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Adding NPC script to prefabs and assigned AudioCue SOs

/main
Amel Negra 4 年前
当前提交
fbfa7e61
共有 5 个文件被更改,包括 90 次插入4 次删除
  1. 20
      UOP1_Project/Assets/Prefabs/Characters/BardHare.prefab
  2. 28
      UOP1_Project/Assets/Prefabs/Characters/FryKing.prefab
  3. 19
      UOP1_Project/Assets/Prefabs/Characters/Townsfolk_F.prefab
  4. 19
      UOP1_Project/Assets/Prefabs/Characters/Townsfolk_M.prefab
  5. 8
      UOP1_Project/Assets/ScriptableObjects/Audio/AudioCues/SFX/NPCs.meta

20
UOP1_Project/Assets/Prefabs/Characters/BardHare.prefab


type: 2}
dialogueShot: {fileID: 8538914450954758767}
isInDialogue: 0
--- !u!114 &2758446673152468092
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3351096123413661336}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ed38eca563fcfad4b8f4c8d1a99b7444, type: 3}
m_Name:
m_EditorClassIdentifier:
_sfxEventChannel: {fileID: 11400000, guid: c3c796b7c31ad3647a3fbae42e74764e, type: 2}
_audioConfig: {fileID: 11400000, guid: 046cbfdf9a2c0964ea8a01b8e3814e51, type: 2}
idleSound: {fileID: 11400000, guid: d372a6cada5bbab4899b41bbdde76cc7, type: 2}
talk: {fileID: 11400000, guid: 998031b022f319e4c9ec9642c83bdc0c, type: 2}
footstep: {fileID: 11400000, guid: 412141fe54999534a8d2800c2a567b55, type: 2}
--- !u!114 &8326144657377848678
MonoBehaviour:
m_ObjectHideFlags: 0

NearClipPlane: 0.01
FarClipPlane: 2000
Dutch: 0
ModeOverride: 0
GateFit: 2
m_SensorSize: {x: 1, y: 1}
m_Transitions:
m_BlendHint: 0
m_InheritPosition: 0

28
UOP1_Project/Assets/Prefabs/Characters/FryKing.prefab


- m_Rig: {fileID: 1443830953}
m_Active: 1
m_Effectors: []
--- !u!114 &2399031739500764048
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6627139844881529283}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ed38eca563fcfad4b8f4c8d1a99b7444, type: 3}
m_Name:
m_EditorClassIdentifier:
_sfxEventChannel: {fileID: 11400000, guid: c3c796b7c31ad3647a3fbae42e74764e, type: 2}
_audioConfig: {fileID: 11400000, guid: 046cbfdf9a2c0964ea8a01b8e3814e51, type: 2}
idleSound: {fileID: 0}
talk: {fileID: 11400000, guid: 580085b9570e66a47b71870d84097990, type: 2}
footstep: {fileID: 0}
--- !u!114 &3959138988332178092
MonoBehaviour:
m_ObjectHideFlags: 0

NearClipPlane: 0.01
FarClipPlane: 2000
Dutch: 0
ModeOverride: 0
GateFit: 2
m_SensorSize: {x: 1, y: 1}
m_Transitions:
m_BlendHint: 0
m_InheritPosition: 0

type: 3}
m_PrefabInstance: {fileID: 6285122109975626898}
m_PrefabAsset: {fileID: 0}
--- !u!4 &1200573009880548194 stripped
--- !u!4 &3217006932702495338 stripped
m_CorrespondingSourceObject: {fileID: 5156753003295213552, guid: 499877971136c0e42ba83dae6746f47d,
m_CorrespondingSourceObject: {fileID: -316334440819292424, guid: 499877971136c0e42ba83dae6746f47d,
type: 3}
m_PrefabInstance: {fileID: 6285122109975626898}
m_PrefabAsset: {fileID: 0}

type: 3}
m_PrefabInstance: {fileID: 6285122109975626898}
m_PrefabAsset: {fileID: 0}
--- !u!4 &3217006932702495338 stripped
--- !u!4 &1200573009880548194 stripped
m_CorrespondingSourceObject: {fileID: -316334440819292424, guid: 499877971136c0e42ba83dae6746f47d,
m_CorrespondingSourceObject: {fileID: 5156753003295213552, guid: 499877971136c0e42ba83dae6746f47d,
type: 3}
m_PrefabInstance: {fileID: 6285122109975626898}
m_PrefabAsset: {fileID: 0}

19
UOP1_Project/Assets/Prefabs/Characters/Townsfolk_F.prefab


type: 2}
dialogueShot: {fileID: 4147769428160019637}
isInDialogue: 0
--- !u!114 &7967481849143879822
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1866729951445509498}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ed38eca563fcfad4b8f4c8d1a99b7444, type: 3}
m_Name:
m_EditorClassIdentifier:
_sfxEventChannel: {fileID: 11400000, guid: c3c796b7c31ad3647a3fbae42e74764e, type: 2}
_audioConfig: {fileID: 11400000, guid: 046cbfdf9a2c0964ea8a01b8e3814e51, type: 2}
talk: {fileID: 11400000, guid: efd56f3ee0f40204e86ddb3689497004, type: 2}
footstep: {fileID: 11400000, guid: 412141fe54999534a8d2800c2a567b55, type: 2}
--- !u!1 &4147769428160019637
GameObject:
m_ObjectHideFlags: 0

NearClipPlane: 0.01
FarClipPlane: 2000
Dutch: 0
ModeOverride: 0
GateFit: 2
m_SensorSize: {x: 1, y: 1}
m_Transitions:
m_BlendHint: 0
m_InheritPosition: 0

19
UOP1_Project/Assets/Prefabs/Characters/Townsfolk_M.prefab


NearClipPlane: 0.01
FarClipPlane: 2000
Dutch: 0
ModeOverride: 0
GateFit: 2
m_SensorSize: {x: 1, y: 1}
m_Transitions:
m_BlendHint: 0
m_InheritPosition: 0

m_EditorClassIdentifier:
_npcMovementConfig: {fileID: 11400000, guid: 77e9701c9ccf6c940b4a3f274f766308, type: 2}
_channel: {fileID: 11400000, guid: ab763d3138762b2408988cb56b9697e9, type: 2}
--- !u!114 &4431770810447665224
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5054559148327267577}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ed38eca563fcfad4b8f4c8d1a99b7444, type: 3}
m_Name:
m_EditorClassIdentifier:
_sfxEventChannel: {fileID: 11400000, guid: c3c796b7c31ad3647a3fbae42e74764e, type: 2}
_audioConfig: {fileID: 11400000, guid: 046cbfdf9a2c0964ea8a01b8e3814e51, type: 2}
talk: {fileID: 11400000, guid: e3b212b9803f0bf48b88faa7ee22b5c7, type: 2}
footstep: {fileID: 11400000, guid: 412141fe54999534a8d2800c2a567b55, type: 2}
--- !u!1001 &5396454823483822504
PrefabInstance:
m_ObjectHideFlags: 0

8
UOP1_Project/Assets/ScriptableObjects/Audio/AudioCues/SFX/NPCs.meta


fileFormatVersion: 2
guid: 88be00e72b64ccd4fba2604122e01cd7
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
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