1111 次代码提交 (e84872d3-76c5-4162-841e-7b1edfc5b273)

作者 SHA1 备注 提交日期
Ciro Continisio e84872d3 Merge branch 'needle-tools-move-multi-compile-to-hlsl' into worldbuilding 3 年前
Ciro Continisio 0cf6d134 Merge branch 'move-multi-compile-to-hlsl' of https://github.com/needle-tools/open-project-1 into needle-tools-move-multi-compile-to-hlsl 3 年前
Ciro Continisio 47ed0d6a Merge branch 'main' into worldbuilding 3 年前
Ciro Continisio 6bf9cfe1 Merge remote-tracking branch 'tech-mkt/main' 3 年前
uChema ad0bf614 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
Amel 9be5ccca Removed unneeded transition from slime critter state machine 3 年前
Ciro Continisio f5afc4ea Scenery 3 年前
Amel 901da185 Renaming critter states to fit both slime and rock critters 3 年前
Ciro Continisio 5cc9de68 Beach changes, worldbuilding 3 年前
Amel 73a43775 Critters state machines adjustments 3 年前
Ciro Continisio a2299fee Water shaders, landmasses 3 年前
Amel 2897f987 Added revive trigger for Animator Controller to fit snooze state for Rock Critter 3 年前
Ciro Continisio ebe81a73 Worldbuilding in progress 3 年前
Amel 33211714 Using new rock critter state machine on the prefab 3 年前
Ciro Continisio bad80c8c Updated ProBuilder and Polybrush 3 年前
Amel 1ab16620 Adding new snooze state with its actions and conditions for rock critter 3 年前
Ciro Continisio 23bd82d4 Beach landmass painting v1 3 年前
Amel 9a3e73a6 Added reset health SO action 3 年前
Ciro Continisio 5636f0a4 Improvements to vertex ground shader 3 年前
Amel a42be588 Moving slime critter specific actions and states in separate folders 3 年前
uChema 50525348 Fix Quest Tool : Add Remove buttons and AddDialogue Buttons 3 年前
Felix Herbst cdd82f3d Add multi_compile keywords to CustomLighting.hlsl, remove ShaderGraph keywords that did the same 3 年前
Ciro Continisio 9d833ec9 Removed random sample scenes 3 年前
Amel bf0ea70e Fixed plant critter attack rotation 3 年前
Ciro Continisio 5e90885b Removing UserSettings from cache 3 年前
Ciro Continisio 5183e8cd Reverted camera speed 3 年前
Ciro Continisio 72d88c0d Merge branch 'main' into whiteboxing 3 年前
uChema aa88e701 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
Amel Negra 0b4f451f Merge branch 'AmelMain' into main 3 年前
Amel Negra 177559b8 Make sure that protagonist stops attacking when dying 3 年前
Amel Negra fe1f23a8 Merge branch 'main' into AmelMain 3 年前
Amel Negra 4ac06b52 Merge remote-tracking branch 'origin/main' into AmelMain 3 年前
Amel Negra a6e9748f scene updates 3 年前
Ciro Continisio 49a9a175 Baked all location scenes 3 年前
Ciro Continisio 474f2d07 Camera tweaks 3 年前
uChema 10a19c7c Move USS file to correct folder 3 年前
Ciro Continisio 7cdd29a5 Removal of unneded meta file 3 年前
uChema f934ef08 Fix last commit 3 年前
Greg Solo 73b4e5d8 Set game to combat state when critter detects player 4 年前
grimstoner fa26a41e Fixed bug #440 3 年前
Amel Negra 586b9eed Added noise for dialogue shot cameras of NPCs 3 年前
Amel Negra 9d9487e8 Pushing testing ground scene with NPCs positions adjustments 3 年前
Amel Negra f4f39c50 Adding Dialogue shot VCam for the different NPC prefabs 3 年前
Amel Negra 8d75ed88 Phoenix Chick Animator Controller 3 年前
Amel Negra 36cba268 Fixed Fry King dialogue typo 3 年前
Amel Negra d464d645 Added dialogue shot to step controller script 3 年前
Amel Negra 65d30a33 Merge remote-tracking branch 'origin/main' into AmelMain 3 年前
Amel Negra 365cc438 Added fry king to the scene 3 年前
Amel Negra 2ad7557f Added collider + NPC tag and needed components for Fry King prefab 3 年前
Amel Negra a3194a18 Fry King state machine 3 年前