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Adding audio events to fbxs on rock critter

/main
Amel 3 年前
当前提交
681e36ce
共有 3 个文件被更改,包括 103 次插入9 次删除
  1. 18
      UOP1_Project/Assets/Art/Characters/RockCritter/Animation/RockCritter_Walk.fbx.meta
  2. 47
      UOP1_Project/Assets/Art/Characters/RockCritter/Animation/RockCritter_hit_reaction.fbx.meta
  3. 47
      UOP1_Project/Assets/Art/Characters/RockCritter/Animation/RockCritter_idle.fbx.meta

18
UOP1_Project/Assets/Art/Characters/RockCritter/Animation/RockCritter_Walk.fbx.meta


fileFormatVersion: 2
guid: ed828ea8e0057cd40ab59589cedb8e24
ModelImporter:
serializedVersion: 19301
serializedVersion: 20200
internalIDToNameTable:
- first:
74: -6253263260898082028

mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
events:
- time: 0.059076265
functionName: PlayMoveSound
data:
objectReferenceParameter: {instanceID: 0}
floatParameter: 0
intParameter: 0
messageOptions: 0
transformMask: []
maskType: 3
maskSource: {instanceID: 0}

useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4

secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 8
useFileScale: 1
tangentSpace:

armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 0.012
globalScale: 1.2
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0

animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 0
additionalBone: 0
userData:
assetBundleName:

47
UOP1_Project/Assets/Art/Characters/RockCritter/Animation/RockCritter_hit_reaction.fbx.meta


fileFormatVersion: 2
guid: c673b7882bb1a9f49bc125f00c870d22
ModelImporter:
serializedVersion: 19301
serializedVersion: 20200
internalIDToNameTable:
- first:
74: -2343596574208148988

animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
clipAnimations:
- serializedVersion: 16
name: hit_reaction
takeName: hit_reaction
internalID: 0
firstFrame: 1
lastFrame: 45
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events:
- time: 0.14178303
functionName: PlayGettingHitSound
data:
objectReferenceParameter: {instanceID: 0}
floatParameter: 0
intParameter: 0
messageOptions: 0
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 1
isReadable: 0
meshes:
lODScreenPercentages: []

useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4

secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 8
useFileScale: 1
tangentSpace:

armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 0.012
globalScale: 1.2
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0

animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 0
additionalBone: 0
userData:
assetBundleName:

47
UOP1_Project/Assets/Art/Characters/RockCritter/Animation/RockCritter_idle.fbx.meta


fileFormatVersion: 2
guid: 7ded5f0996b0fce4688147fd67a029e5
ModelImporter:
serializedVersion: 19301
serializedVersion: 20200
internalIDToNameTable:
- first:
74: -5252816984213320552

animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
clipAnimations:
- serializedVersion: 16
name: idle
takeName: idle
internalID: 0
firstFrame: 1
lastFrame: 50
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events:
- time: 0.08163266
functionName: PlayIdleSound
data:
objectReferenceParameter: {instanceID: 0}
floatParameter: 0
intParameter: 0
messageOptions: 0
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 1
isReadable: 0
meshes:
lODScreenPercentages: []

useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4

secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 8
useFileScale: 1
tangentSpace:

armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 0.012
globalScale: 1.2
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0

animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 0
additionalBone: 0
userData:
assetBundleName:
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