uChema
|
7cd7c86b
|
Merge branch 'pr/67' into main
|
3 年前 |
Amel Negra
|
a557f23b
|
Now DialogueBehaviour takes care of disabling UI dialogue when not paused
|
3 年前 |
Amel Negra
|
120c5b08
|
Added pause audio signal for cutscene
|
3 年前 |
Amel Negra
|
2a8c28f6
|
Sweet dish cutscene wip
|
3 年前 |
Ciro Continisio
|
a1fdc096
|
Fixed Protagonist eyes issue
Eyes were rendered after water, showing through. Now fixed.
|
3 年前 |
Amel Negra
|
2f39fb35
|
NPCs examples accessories hierarchy order fixed
|
3 年前 |
Ciro Continisio
|
c5f38fb8
|
Merge remote-tracking branch 'tech-mkt/main'
|
3 年前 |
Ciro Continisio
|
db88cbec
|
Fixed fast camera rotation issue
|
3 年前 |
Amel Negra
|
6790825d
|
Adding game state ref to Chef Comb and Bard Hare prefabs
|
3 年前 |
Ciro Continisio
|
b8f152c8
|
Beach light fixes and rebaked lightmaps
|
3 年前 |
Amel
|
17e7e8f4
|
Pushing cutscene placeholders to the different scenes
|
3 年前 |
Amel
|
de1dc005
|
Add game state to pig chef prefab
|
3 年前 |
Amel
|
c426ce61
|
Keeping only one event called for sfx during talk animations
|
3 年前 |
Amel
|
38195933
|
Disable audio sfx events on animation during cutscenes
|
3 年前 |
Amel Negra
|
e9f4e34e
|
Merge remote-tracking branch 'origin/main' into main
|
3 年前 |
uChema
|
9f6faf19
|
Change default Dialogue for Bard hare in town
|
3 年前 |
Amel Negra
|
c48bd53b
|
Sweet dish cutscene wip
|
3 年前 |
uChema
|
0aba5795
|
Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main
|
3 年前 |
Amel Negra
|
a75fef44
|
Moving table in front of Chef Comb (only prefab touched, not scene)
|
3 年前 |
uChema
|
1121acab
|
Reset Interactable prefab
|
3 年前 |
Amel Negra
|
ecc29c82
|
Sweet dish prefab
|
3 年前 |
GitHub
|
0aa3c019
|
Wiki images
|
3 年前 |
uChema
|
b1c2f634
|
Integrating Cutscenes and Questlines in final scenes
|
3 年前 |
Amel Negra
|
a60d5a44
|
Adding Townsfolk NPCs prefab variants examples
|
3 年前 |
GitHub
|
4b758ddc
|
Wiki images
|
3 年前 |
Ciro Continisio
|
83ea7526
|
Merge branch 'main' into worldbuilding
# Conflicts:
# UOP1_Project/Assets/Scenes/Locations/Field_Farms.unity
|
3 年前 |
Ciro Continisio
|
c0d04e7a
|
TownMarket
|
3 年前 |
Ciro Continisio
|
e4121299
|
TownMarket work
|
3 年前 |
Ciro Continisio
|
3ba16be3
|
EmptyLocation tweaks
|
3 年前 |
Ciro Continisio
|
e693d85c
|
Worldbuilding
|
3 年前 |
Ciro Continisio
|
65a539ba
|
Art tweaks
|
3 年前 |
Ciro Continisio
|
8e61f477
|
Added light probes to prefabs
|
3 年前 |
Ciro Continisio
|
1d3f0c8a
|
Added FallCatcher script for water areas
|
3 年前 |
Ciro Continisio
|
25505e81
|
Worldbuilding
|
3 年前 |
Ciro Continisio
|
81c9fb97
|
Graphic work (mostly Cave)
|
3 年前 |
Amel Negra
|
8128c471
|
Tweaking cutscene camera shake frequency and amplitude
|
3 年前 |
Amel Negra
|
339144dd
|
Pushing path config changes as prefab
|
3 年前 |
Amel Negra
|
178534d3
|
Adding v1 of slime critters cutscene
|
3 年前 |
Amel Negra
|
095475d0
|
Pushing the scene after adding the new path configs
|
3 年前 |
Amel Negra
|
fa8cc2af
|
Added new path configs for slime critters on the Field_Farms scene
|
3 年前 |
Ciro Continisio
|
c0f37c31
|
Merge branch 'worldbuilding'
|
3 年前 |
Ciro Continisio
|
2de40c96
|
Work on mountain
|
3 年前 |
Amel Negra
|
12905f99
|
Prefabs and playableDirectors placeholders created for different cutscenes
|
3 年前 |
Ciro Continisio
|
72e8db4d
|
Moved itsleviosa's whiteboxing
|
3 年前 |
Amel Negra
|
7764a8fd
|
Merge remote-tracking branch 'origin/main' into main
|
3 年前 |
uChema
|
59488a5c
|
Merge branch 'pr/400' into main
|
3 年前 |
Ciro Continisio
|
40572789
|
Merge branch 'CaveWhiteboxing' of https://github.com/itsLevi0sa/open-project-1 into worldbuilding
# Conflicts:
# UOP1_Project/Assets/Cutscenes/PathAndCave.meta
# UOP1_Project/Assets/Cutscenes/PathAndCave.unity
# UOP1_Project/Assets/Cutscenes/PathAndCave.unity.meta
# UOP1_Project/Assets/Cutscenes/PathAndCave/NavMesh.asset
# UOP1_Project/Assets/Cutscenes/PathAndCave/NavMesh.asset.meta
# UOP1_Project/Assets/Cutscenes/PathAndCave_Reduced.meta
# UOP1_Project/Assets/Cutscenes/PathAndCave_Reduced.unity
# UOP1_Project/Assets/Cutscenes/PathAndCave_Reduced.unity.meta
# UOP1_Project/Assets/Cutscenes/PathAndCave_Reduced/NavMesh.asset
# UOP1_Project/Assets/Cutscenes/PathAndCave_Reduced/NavMesh.asset.meta
# UOP1_Project/Assets/Scripts/Quests/Editor/QuestEditorWindow.cs
|
3 年前 |
Amel Negra
|
a676cd5d
|
Merge remote-tracking branch 'origin/main' into main
|
3 年前 |
Ciro Continisio
|
a9b18d29
|
Baked all lightmaps
|
3 年前 |
Ciro Continisio
|
e0c72522
|
Fixed BardHare dialogue camera being on at all times
|
3 年前 |