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Critter prefabs now use new sound config 3D

/main
Amel 3 年前
当前提交
fc682e87
共有 3 个文件被更改,包括 21 次插入21 次删除
  1. 38
      UOP1_Project/Assets/Prefabs/Characters/PlantCritter.prefab
  2. 2
      UOP1_Project/Assets/Prefabs/Characters/RockCritter.prefab
  3. 2
      UOP1_Project/Assets/Prefabs/Characters/SlimeCritter.prefab

38
UOP1_Project/Assets/Prefabs/Characters/PlantCritter.prefab


_getHitEffectSO: {fileID: 11400000, guid: b025ed16ca528cd4da2ec4afe52db2d4, type: 2}
_mainMeshRenderer: {fileID: 855856000742017355}
_droppableRewardSO: {fileID: 11400000, guid: 6158158d6ef9a3d47827f7851295bcef, type: 2}
--- !u!114 &5617243883715629265
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8745063237678790951}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1a4011901ebcb7545a5fbd3876ac9c39, type: 3}
m_Name:
m_EditorClassIdentifier:
_sfxEventChannel: {fileID: 11400000, guid: c3c796b7c31ad3647a3fbae42e74764e, type: 2}
_audioConfig: {fileID: 11400000, guid: 8d4217c8fabf9824490196f34baf326a, type: 2}
idleSound: {fileID: 11400000, guid: 24fe7a7fe0b3b404c9f611646c660a15, type: 2}
moveSound: {fileID: 0}
attackSound: {fileID: 11400000, guid: 8a1e12d8d2b97134ba56d78de73d6b1a, type: 2}
gettingHitSound: {fileID: 11400000, guid: c2b21de52f80b5a49b8e13addf163ea4, type: 2}
deathSound: {fileID: 11400000, guid: 02a87d55dbdd18d44b229beb33e7aca9, type: 2}
--- !u!114 &7815649186505158594
MonoBehaviour:
m_ObjectHideFlags: 0

- {fileID: 699210089534170155}
- {fileID: 7337735862227476469}
- {fileID: 1821607689904002344}
--- !u!114 &5617243883715629265
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8745063237678790951}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1a4011901ebcb7545a5fbd3876ac9c39, type: 3}
m_Name:
m_EditorClassIdentifier:
_sfxEventChannel: {fileID: 11400000, guid: c3c796b7c31ad3647a3fbae42e74764e, type: 2}
_audioConfig: {fileID: 11400000, guid: 046cbfdf9a2c0964ea8a01b8e3814e51, type: 2}
idleSound: {fileID: 11400000, guid: 24fe7a7fe0b3b404c9f611646c660a15, type: 2}
moveSound: {fileID: 11400000, guid: 01201d8448bf05345b6b0b619ea99836, type: 2}
attackSound: {fileID: 11400000, guid: 8a1e12d8d2b97134ba56d78de73d6b1a, type: 2}
gettingHitSound: {fileID: 11400000, guid: c2b21de52f80b5a49b8e13addf163ea4, type: 2}
deathSound: {fileID: 11400000, guid: 02a87d55dbdd18d44b229beb33e7aca9, type: 2}
--- !u!1001 &4629040063581857200
PrefabInstance:
m_ObjectHideFlags: 0

2
UOP1_Project/Assets/Prefabs/Characters/RockCritter.prefab


m_Name:
m_EditorClassIdentifier:
_sfxEventChannel: {fileID: 11400000, guid: c3c796b7c31ad3647a3fbae42e74764e, type: 2}
_audioConfig: {fileID: 11400000, guid: 046cbfdf9a2c0964ea8a01b8e3814e51, type: 2}
_audioConfig: {fileID: 11400000, guid: 8d4217c8fabf9824490196f34baf326a, type: 2}
idleSound: {fileID: 11400000, guid: 0ecf2a2b2f934f1488d6b9300935b22e, type: 2}
moveSound: {fileID: 11400000, guid: d96b99268ed844a4ea91f8a7fb179357, type: 2}
attackSound: {fileID: 11400000, guid: f528618e85c11d3429ed3d2cc7ce548d, type: 2}

2
UOP1_Project/Assets/Prefabs/Characters/SlimeCritter.prefab


m_Name:
m_EditorClassIdentifier:
_sfxEventChannel: {fileID: 11400000, guid: c3c796b7c31ad3647a3fbae42e74764e, type: 2}
_audioConfig: {fileID: 11400000, guid: 046cbfdf9a2c0964ea8a01b8e3814e51, type: 2}
_audioConfig: {fileID: 11400000, guid: 8d4217c8fabf9824490196f34baf326a, type: 2}
idleSound: {fileID: 11400000, guid: adf34253665d2004ca6f5fdd979baddc, type: 2}
moveSound: {fileID: 11400000, guid: 87f5311fb0b12fb4e979c1e531b4c29f, type: 2}
attackSound: {fileID: 11400000, guid: 2647e8ddc9ab3f74b8b50871e43f34d2, type: 2}

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