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Fixed Protagonist eyes issue

Eyes were rendered after water, showing through. Now fixed.
/main
Ciro Continisio 3 年前
当前提交
a1fdc096
共有 1 个文件被更改,包括 4 次插入4 次删除
  1. 8
      UOP1_Project/Assets/Settings/Graphics/ToonRendererData.asset

8
UOP1_Project/Assets/Settings/Graphics/ToonRendererData.asset


m_Active: 1
settings:
passTag: CharacterUnobstructedTransparents
Event: 550
Event: 300
filterSettings:
RenderQueueType: 1
LayerMask:

- {fileID: -3777622620742823688}
- {fileID: 3244698584681819116}
- {fileID: 5796406753071690752}
- {fileID: -6682913900797327863}
- {fileID: -6682913900797327863}
m_RendererFeatureMap: f8d024bb3d3093cbec2b2cef2b7c072d007483323bf97050098674fe368541a33b4d8cc13cf079065e61212817c89a8e
m_RendererFeatureMap: f8d024bb3d3093cbec2b2cef2b7c072d007483323bf970503b4d8cc13cf07906098674fe368541a35e61212817c89a8e
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
xrSystemData: {fileID: 11400000, guid: 60e1133243b97e347b653163a8c01b64, type: 2}
shaders:

m_Bits: 2855
m_TransparentLayerMask:
serializedVersion: 2
m_Bits: 807
m_Bits: 295
m_DefaultStencilState:
overrideStencilState: 0
stencilReference: 0

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