uChema
|
821d5ccf
|
[Bot] Automated dotnet-format update
|
4 年前 |
uChema
|
837d24dd
|
Fix Shared Tables (Localization) conflict.
|
4 年前 |
uChema
|
0f397e96
|
Merge branch 'main' into QuestSystem
|
4 年前 |
uChema
|
b48675a8
|
Add italian locale
|
4 年前 |
uChema
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4995dad7
|
Merge branch 'pr/290' into QuestSystem
|
4 年前 |
uChema
|
3ab7bd4b
|
Remove test questline
|
4 年前 |
Dan Young
|
eb670224
|
Merge remote-tracking branch 'upstream/art-assets' into art-assets
|
4 年前 |
uChema
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4e8cb14b
|
Replace Dialogue lines with Localized string, Fix Quest System with questline
|
4 年前 |
uChema
|
964f7361
|
New Quest System with Questlines
|
4 年前 |
uChema
|
13a140e3
|
[Bot] Automated dotnet-format update
|
4 年前 |
uChema
|
008bad73
|
Fix Merge
|
4 年前 |
uChema
|
c28d9833
|
Merge branch 'main' into QuestSystem
|
4 年前 |
Amel Negra
|
76588955
|
moved script to scripts scene management folder
|
4 年前 |
Amel Negra
|
a6b2a938
|
Using bool instead of event because on the same GO
|
4 年前 |
Amel Negra
|
a60986ee
|
updated loading screen
|
4 年前 |
Amel Negra
|
d78abfcb
|
to do added
|
4 年前 |
Amel Negra
|
03bdc2e4
|
Now loading screen works
|
4 年前 |
Amel Negra
|
03efa5a6
|
renamed the prefab in the scene to SceneLoader
|
4 年前 |
Amel Negra
|
eb568505
|
renamed LocationLoader to SceneLoader
|
4 年前 |
Amel Negra
|
d00568b8
|
Added the event for editor initializer and updated prefabs to ref it
|
4 年前 |
Amel Negra
|
1fe9c023
|
Added method to broadcast that scene is ready (Press play from any sc)
|
4 年前 |
Amel Negra
|
f558e77c
|
removed unused variable in location loader
|
4 年前 |
Amel Negra
|
38fdca31
|
Made GameSceneSo TextArea to better see scenes descriptions
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4 年前 |
Amel Negra
|
62cef1ec
|
renamed LocationLoader prefab to SceneLoader
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4 年前 |
Amel Negra
|
a98227d6
|
images for loading screen tests
|
4 年前 |
Amel Negra
|
403824da
|
major changes on location loader to fit the new scene re architecture
|
4 年前 |
Amel Negra
|
466ba8a5
|
added event ref to spawn prefab
|
4 年前 |
Amel Negra
|
33c5fde8
|
Added listener to scene ready event in spawn manager
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4 年前 |
Amel Negra
|
5d87a633
|
Pushing scenes
|
4 年前 |
Amel Negra
|
35619468
|
Added onSceneReady event to inform when scene is loaded and set active
|
4 年前 |
Amel Negra
|
a2507600
|
removed unused class
|
4 年前 |
Amel Negra
|
fca4d219
|
Menu and location specific editor initializers
|
4 年前 |
Amel Negra
|
decd485f
|
Added persistentManagers and gameplay scenes to build settings
|
4 年前 |
Amel Negra
|
1492ed7f
|
Added PersistentManagers scene
|
4 年前 |
Amel Negra
|
f86d071b
|
Added LoadMenu specific channel
|
4 年前 |
Amel Negra
|
553316ab
|
Made SceneLoader a prefab
|
4 年前 |
Amel Negra
|
cddb1132
|
Added GameplaySO to be able to create gameplay scene
|
4 年前 |
Amel Negra
|
645a2f43
|
Added Gameplay and PersistentManagers scenes SO
|
4 年前 |
Amel Negra
|
d485d9c8
|
Added ToggleLoadingScreen event channel
|
4 年前 |
Amel Negra
|
9bd8609f
|
Added filled circle sprite
|
4 年前 |
Amel Negra
|
2cfbb2ea
|
Spinning UI element script for loading screen
|
4 年前 |
uChema
|
f826d844
|
Merge branch 'QuestSystem' of https://github.com/UnityTechnologies/open-project-1 into QuestSystem
|
4 年前 |
Amel Negra
|
424f4bdf
|
Added loadingScreenManager to listen to UI toggle events
|
4 年前 |
uChema
|
62b1e728
|
[Bot] Automated dotnet-format update
|
4 年前 |
uChema
|
88cf490e
|
Fix interaction Manager
|
4 年前 |
Amel Negra
|
072ede02
|
EditorInitialisationLoader now works with menu and locations
|
4 年前 |
uChema
|
7ba49641
|
Merge branch 'QuestSystem' of https://github.com/UnityTechnologies/open-project-1 into QuestSystem
|
4 年前 |
Amel Negra
|
ee385f08
|
Added initializationLoader class
|
4 年前 |
uChema
|
81f12965
|
[Bot] Automated dotnet-format update
|
4 年前 |
uChema
|
01c0ef6b
|
Modify Quest1
|
4 年前 |