle2.fbx
  5. 105
      UOP1_Project/Assets/Art/Characters/Townsfolk_F/Animation/Townsfolk_F_idle2.fbx.meta
  6. 1001
      UOP1_Project/Assets/Art/Characters/Townsfolk_F/Animation/Townsfolk_F_talk2.fbx
  7. 105
      UOP1_Project/Assets/Art/Characters/Townsfolk_F/Animation/Townsfolk_F_talk2.fbx.meta
  8. 105
      UOP1_Project/Assets/Art/Characters/Townsfolk_M/Animation/Townsfolk_idle2.fbx.meta
  9. 1001
      UOP1_Project/Assets/Art/Characters/Townsfolk_M/Animation/Townsfolk_talk2.fbx
  10. 105
      UOP1_Project/Assets/Art/Characters/Townsfolk_M/Animation/Townsfolk_talk2.fbx.meta

929
UOP1_Project/Assets/Art/Characters/Townsfolk_F/Animation/Townsfolk_F_Talk.fbx
文件差异内容过多而无法显示
查看文件

900
UOP1_Project/Assets/Art/Characters/Townsfolk_M/Animation/Townsfolk_Talk.fbx
文件差异内容过多而无法显示
查看文件

935
UOP1_Project/Assets/Art/Characters/Townsfolk_M/Animation/Townsfolk_Walk.fbx
文件差异内容过多而无法显示
查看文件

1001
UOP1_Project/Assets/Art/Characters/Townsfolk_F/Animation/Townsfolk_F_idle2.fbx
文件差异内容过多而无法显示
查看文件

105
UOP1_Project/Assets/Art/Characters/Townsfolk_F/Animation/Townsfolk_F_idle2.fbx.meta


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1001
UOP1_Project/Assets/Art/Characters/Townsfolk_F/Animation/Townsfolk_F_talk2.fbx
文件差异内容过多而无法显示
查看文件

105
UOP1_Project/Assets/Art/Characters/Townsfolk_F/Animation/Townsfolk_F_talk2.fbx.meta


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animations:
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motionNodeName:
rigImportErrors:
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animationImportErrors:
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animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
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referencedClips: []
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humanDescription:
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armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
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humanoidOversampling: 1
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105
UOP1_Project/Assets/Art/Characters/Townsfolk_M/Animation/Townsfolk_idle2.fbx.meta


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materialSearch: 1
materialLocation: 1
animations:
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bakeSimulation: 0
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optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 8
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
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additionalBone: 0
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1001
UOP1_Project/Assets/Art/Characters/Townsfolk_M/Animation/Townsfolk_talk2.fbx
文件差异内容过多而无法显示
查看文件

105
UOP1_Project/Assets/Art/Characters/Townsfolk_M/Animation/Townsfolk_talk2.fbx.meta


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externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
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globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
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swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 8
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
additionalBone: 0
userData:
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