浏览代码

Added revive trigger for Animator Controller to fit snooze state for Rock Critter

/main
Amel 4 年前
当前提交
2897f987
共有 1 个文件被更改,包括 39 次插入7 次删除
  1. 46
      UOP1_Project/Assets/Art/Characters/SlimeCritter/Animation/SlimeCritter.controller

46
UOP1_Project/Assets/Art/Characters/SlimeCritter/Animation/SlimeCritter.controller


m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &-7442885294224349724
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Revive
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -4074544188507746633}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.8125001
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &-6387712466842641345
AnimatorStateTransition:
m_ObjectHideFlags: 1

m_Name: SlimeCritter_Faint
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_Transitions:
- {fileID: -7442885294224349724}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0

m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
- m_Name: Revive
m_Type: 9
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer

m_Position: {x: 500, y: -100, z: 0}
- serializedVersion: 1
m_State: {fileID: 4890182667254986757}
m_Position: {x: 200, y: 0, z: 0}
m_Position: {x: 200, y: 120, z: 0}
m_Position: {x: 200, y: 300, z: 0}
m_Position: {x: 200, y: 20, z: 0}
m_Position: {x: 200, y: 100, z: 0}
m_Position: {x: 200, y: 220, z: 0}
m_Position: {x: 200, y: 200, z: 0}
m_Position: {x: 200, y: 320, z: 0}
- serializedVersion: 1
m_State: {fileID: 5588656372644227449}
m_Position: {x: 200, y: -200, z: 0}

m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 0, y: 0, z: 0}
m_AnyStatePosition: {x: 0, y: 120, z: 0}
m_ExitPosition: {x: 500, y: 0, z: 0}
m_ExitPosition: {x: 500, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: -4074544188507746633}
--- !u!1101 &3931638471971851364

正在加载...
取消
保存