107 次代码提交 (d22bd6b0-dde1-4b4a-9908-05e6e519935c)

作者 SHA1 备注 提交日期
Thomas ICHÉ cd1d562a Move and Rename (Cleanup Pass) 6 年前
Thomas ICHÉ 70c03044 Fixed instigator forwrading in FullScreenFade 6 年前
Thomas ICHÉ 214137ce Debug Logs for Callable (Editor + Debug Build only) 6 年前
Thomas ICHÉ 5edac8e5 Fixes in Save Data 6 年前
Thomas ICHÉ 99f82ca6 Base Fixes 6 年前
Thomas ICHÉ e5c0dcfb Added a way to change instigator in logic 6 年前
Thomas ICHÉ 596e1ef7 Added Set Instigator logic 6 年前
Thomas ICHÉ 62aa9715 Merge branch 'master' into vfx-demo 6 年前
Thomas ICHÉ b422ae16 Added random branch logic 6 年前
Thomas ICHÉ 11458e14 Added NTimesLogic 6 年前
Thomas ICHÉ 0943cbd5 Removed Counting in Trigger Event 6 年前
Thomas ICHÉ 17c3cd7a Merge branch 'master' into vfx-demo 6 年前
Thomas ICHÉ 261855b8 Removed Counting in Trigger Event 6 年前
peeweek dcdead9d Base Fixes 6 年前
Thomas ICHÉ 41aa70e7 Latest Updates for Demo 6 年前
Thomas Iché 6e83c5e8 Work on Welcome Screen Wizard, Merged all configuration into GameplayIngredientSettings asset 5 年前
Thomas ICHÉ f345324e Small Fixes from demo 5 年前
peeweek 6d4fffae Fixed hide visibility warning 5 年前
Thomas ICHÉ 204c5883 Merge branch 'master' into vfx-demo 5 年前
Thomas ICHÉ e2be016c GameManager 5 年前
Thomas ICHÉ 901eaac8 Fixed Namespaces 5 年前
Thomas ICHÉ 645f9ec8 Implicit Game Events for Game Manager 5 年前
Thomas ICHÉ c7532bef Icon for GameManager 5 年前
peeweek f224492b Implemented Switchable Save Progress for Game Manager 5 年前
Thomas ICHÉ 9ee20842 Added Action for sending Game Manager default Events (Used for Editor fixes) 5 年前
peeweek 86dba74a Icons + Log Action 5 年前
peeweek 8b71021e Fix broken GUID 5 年前
peeweek 086aeacb Added Support for Game Saves in Factory / Added SetInstigatorFromFactoryLogic Option continue for null instigator / Tweaked UI of GameSaveSetValueAction 5 年前
peeweek a4fa27fe Added some events and logic 5 年前
peeweek 005f6e8e Fixed warning 5 年前
Laurent 32ec1ac6 add set animator parameter action 5 年前
Laurent cb462865 add flip flop logic 5 年前
Laurent 9c45d90f add trigger stay and disable tag field if not used 5 年前
Laurent bf6c3032 Add collider event 5 年前
Laurent 621a3ebb move animatorparameter to namespace 5 年前
Laurent 7a954e26 create rigidbody action 5 年前
Laurent aee0e4fd add joint break event 5 年前
Laurent b187907a fix joint event 5 年前
Laurent feb47b78 remove collider stay and trigger stay 5 年前
Laurent efa84743 simplify state change 5 年前
Laurent 5b9d4b1a fix typo 5 年前
Laurent bbf13c2d change callable names 5 年前
Laurent 1f9bb4e6 rename rb to m_Rigidbody 5 年前
Laurent 308eff58 simplify UI code 5 年前
GitHub 9648f9bb Merge pull request #3 from laurenth-unity/additions 5 年前
Thomas ICHÉ 59c2e252 Fixed Post-PR code that was not compiling anymore 5 年前
Thomas ICHÉ 6b12c48b Added Instigator to RigidbodyAction 5 年前
Thomas ICHÉ c6d98afd Add Icon for RigidBody Action 5 年前
Thomas ICHÉ d5ae6cc1 Added OnUpdate Event + Safety Checks 5 年前
Thomas ICHÉ 0b6c59d7 ApplicationExitAction : Exits play mode when in Editor. 5 年前
GitHub 0e9a7df4 Fixes and Additions (#6) 5 年前
Thomas ICHÉ bbddcf12 Small Fixes + Changelog 5 年前
Thomas ICHÉ ce8ea35f Fix bad logic in StateLogic 5 年前
Thomas ICHÉ f81e5b83 Added Context Menu in ToggleGameObjectAction to update entries based on current enabled state in scene. 5 年前
Thomas ICHÉ f9b26fe1 Set default name 5 年前
Thomas ICHÉ 0f3b42b0 Behaviour Toggle Action 5 年前
Thomas ICHÉ 1c2cba79 Added Instigator Game Objects passing to Messager.Send() 5 年前
Thomas ICHÉ f7468bae Added VFX Set Property Action and VFX Send Event Action 5 年前
Thomas ICHÉ 0eb43594 Delayed logic modes and Audio Play Clip random pitch and volume (#8) 5 年前
GitHub 54ee3a0b (Refactor) Advanced Hierarchy View (#12) 5 年前
Thomas ICHÉ 32c9f1ed Fixed FocusUIAction that did not update the focus of a button in certain conditions 5 年前
Thomas ICHÉ 7a62196c Fix in Director Control Rig / Added Valid/Invalid outcome for Platform Logic 4 年前
Thomas ICHÉ b5fdd993 Fixed Bad drawing of NonNullCheck property drawer / Added ReachPositionRigSetTargetAction 4 年前
Thomas ICHÉ 66dce9c8 Fixed Take Screenshot Action : bad filename + tooltips 4 年前
Thomas ICHÉ f770b374 Base Commit 4 年前
Thomas ICHÉ c6ecd08b Added option to FullScreenFadeAction to perform fade based on scaled/unscaled game time 4 年前
GitHub 24e9e3e7 Refactor : Dependencies as OpenUPM references (#31) 4 年前
Thomas ICHÉ a56a47b4 Issue #33 : Added More information to Null Logging in ToggleBehaviourAction, ToggleGameObjectAction, ToggleUIAction 4 年前
GitHub 8e73fbca Random Manager (#37) 4 年前
GitHub f5215ac2 Adding Help Items (#35) 4 年前
GitHub 6c9ef7ce Single Update Manager + Optimized State Update / OnUpdateEvent (#39) 4 年前
GitHub 19f5b2e6 Pingable Editors for most Ingredients (Event/Logic/Actions/State Machines) (#42) 4 年前
GitHub 708623d3 Callable List Add Menu (#44) 4 年前
GitHub d2a47ed0 Added more items to Menus (#45) 4 年前
GitHub 22e24a82 Added Events (#46) 4 年前
GitHub 7a8b672f Handle Presence of Modules (#48) 4 年前
Thomas ICHÉ f4448607 Handle Physics2D module 4 年前
GitHub 95715a7b Cinemachine Actions : Noise / Shake / Blends (#49) 4 年前
Thomas ICHÉ 589fa5fb Add SetCameraNoise / SetCustomBlends 4 年前
Thomas ICHÉ 8180bfc4 Added WarnDisabledModule Attribute 4 年前
Thomas ICHÉ dc7844df Base Work 4 年前
Thomas ICHÉ 11bb7518 Set Camera Noise 4 年前
Thomas ICHÉ a824810e Handle Screen Capture Module 4 年前
Thomas ICHÉ 46b003c6 Added RegiteredInputActions Selector 4 年前
Thomas ICHÉ c9461d4f Make Noise Work 4 年前
GitHub 34ee154f New InputSystem package support. (#50) 4 年前
Thomas ICHÉ 2ae47452 Added Direct Input Event, Fixes in Screenshot Manger / UIEventManager Prefab 4 年前
Thomas ICHÉ 3b17bc62 Action Mapping from Input System Manager 4 年前
Thomas ICHÉ 5db3cc5a Set Icons + Camera Shake Action 4 年前
Thomas ICHÉ 6d421d01 Removed InputSystemManager, reworked actions. Start working on base behavior of UIEventManager 4 年前
Thomas ICHÉ 117652f0 Update Camera Shake Behavior, + Changelog 4 年前
Thomas ICHÉ bad93f0f Added Warnings to UI Event Manager editor 4 年前
Thomas ICHÉ 7fa9e0a7 Default Names 4 年前
GitHub 9ec6abec OnVFXOutputEvent (#52) 4 年前
Thomas ICHÉ 8b84168d Added OnVFXOutputEvent / Fixes for VFX Actions / Added AssemblyInfo Defines 4 年前
Thomas ICHÉ 3a0ba21e CRITICAL ! Fixes for Non-VFXGraph present projects. 4 年前
Thomas ICHÉ c6ce5080 Fixes when New Input System is not present 4 年前
Thomas ICHÉ 56bf0966 OnPlayerInputAction 4 年前
Thomas ICHÉ 7e60b3ec Factorized Various Input Events (Direct, InputAction, InputAssetAction) 4 年前
Thomas ICHÉ 7c4ccbfe Removed InputActionReference PropertyAttribute / Added OnPlayerInputActionEvent 4 年前
Thomas ICHÉ ee89c7b9 Property Drawer for InputPlayerAction 4 年前
Thomas ICHÉ a9b3396d Updated Colors/Ions 4 年前
GitHub f562a98e Refactor Icons / GUI (#55) 4 年前
Thomas ICHÉ 28d1e0ad Merge branch 'master' into feature/generic-animation-rigs 4 年前
Thomas ICHÉ 9f0e4db1 Fixed OnButtonDownEvent incorrect ifdef 3 年前
Thomas ICHÉ e85e0681 Refactored names 3 年前
GitHub 44b44345 Refactor : Messages as integer keys (Performance improvement) 3 年前