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Phoenix Chick Animator Controller

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Amel Negra 3 年前
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8d75ed88
共有 1 个文件被更改,包括 65 次插入7 次删除
  1. 72
      UOP1_Project/Assets/Art/Characters/PhoenixChick/Animation/PhoenixChick.controller

72
UOP1_Project/Assets/Art/Characters/PhoenixChick/Animation/PhoenixChick.controller


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AnimatorState:
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serializedVersion: 6
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m_CycleOffset: 0
m_Transitions: []
m_Transitions:
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m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0

m_PrefabAsset: {fileID: 0}
m_Name: PhoenixChick
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorParameters:
- m_Name: IsFlapping
m_Type: 4
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_AnimatorLayers:
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m_Name: Base Layer

m_Controller: {fileID: 9100000}
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serializedVersion: 6
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m_Transitions: []
m_Transitions:
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m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0

m_TimeParameter:
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AnimatorStateMachine:
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serializedVersion: 6
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m_PrefabInstance: {fileID: 0}

m_Position: {x: 230, y: 320, z: 0}
- serializedVersion: 1
m_State: {fileID: 1585201346637545665}
m_Position: {x: 539, y: 249, z: 0}
m_Position: {x: 500, y: 190, z: 0}
m_ChildStateMachines: []
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m_EntryTransitions: []

m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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AnimatorStateTransition:
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m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
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m_ConditionEvent: IsFlapping
m_EventTreshold: 0
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m_DstState: {fileID: 1585201346637545665}
m_Solo: 0
m_Mute: 0
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serializedVersion: 3
m_TransitionDuration: 0.25
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m_HasExitTime: 1
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m_Name:
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m_DstState: {fileID: -341500065490236183}
m_Solo: 0
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m_TransitionDuration: 0.25
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m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
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