浏览代码

Add model for render texture agent (#2863)

/develop-newnormalization
GitHub 5 年前
当前提交
04b456eb
共有 1 个文件被更改,包括 2 次插入2 次删除
  1. 4
      UnitySDK/Assets/ML-Agents/Examples/GridWorld/Scenes/GridWorld.unity

4
UnitySDK/Assets/ML-Agents/Examples/GridWorld/Scenes/GridWorld.unity


m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.44971162, g: 0.49977726, b: 0.5756362, a: 1}
m_IndirectSpecularColor: {r: 0.4497121, g: 0.49977785, b: 0.57563704, a: 1}
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0

vectorActionSize: 05000000
vectorActionDescriptions: []
vectorActionSpaceType: 0
m_Model: {fileID: 11400000, guid: 07afbd1d35ed345eeb850fcbb59eae0b, type: 3}
m_Model: {fileID: 11400000, guid: a812f1ce7763a4a0c912717f3594fe20, type: 3}
m_InferenceDevice: 0
m_UseHeuristic: 0
m_BehaviorName: GridWorld

正在加载...
取消
保存