Ciro Continisio
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2dd08178
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Removed Samples folder
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3 年前 |
Amel Negra
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b8e46c19
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New farming animation in-place with Timeline example
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3 年前 |
Amel Negra
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ec0654b5
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Plant critter attack animation v2 integration
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3 年前 |
Amel Negra
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1d38f960
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Merge remote-tracking branch 'origin/main' into main
|
3 年前 |
Amel Negra
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bf6484ad
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removed line pause in slime cutscene
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3 年前 |
Amel Negra
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e529677a
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Glucoses now show up only after cutscene and removed line pause in cutscene
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3 年前 |
Amel Negra
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662602a1
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Glucoses now show up only after cutscene
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3 年前 |
Amel
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2addb8d8
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Added and integrated new attack animation for plant critter
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3 年前 |
uChema
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3854e2ed
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Art folder reorg
|
3 年前 |
Amel Negra
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667efa1d
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Added farming animation with wip example
|
3 年前 |
Amel Negra
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c1cee660
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Moved common F and M animations of townsfolk on a new folder
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3 年前 |
Amel
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bad6196e
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Fixed talk interaction enabled forever after cutscenes
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3 年前 |
Amel
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c263ded6
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Fixing beach cutscenes timeline binding confusion
|
3 年前 |
Amel
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7b7510b3
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Fix dialogue shots
|
3 年前 |
Amel
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79795bad
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Credits integration in final cutscene
|
3 年前 |
Amel
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22980250
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Merge remote-tracking branch 'origin/main' into main
|
3 年前 |
uChema
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1eaafa64
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Add Rolling credits to GameplayScene
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3 年前 |
uChema
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93300a72
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Rolling Credits
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3 年前 |
Amel
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5319d9b4
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Disable the cutscene placeholder text by default
|
3 年前 |
Amel
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9c33d596
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wip beach intro cutscene
|
3 年前 |
Amel
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c2dc91c9
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Added placeholder on UI for intro cutscene since it's wip
|
3 年前 |
Amel
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1d5d51cb
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Added beach intro cutscene + plays only when we play new game
|
3 年前 |
Amel
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5511adb3
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Disabled cutscene test colliders for 2 final cutscenes
|
3 年前 |
uChema
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8a36c2bf
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Fix UI Rescaling. Test The whole game. WIP Interaction after cutscene
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3 年前 |
uChema
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52671b6b
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Fix Display
|
3 年前 |
uChema
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f7c5fc57
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Switch file to correct folder
|
3 年前 |
uChema
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92cb047d
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Merge remote-tracking branch 'upstream/main' into main
|
3 年前 |
uChema
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0b5714a0
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Switch File position for Merge
|
3 年前 |
uChema
|
f29c7129
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Add Icons placeholders - Set Game Scene UI - Add Aggro System
|
3 年前 |
uChema
|
0e1137be
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Adding Icons + New Interaction system
|
3 年前 |
Amel Negra
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265dcb02
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Added savory dish cutscene
|
3 年前 |
Amel Negra
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3cd151d4
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Path config for going away during cutscene
|
3 年前 |
Amel Negra
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599c6af5
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Make NPC wait for a random time before walking away in cutscene
|
3 年前 |
Amel Negra
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3235736c
|
Baked Town Upper Navmesh to use for cutscene walking
|
3 年前 |
Amel Negra
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e751564b
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Tweaking sweet dish cutscene
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3 年前 |
Amel Negra
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f4233540
|
Signals and script folder organization
|
3 年前 |
Amel Negra
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4689962b
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Townsfolk front and back crowd going away signal
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3 年前 |
Amel Negra
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b75d5771
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Polishing celebration part on win cutscene and added phoenix chick animation
|
3 年前 |
Amel Negra
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ec8eb680
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Beach night final cutscene now starts main menu in the end
|
3 年前 |
Amel Negra
|
b3541b2e
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Updated townsfolk example prefab
|
3 年前 |
uChema
|
378fc807
|
Merge branch 'main' of https://github.com/uChema/open-project-1 into main
|
3 年前 |
GitHub
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c0237ad9
|
Merge branch 'UnityTechnologies:main' into main
|
3 年前 |
uChema
|
0a1c31a0
|
Add healthbar
|
3 年前 |
uChema
|
41cc566f
|
Merge Settings with main
|
3 年前 |
uChema
|
dc07bb35
|
Merge remote-tracking branch 'upstream/main' into main
|
3 年前 |
uChema
|
9511bfd5
|
Fixing Asset Table
|
3 年前 |
uChema
|
4ad4a353
|
Settings System
|
3 年前 |
uChema
|
7cd7c86b
|
Merge branch 'pr/67' into main
|
3 年前 |
Amel
|
98847b01
|
Added celebration animations to cutscene
|
3 年前 |
Amel
|
11ccdf9f
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Create method on NPC script to change state to walk (For lose cutscene wip)
|
3 年前 |