183 次代码提交 (ed53e5ca-81db-4053-b7b4-4d42ab0f7fe7)

作者 SHA1 备注 提交日期
GitHub ed53e5ca Applied the tag EditorOnly to logical section GameObjects (#113) 4 年前
GitHub b3197252 Fixed the BeginJumpDescent conditions (#116) 4 年前
GitHub 28e505c4 Fixed transition grouping error (#112) 4 年前
Unknown af2ab922 Merge branch 'Scene-Loading' into main 4 年前
Unknown db2b3ac2 [Bot] Automated dotnet-format update 4 年前
Unknown 7c11a54d Merge remote-tracking branch 'origin/Scene-Loading' into Scene-Loading 4 年前
Unknown fc79899d [Bot] Automated dotnet-format update 4 年前
Unknown e2782b21 Location loader now sets the active scene 4 年前
Unknown 851efcad Merge remote-tracking branch 'origin/main' into Scene-Loading 4 年前
GitHub c7fa7330 Fixing events not being events (#109) 4 年前
Ciro Continisio 7c6b63d5 Merge remote-tracking branch 'tech-mkt/main' into main 4 年前
Ciro Continisio cc6cd14e Fixed Assembly issue 4 年前
Ciro Continisio 8c53ac1f Fixed Assembly issue 4 年前
Ciro Continisio c9bcfaeb Merge branch 'DeivSky/state-machine' into main 4 年前
Ciro Continisio 2cb26091 Tweaks and comments 4 年前
Ciro Continisio 72d7c142 Character state machine 4 年前
Ciro Continisio d3aa49bc Merge branch 'main' into DeivSky/state-machine 4 年前
Ciro Continisio d2082480 Removed personal namespace 4 年前
DeivSky f90a8f1f [Bot] Automated dotnet-format update 4 年前
DeivSky b7f0951d Removed ScriptableObjects array from StateMachine. Adjusted test scene. Single line methods now use brackets, properties still use lambda when possible. 4 年前
DeivSky 6908fd16 [Bot] Automated dotnet-format update 4 年前
DeivSky b89a8e11 Adjusted test scene. Renamed StateAction.Perform() to OnUpdate(). Added a couple of Tooltips and comments. 4 年前
DeivSky d3e9ddbc Renaming from 'Scriptable' prefix to 'SO' suffix. 4 年前
Ciro Continisio 79a79de9 Imported Townsfolk, Pig Chick 4 年前
Ciro Continisio ff340fa4 Fixed typo 4 年前
Ciro Continisio 43ebc212 Art reorganisation and cleanup 4 年前
Ciro Continisio a06f9b30 Sample scene 4 年前
Ciro Continisio 6d1b63ae Reorganising assets 4 年前
Ciro Continisio d250d874 Bush, shell, bamboo, big rock fixes 4 年前
Ciro Continisio 7e3cbe9f Added root-level gitignore file 4 年前
GitHub 391017ac Yet another State Machine (#94) 4 年前
GitHub 44505b5d Added Conventions Link to README (#97) 4 年前
Ciro Continisio ccbf1297 Small feedback tweaks 4 年前
Unknown 55b5f63c Updated to Unity version 2019.4.11 4 年前
Unknown 54aa2bb2 Updated beach scene 4 年前
Unknown ec685786 Updated raise method name 4 年前
Unknown 87b7db67 Better comments 4 年前
Unknown bb4599fe Removed what we don't need 4 年前
Unknown 0bb99173 Renamed Levels folder to Locations 4 年前
Unknown 6dee2704 Location loader script 4 年前
Unknown cbc6933e Changes on Main Menu and Scenes Loader after updates 4 年前
Unknown d3e13985 Methods to trigger events 4 年前
Unknown da0bbab5 Added Void, Int and Load Events SO and Listeners 4 年前
Unknown 09bb47ff Remove old files 4 年前
Unknown 9bcfa8f8 Changed Level to Location 4 年前
Unknown aa06f015 Added beach and forest scenes for scenes loading tests 4 年前
Ayhan Sakarya 3129dcbe Removed the name field from the GraphicsPreset scriptable object and added a qualityLevel enumerator instead which can be cast to the name as well and is easier to use in the inspector 4 年前
Ayhan Sakarya 05abd3e9 Made a refactor of the used setting classes as follows: 4 年前
Ayhan Sakarya dbe17bef - Set the "GameInput" Input Action Class as reference in the eventsystem of the Settings System.unity scene 4 年前
Ayhan Sakarya 65b9d08b Implementation of current Settings System includes the following: 4 年前