49 次代码提交 (a80b47d1-2f9b-4fa8-b0c4-0ce5f7fba91c)

作者 SHA1 备注 提交日期
Ervin Teng a80b47d1 Fix demo loader and remaining tests 5 年前
Ervin Teng 29cdf77a Fix RL tests 5 年前
Ervin Teng 9053610f Fix buffer tests and truncate 5 年前
Ervin Teng e5459c49 buffer split for SAC 5 年前
Ervin Teng df5ee7bf Split buffer into two buffers (PPO works) 5 年前
GitHub e6cace92 add options to set version on files (#2954) 5 年前
GitHub bc5bf388 Convert most other scenes to RayPerception sensor (#2916) 5 年前
GitHub e2eef3c4 Clean up env logging on initialization (#2950) 5 年前
Chris Elion e2e76c51 Develop barracuda 0.3.x (#2952) 5 年前
GitHub 28dbf4c5 Allow --version argument in mlagents-learn (#2942) 5 年前
Ervin T 5ff3ad8f Update Learning-Environment-Create-New.md (#2925) 5 年前
GitHub 8a15cac5 Making the behavior type and enum (#2937) 5 年前
Andrew Cohen e96b80db recieves brain_name and identifier on python side 5 年前
GitHub 69d1a033 Develop remove past action communication (#2913) 5 年前
Andrew Cohen c257e053 set team id in prefab 5 年前
GitHub 38d39e38 disable tensorflow warnings by default (#2931) 5 年前
Andrew Cohen 184af227 splitting brain params into brain name and identifiers 5 年前
GitHub 8426501b Fix width and height in visual observations (#2919) 5 年前
Andrew Cohen 518ce6f8 added team id and identifier concat to behavior parameters 5 年前
GitHub 99981937 fix errors from new flake8-comprehensions (#2917) 5 年前
GitHub c0453ae1 Merge pull request #2912 from Unity-Technologies/develop-allbraininfo 5 年前
Andrew Cohen b11f04ea Fixed test code by creating brain_name variable instead of hardcoding 5 年前
Andrew Cohen 13fe9cf8 Bubbled up indexing of AllBrainInfo to trainer controller from trainers 5 年前
GitHub 05a54c3b Ray Perception Sensor docs (#2911) 5 年前
GitHub 2e6bab0d RayPerception sensor (#2874) 5 年前
GitHub e0339240 add check for merge conflict strings (#2910) 5 年前
GitHub f57b7ac6 Allow usage with tensorflow 2.0.0 (via tf.compat.v1) (#2665) 5 年前
GitHub 00107b93 Fixing inference for hallway 5 年前
GitHub bf68edcf ingore attribute-defined-outside-init in multi_gpu_policy (#2876) 5 年前
GitHub e6f549dc [MLA-12] update protobuf for vector observations (#2862) 5 年前
GitHub 04b456eb Add model for render texture agent (#2863) 5 年前
GitHub 7f77b7d7 Add ISensor.Update() (#2852) 5 年前
GitHub 3a6ceea4 Migration guide for action/observation changes. (#2850) 5 年前
GitHub ccb7eab4 Remove {text,custom} {action,observations} (#2839) 5 年前
Chris Goy 5e46c984 Fix serialization for m_TrainingConfiguration (#2826) 5 年前
GitHub e9dd195d [yamato] Set triggers for any PR against a target branch. (#2848) 5 年前
GitHub 4da157fe more pylint fixes (#2842) 5 年前
GitHub d39b1881 speed up unit test (#2847) 5 年前
GitHub f6c79661 Merge pull request #2849 from Unity-Technologies/release-0.11.0 5 年前
GitHub 4c19aef2 Add note on RayPerception change (#2837) 5 年前
GitHub c6c01a03 Enable pylint and fix a few things (#2767) 5 年前
GitHub 1934bb75 VectorSensor and StackedSensor (#2813) 5 年前
GitHub fee8879f Use image ref instead of tags so we don't need to have different image tags for master/develop. (#2834) 5 年前
GitHub 35892405 Merge pull request #2832 from Unity-Technologies/develop-merge-release-0.11.0 5 年前
Jonathan Harper 7de4046c Merge remote-tracking branch 'origin/release-0.11.0' into develop 5 年前
GitHub 6ba6f08c Merge 0.11.0 to develop (#2825) 5 年前
GitHub 6f921ec5 Fix vertical offsets for RayPerception3D (#2823) 5 年前
Jonathan Harper bae94a76 Add timeout for communicator exchange 5 年前
GitHub d4e58192 [CI] filter remote links, setup nightly full check (#2811) 5 年前