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Small feedback tweaks

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Ciro Continisio 4 年前
当前提交
ccbf1297
共有 19 个文件被更改,包括 2141 次插入2022 次删除
  1. 2
      UOP1_Project/Assets/Materials/Obstacles_Blue.mat
  2. 34
      UOP1_Project/Assets/Scenes/MainMenu.unity
  3. 2
      UOP1_Project/Assets/Scenes/ScenesLoader.unity
  4. 4
      UOP1_Project/ProjectSettings/EditorBuildSettings.asset
  5. 5
      UOP1_Project/ProjectSettings/Packages/com.unity.probuilder/Settings.json
  6. 96
      UOP1_Project/Assets/Materials/Debug_Semitransparent.mat
  7. 8
      UOP1_Project/Assets/Materials/Debug_Semitransparent.mat.meta
  8. 8
      UOP1_Project/Assets/Scenes/LoadingTest.meta
  9. 1001
      UOP1_Project/Assets/Scenes/LoadingTest/Beach.unity
  10. 1001
      UOP1_Project/Assets/Scenes/LoadingTest/Forest.unity
  11. 1001
      UOP1_Project/Assets/Scenes/Forest.unity
  12. 1001
      UOP1_Project/Assets/Scenes/Beach.unity
  13. 0
      /UOP1_Project/Assets/Materials/Obstacles_Blue.mat.meta
  14. 0
      /UOP1_Project/Assets/Materials/Obstacles_Blue.mat
  15. 0
      /UOP1_Project/Assets/ScriptableObjects
  16. 0
      /UOP1_Project/Assets/ScriptableObjects.meta
  17. 0
      /UOP1_Project/Assets/Scenes/LoadingTest/Beach.unity.meta
  18. 0
      /UOP1_Project/Assets/Scenes/LoadingTest/Forest.unity.meta

2
UOP1_Project/Assets/Materials/Obstacles_Blue.mat


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m_ShaderKeywords:
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34
UOP1_Project/Assets/Scenes/MainMenu.unity


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m_Text: Unity super open project
m_Text: 'Open Project #1:
Action Adventure'
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 160, y: 30}
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--- !u!114 &1967191112
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2
UOP1_Project/Assets/Scenes/ScenesLoader.unity


m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_SkyboxMaterial: {fileID: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3

4
UOP1_Project/ProjectSettings/EditorBuildSettings.asset


path: Assets/Scenes/MainMenu.unity
guid: df490f8a21305b549b67b8301af79724
- enabled: 1
path: Assets/Scenes/Beach.unity
path: Assets/Scenes/LoadingTest/Beach.unity
path: Assets/Scenes/Forest.unity
path: Assets/Scenes/LoadingTest/Forest.unity
guid: 3a816f06c17361b4398583570bcbf8eb
m_configObjects: {}

5
UOP1_Project/ProjectSettings/Packages/com.unity.probuilder/Settings.json


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"key": "lightmapping.autoUnwrapLightmapUV",
"value": "{\"m_Value\":true}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "editor.toolbarIconGUI",
"value": "{\"m_Value\":false}"
}
]
}

96
UOP1_Project/Assets/Materials/Debug_Semitransparent.mat


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Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Debug_Semitransparent
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _RECEIVE_SHADOWS_OFF
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3050
stringTagMap:
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disabledShaderPasses:
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8
UOP1_Project/Assets/Materials/Debug_Semitransparent.mat.meta


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8
UOP1_Project/Assets/Scenes/LoadingTest.meta


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1001
UOP1_Project/Assets/Scenes/LoadingTest/Beach.unity
文件差异内容过多而无法显示
查看文件

1001
UOP1_Project/Assets/Scenes/LoadingTest/Forest.unity
文件差异内容过多而无法显示
查看文件

1001
UOP1_Project/Assets/Scenes/Forest.unity
文件差异内容过多而无法显示
查看文件

1001
UOP1_Project/Assets/Scenes/Beach.unity
文件差异内容过多而无法显示
查看文件

/UOP1_Project/Assets/Materials/Obstacles Blue.mat.meta → /UOP1_Project/Assets/Materials/Obstacles_Blue.mat.meta

/UOP1_Project/Assets/Materials/Obstacles Blue.mat → /UOP1_Project/Assets/Materials/Obstacles_Blue.mat

/UOP1_Project/Assets/Scriptable Objects → /UOP1_Project/Assets/ScriptableObjects

/UOP1_Project/Assets/Scriptable Objects.meta → /UOP1_Project/Assets/ScriptableObjects.meta

/UOP1_Project/Assets/Scenes/Beach.unity.meta → /UOP1_Project/Assets/Scenes/LoadingTest/Beach.unity.meta

/UOP1_Project/Assets/Scenes/Forest.unity.meta → /UOP1_Project/Assets/Scenes/LoadingTest/Forest.unity.meta

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