Wiecio
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ed2b5dd7
|
Removed Debug Log
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4 年前 |
Wiecio
|
3f37142f
|
Removed not used namespaces
|
4 年前 |
Wiecio
|
13e36ce1
|
Added bool parameter to LoadEventChannelSO
Now you can specify if you want to fade screen during loading
|
4 年前 |
Wiecio
|
6208f362
|
Deleted while loop
Deleted while loop, changed _onFadeComplete to BoolEventChannel
|
4 年前 |
Wiecio
|
7a89c938
|
First implementation of fading during loading scenes
|
4 年前 |
Yohann Puyhaubert
|
247585ac
|
Move out from Editor only section waypoints prop and WaypointData class
|
4 年前 |
Yohann Puyhaubert
|
b1d0c051
|
Correction following Alexandre review
|
4 年前 |
Yohann Puyhaubert
|
6bee54e4
|
Update pathway config SO to work with the latest pathway editor changes
|
4 年前 |
Yohann Puyhaubert
|
460eb34c
|
Merge remote-tracking branch 'upstream/main' into feature/npc-pathway-movement
|
4 年前 |
Yohann Puyhaubert
|
785fcec4
|
Cleaned up + Protect waypoint inputs from updated by NavMesh
|
4 年前 |
Yohann Puyhaubert
|
273993ab
|
Made the handles pointing into the forward direction of the pathway
|
4 年前 |
Yohann Puyhaubert
|
53f75de4
|
Added NavMesh probing before displaying the pathway edition over the scene
|
4 年前 |
Yohann Puyhaubert
|
22788ea0
|
Included pathway component to edit PathwayConfigSO
|
4 年前 |
Yohann Puyhaubert
|
068abd40
|
Merge remote-tracking branch 'upstream/main' into feature/npc-pathway-movement
|
4 年前 |
Yohann Puyhaubert
|
0b3da4fa
|
Merge remote-tracking branch 'upstream/main' into feature/npc-pathway-movement
|
4 年前 |
Yohann Puyhaubert
|
023c872d
|
Push missing FSM updates
|
4 年前 |
Yohann Puyhaubert
|
bf1a236b
|
Added pathway NPC movement strategy
|
4 年前 |
GitHub
|
858dae7a
|
AudioManager UnregisterChannel fix (#367)
|
4 年前 |
Chema Damak
|
b9dde3e1
|
Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main
|
4 年前 |
Chema Damak
|
18b22714
|
[Bot] Automated dotnet-format update
|
4 年前 |
Chema Damak
|
59a6d63a
|
Fix Google Sheet Service
|
4 年前 |
Chema Damak
|
fab44b36
|
Merge fixes completed
|
4 年前 |
Chema Damak
|
e7bcdcfd
|
Fixing the merge
|
4 年前 |
uChema
|
dd1963d1
|
[Bot] Automated dotnet-format update
|
4 年前 |
uChema
|
7f7c4818
|
Fix Merge
|
4 年前 |
uChema
|
7ece782e
|
Merge branch 'main' into QuestSystem
|
4 年前 |
uChema
|
47ad6cc8
|
[Bot] Automated dotnet-format update
|
4 年前 |
uChema
|
2f8fcd7c
|
Merge branch 'QuestSystem' of https://github.com/UnityTechnologies/open-project-1 into QuestSystem
|
4 年前 |
uChema
|
821d5ccf
|
[Bot] Automated dotnet-format update
|
4 年前 |
uChema
|
837d24dd
|
Fix Shared Tables (Localization) conflict.
|
4 年前 |
uChema
|
0f397e96
|
Merge branch 'main' into QuestSystem
|
4 年前 |
uChema
|
b48675a8
|
Add italian locale
|
4 年前 |
uChema
|
4995dad7
|
Merge branch 'pr/290' into QuestSystem
|
4 年前 |
uChema
|
3ab7bd4b
|
Remove test questline
|
4 年前 |
Dan Young
|
eb670224
|
Merge remote-tracking branch 'upstream/art-assets' into art-assets
|
4 年前 |
uChema
|
4e8cb14b
|
Replace Dialogue lines with Localized string, Fix Quest System with questline
|
4 年前 |
uChema
|
964f7361
|
New Quest System with Questlines
|
4 年前 |
uChema
|
13a140e3
|
[Bot] Automated dotnet-format update
|
4 年前 |
uChema
|
008bad73
|
Fix Merge
|
4 年前 |
uChema
|
c28d9833
|
Merge branch 'main' into QuestSystem
|
4 年前 |
Amel Negra
|
76588955
|
moved script to scripts scene management folder
|
4 年前 |
Amel Negra
|
a6b2a938
|
Using bool instead of event because on the same GO
|
4 年前 |
Amel Negra
|
a60986ee
|
updated loading screen
|
4 年前 |
Amel Negra
|
d78abfcb
|
to do added
|
4 年前 |
Amel Negra
|
03bdc2e4
|
Now loading screen works
|
4 年前 |
Amel Negra
|
03efa5a6
|
renamed the prefab in the scene to SceneLoader
|
4 年前 |
Amel Negra
|
eb568505
|
renamed LocationLoader to SceneLoader
|
4 年前 |
Amel Negra
|
d00568b8
|
Added the event for editor initializer and updated prefabs to ref it
|
4 年前 |
Amel Negra
|
1fe9c023
|
Added method to broadcast that scene is ready (Press play from any sc)
|
4 年前 |
Amel Negra
|
f558e77c
|
removed unused variable in location loader
|
4 年前 |