1372 次代码提交 (d3f9f09c-f0e8-4f2d-9c58-3bd17987dd80)

作者 SHA1 备注 提交日期
Amel 29cb354f Legendary Chef now talk as long as the animation plays 3 年前
Amel fc682e87 Critter prefabs now use new sound config 3D 3 年前
Amel 43ef6d4e Townsfolk F and M now talk as long as the animation plays 3 年前
Amel 050b37e4 Updating bard hare with sing short and long sfx SOs and updated FBXs 3 年前
Amel 8f750556 Added getting hit and faint sounds for protagonist 3 年前
Amel f3fbfe61 temporary solution for Audio Cue script to start 1 sec delayed 3 年前
Amel db4e3fed updating the configs 3 年前
Amel 1b6ed150 Added sing short and long to NPC Audio script 3 年前
Amel 3cdf8eb1 Shortened Bard hare voices wav files + added fade out 3 年前
Amel 6d15815d tweaking testing ground townsfolk path 3 年前
Amel 4f16b6a2 pushing bard hare prefab after updating sounds 3 年前
Amel 1e044ca3 Bard hare sing and talk 3 年前
Amel Negra 68d32d66 Bard hare prefab update on audio 3 年前
Amel Negra 50f5eeab Adding animation events for audio 3 年前
Amel Negra fbfa7e61 Adding NPC script to prefabs and assigned AudioCue SOs 3 年前
Amel Negra 94f1ff03 Adding NPC Audio script 3 年前
Amel Negra 18e53726 SFX AudioCue SOs for Bard Hare sing(Idle) and talk 3 年前
Amel Negra c364401a SFX AudioCue SOs for Legendary chef 3 年前
Amel Negra 25484697 SFX AudioCue SOs for townsfolk F and M 3 年前
Amel Negra f5305f77 Adding different footsteps AudioCue SOs 3 年前
Amel Negra 25e9fb8e Fixing the dialogue issue from main 3 年前
uChema 662910d3 Hotfix - Add wrap to Editor only code 3 年前
uChema d2aaaee5 Fix issue #446 3 年前
uChema d0523373 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
Amel Negra 7654f9e8 Merge remote-tracking branch 'amel-unity/main' into main 3 年前
Amel 6d56e31b Merge branch 'main' into mainAmel 3 年前
Amel fecdb9df Merge branch 'main' into mainAmel 3 年前
Amel 61430f4d Adding audio critter script to rock critter 3 年前
Amel f483ddd3 Using walk on audio from protagonist on rock critter temporarily 3 年前
Amel 681e36ce Adding audio events to fbxs on rock critter 3 年前
Amel 90c6c12d Adding attack event for rock critter on animation (not fbx) since it's made in Unity 3 年前
Amel 3765dafe Adding critter audio script and its SOs to the slime critter prefab 3 年前
Amel 4b26459a Using protagonist footsteps temporarily for critter move 3 年前
Amel 973f4804 Adding audio events to slime critter fbx 3 年前
Amel b3a39f56 removing move sound for plant critter since it doesn't move 3 年前
Amel 5fade22f Adding audio events for plant critter on fbx 3 年前
Ciro Continisio f790674d Rebaked TestingGround 3 年前
Amel 6f206e69 Merge remote-tracking branch 'origin/main' into mainAmel 3 年前
Ciro Continisio 8d008f8c Updated packages 3 年前
uChema 93848ca8 Merge branch 'pr/441' into main 3 年前
Amel Negra 31008d48 Added critter audio class to the plant critter prefab 4 年前
Amel cc169e61 Merge remote-tracking branch 'origin/main' into main 3 年前
Amel Negra f92d1b8a removing audio config and channel from protagonist class 4 年前
uChema 20147309 Adding quests to the questmanager Scriptable object 3 年前
Amel 65fb8a3f Add dialogue to steps 3 年前
Amel Negra b61e19c7 Creating a parent class for all character audio 4 年前
uChema d43ded64 Update Dialogue for fry king 3 年前
Amel Negra 3bb6625f Created SFX SO for all critters 4 年前
uChema 5c004cab Fix previous changes 3 年前
Amel Negra 44d7891f Moving audio SO of protagonist to a new folder 4 年前