Thomas ICHÉ
cd1d562a
Move and Rename (Cleanup Pass)
6 年前
Thomas ICHÉ
70c03044
Fixed instigator forwrading in FullScreenFade
6 年前
Thomas ICHÉ
214137ce
Debug Logs for Callable (Editor + Debug Build only)
6 年前
Thomas ICHÉ
5edac8e5
Fixes in Save Data
6 年前
Thomas ICHÉ
99f82ca6
Base Fixes
6 年前
Thomas ICHÉ
e5c0dcfb
Added a way to change instigator in logic
6 年前
Thomas ICHÉ
596e1ef7
Added Set Instigator logic
6 年前
Thomas ICHÉ
62aa9715
Merge branch 'master' into vfx-demo
6 年前
Thomas ICHÉ
b422ae16
Added random branch logic
6 年前
Thomas ICHÉ
11458e14
Added NTimesLogic
6 年前
Thomas ICHÉ
0943cbd5
Removed Counting in Trigger Event
6 年前
Thomas ICHÉ
17c3cd7a
Merge branch 'master' into vfx-demo
6 年前
Thomas ICHÉ
261855b8
Removed Counting in Trigger Event
6 年前
peeweek
dcdead9d
Base Fixes
6 年前
Thomas ICHÉ
41aa70e7
Latest Updates for Demo
5 年前
Thomas Iché
6e83c5e8
Work on Welcome Screen Wizard, Merged all configuration into GameplayIngredientSettings asset
5 年前
Thomas ICHÉ
f345324e
Small Fixes from demo
5 年前
peeweek
6d4fffae
Fixed hide visibility warning
5 年前
Thomas ICHÉ
204c5883
Merge branch 'master' into vfx-demo
5 年前
Thomas ICHÉ
e2be016c
GameManager
5 年前
Thomas ICHÉ
901eaac8
Fixed Namespaces
5 年前
Thomas ICHÉ
645f9ec8
Implicit Game Events for Game Manager
5 年前
Thomas ICHÉ
c7532bef
Icon for GameManager
5 年前
peeweek
f224492b
Implemented Switchable Save Progress for Game Manager
5 年前
Thomas ICHÉ
9ee20842
Added Action for sending Game Manager default Events (Used for Editor fixes)
5 年前
peeweek
86dba74a
Icons + Log Action
5 年前
peeweek
8b71021e
Fix broken GUID
5 年前
peeweek
086aeacb
Added Support for Game Saves in Factory / Added SetInstigatorFromFactoryLogic Option continue for null instigator / Tweaked UI of GameSaveSetValueAction
5 年前
peeweek
a4fa27fe
Added some events and logic
5 年前
peeweek
005f6e8e
Fixed warning
5 年前
Laurent
32ec1ac6
add set animator parameter action
5 年前
Laurent
cb462865
add flip flop logic
5 年前
Laurent
9c45d90f
add trigger stay and disable tag field if not used
5 年前
Laurent
bf6c3032
Add collider event
5 年前
Laurent
621a3ebb
move animatorparameter to namespace
5 年前
Laurent
7a954e26
create rigidbody action
5 年前
Laurent
aee0e4fd
add joint break event
5 年前
Laurent
b187907a
fix joint event
5 年前
Laurent
feb47b78
remove collider stay and trigger stay
5 年前
Laurent
efa84743
simplify state change
5 年前
Laurent
5b9d4b1a
fix typo
5 年前
Laurent
bbf13c2d
change callable names
5 年前
Laurent
1f9bb4e6
rename rb to m_Rigidbody
5 年前
Laurent
308eff58
simplify UI code
5 年前
GitHub
9648f9bb
Merge pull request #3 from laurenth-unity/additions
Additional Actions / Logic / Events
5 年前
Thomas ICHÉ
59c2e252
Fixed Post-PR code that was not compiling anymore
5 年前
Thomas ICHÉ
6b12c48b
Added Instigator to RigidbodyAction
5 年前
Thomas ICHÉ
c6d98afd
Add Icon for RigidBody Action
5 年前
Thomas ICHÉ
d5ae6cc1
Added OnUpdate Event + Safety Checks
5 年前
Thomas ICHÉ
0b6c59d7
ApplicationExitAction : Exits play mode when in Editor.
5 年前
GitHub
0e9a7df4
Fixes and Additions ( #6 )
5 年前
Thomas ICHÉ
bbddcf12
Small Fixes + Changelog
5 年前
Thomas ICHÉ
ce8ea35f
Fix bad logic in StateLogic
5 年前
Thomas ICHÉ
f81e5b83
Added Context Menu in ToggleGameObjectAction to update entries based on current enabled state in scene.
5 年前
Thomas ICHÉ
f9b26fe1
Set default name
5 年前
Thomas ICHÉ
0f3b42b0
Behaviour Toggle Action
5 年前
Thomas ICHÉ
1c2cba79
Added Instigator Game Objects passing to Messager.Send()
5 年前
Thomas ICHÉ
f7468bae
Added VFX Set Property Action and VFX Send Event Action
5 年前
Thomas ICHÉ
0eb43594
Delayed logic modes and Audio Play Clip random pitch and volume ( #8 )
* Add delay mode to delayed logic, add randomization options to play audio clip action
* Update CHANGELOG.md
5 年前
GitHub
54ee3a0b
(Refactor) Advanced Hierarchy View ( #12 )
* Base Rename
* Added Preferences / Contextual Visibility
* Updated Changelog
* Added Attributes for registering Icons
* Added All/None/Invert Toggles in preferences
5 年前
Thomas ICHÉ
32c9f1ed
Fixed FocusUIAction that did not update the focus of a button in certain conditions
5 年前
Thomas ICHÉ
7a62196c
Fix in Director Control Rig / Added Valid/Invalid outcome for Platform Logic
4 年前
Thomas ICHÉ
b5fdd993
Fixed Bad drawing of NonNullCheck property drawer / Added ReachPositionRigSetTargetAction
4 年前
Thomas ICHÉ
66dce9c8
Fixed Take Screenshot Action : bad filename + tooltips
4 年前
Thomas ICHÉ
f770b374
Base Commit
4 年前
Thomas ICHÉ
c6ecd08b
Added option to FullScreenFadeAction to perform fade based on scaled/unscaled game time
4 年前
GitHub
24e9e3e7
Refactor : Dependencies as OpenUPM references ( #31 )
* Removed NaughtyAttributes / Upgraded Code to 2020.1
* Added NoLabel Property Drawers
* Updated Changelog
* Upgraded Logo to 2020.1
* Updated Site Banner
* Updated Readme install instructions
* Updated Package.json
* Updated README instructions
* Updated Changelog
4 年前
Thomas ICHÉ
a56a47b4
Issue #33 : Added More information to Null Logging in ToggleBehaviourAction, ToggleGameObjectAction, ToggleUIAction
4 年前
GitHub
8e73fbca
Random Manager ( #37 )
* Base Commit : Random Manager
* Cleanup
* Updated Changelog
4 年前
GitHub
f5215ac2
Adding Help Items ( #35 )
* Help Items
* Updated Changelog
* Factorized URLs
* Added More Help Items
4 年前
GitHub
6c9ef7ce
Single Update Manager + Optimized State Update / OnUpdateEvent ( #39 )
* Base work for Callable Single Update Manager
* Prevent Exclusion
* Generic Implementation of a SingleUpdate Method on State Machine + OnUpdateEvent
* Made Rig Manager Not Excludeable
* Updated Changelog
* OnUpdateEvent now displays its list as disabled
4 年前
GitHub
19f5b2e6
Pingable Editors for most Ingredients (Event/Logic/Actions/State Machines) ( #42 )
* Renamed Folder
* Base Factorization for Editors
* BreadcrumbBar Base Work
* Improved UI
* Added Ping Upon Selection (Still lacking pingable editors for StateMachine and State)
* Sorting Files
* Added State/StateMachine Inspectors
* Work on GetDefaultName
* More Action GetDefaultNames
* Logic GetDefaultNames
* Side Panel in IngredientEditor
* Panel Scrolling
* Better Handling of Ingredients Explorer Inspector
4 年前
GitHub
708623d3
Callable List Add Menu ( #44 )
* BrowsePopup + Base add menu (not working atm)
* Different Design, CallableRList is now handled by IngredientEditor
* Fixed possible nulls / Position Fix / Fix Item Sorting
* Added Icons + Empty Entry
* Use of Callable attribute to define entries in menu
* Added Icons / Categories. Better Sorting
* More Icons
* Managed Categories
* Updated Changelog
* Added Generic GameplayIngredientsBehavior + Specific inspector with menu
* Added Custom editor for Managers
* Updated Changelog
* Custom Inspector for Pickup Item
* Pickup Item RList Naming.
* Set Interactive User to be a GameplayIngredientsBehaviour
* Removed [ReorderableList] attributes that are not required anymore
4 年前
GitHub
d2a47ed0
Added more items to Menus ( #45 )
* Menus
* More items
* AddComponentMenu base work
* Add Component Menu / Code Cleanup
* Renamed Typo File
* Fix Typo + More Hierarchy Items
* Updated Changelog
4 年前
GitHub
22e24a82
Added Events ( #46 )
4 年前
GitHub
7a8b672f
Handle Presence of Modules ( #48 )
* Updated Changelog
* Handle Physics2D module
* Added WarnDisabledModule Attribute
* Handle Screen Capture Module
4 年前
Thomas ICHÉ
f4448607
Handle Physics2D module
4 年前
GitHub
95715a7b
Cinemachine Actions : Noise / Shake / Blends ( #49 )
* Add SetCameraNoise / SetCustomBlends
* Set Camera Noise
* Make Noise Work
* Updated Changelog
* Set Icons + Camera Shake Action
* Update Camera Shake Behavior, + Changelog
* Default Names
4 年前
Thomas ICHÉ
589fa5fb
Add SetCameraNoise / SetCustomBlends
4 年前
Thomas ICHÉ
8180bfc4
Added WarnDisabledModule Attribute
4 年前
Thomas ICHÉ
dc7844df
Base Work
4 年前
Thomas ICHÉ
11bb7518
Set Camera Noise
4 年前
Thomas ICHÉ
a824810e
Handle Screen Capture Module
4 年前
Thomas ICHÉ
46b003c6
Added RegiteredInputActions Selector
4 年前
Thomas ICHÉ
c9461d4f
Make Noise Work
4 年前
GitHub
34ee154f
New InputSystem package support. ( #50 )
* Base Work
* Added RegiteredInputActions Selector
* Added Direct Input Event, Fixes in Screenshot Manger / UIEventManager Prefab
* Action Mapping from Input System Manager
* Removed InputSystemManager, reworked actions. Start working on base behavior of UIEventManager
* Added Warnings to UI Event Manager editor
* Added UIEventManager page in the wizard
* Added entry for startup wizard
* Fixes when New Input System is not present
* OnPlayerInputAction
* Factorized Various Input Events (Direct, InputAction, InputAssetAction)
* Factorized Player Input for both systems
* Removed InputActionReference PropertyAttribute / Added OnPlayerInputActionEvent
* Cleanup/Rename
* Updated Changelog
* Property Drawer for InputPlayerAction
* Fix Package.json
* Input Player Action property drawer
3 年前
Thomas ICHÉ
2ae47452
Added Direct Input Event, Fixes in Screenshot Manger / UIEventManager Prefab
4 年前
Thomas ICHÉ
3b17bc62
Action Mapping from Input System Manager
4 年前
Thomas ICHÉ
5db3cc5a
Set Icons + Camera Shake Action
4 年前
Thomas ICHÉ
6d421d01
Removed InputSystemManager, reworked actions. Start working on base behavior of UIEventManager
4 年前
Thomas ICHÉ
117652f0
Update Camera Shake Behavior, + Changelog
4 年前
Thomas ICHÉ
bad93f0f
Added Warnings to UI Event Manager editor
4 年前
Thomas ICHÉ
7fa9e0a7
Default Names
4 年前
GitHub
9ec6abec
OnVFXOutputEvent ( #52 )
* Added OnVFXOutputEvent / Fixes for VFX Actions / Added AssemblyInfo Defines
* Updated Changelog
3 年前
Thomas ICHÉ
8b84168d
Added OnVFXOutputEvent / Fixes for VFX Actions / Added AssemblyInfo Defines
3 年前
Thomas ICHÉ
3a0ba21e
CRITICAL ! Fixes for Non-VFXGraph present projects.
3 年前
Thomas ICHÉ
c6ce5080
Fixes when New Input System is not present
4 年前
Thomas ICHÉ
56bf0966
OnPlayerInputAction
3 年前
Thomas ICHÉ
7e60b3ec
Factorized Various Input Events (Direct, InputAction, InputAssetAction)
3 年前
Thomas ICHÉ
7c4ccbfe
Removed InputActionReference PropertyAttribute / Added OnPlayerInputActionEvent
3 年前
Thomas ICHÉ
ee89c7b9
Property Drawer for InputPlayerAction
3 年前
Thomas ICHÉ
a9b3396d
Updated Colors/Ions
3 年前
GitHub
f562a98e
Refactor Icons / GUI ( #55 )
* Made the Breadcrumb Bar a bit less intrusive
* Updated Colors/Ions
* Manager Icons
* Updated Changelog / License / Removed Extra unused icons
3 年前
Thomas ICHÉ
28d1e0ad
Merge branch 'master' into feature/generic-animation-rigs
# Conflicts:
# CHANGELOG.md
3 年前
Thomas ICHÉ
9f0e4db1
Fixed OnButtonDownEvent incorrect ifdef
3 年前
Thomas ICHÉ
e85e0681
Refactored names
3 年前
GitHub
44b44345
Refactor : Messages as integer keys (Performance improvement)
3 年前