GitHub
bb82e25d
Revamped Push Block ( #404 )
* Adds new revamped Push Block environment.
* Adds "Shared Assets" folder to Examples sub-directory.
7 年前
GitHub
4a7481a1
RayPercpetion, Push Block, and misc environment changes ( #432 )
RayPerception moved to a component that is now used by Banana, Soccer, Hallway, and Push Block.
Converted Push Block to use RayPerception for local perception and retrained model.
Re-worked Hallway to be more extensible.
7 年前
Marwan Mattar
72a71a08
Merge branch 'development-0.3' into dev-api-doc-decision
7 年前
Joe Ward
9163a54a
resolved merge conflict with dev-0.3 branch
7 年前
GitHub
0c417c55
Release v0.5 ( #1202 )
6 年前
GitHub
2d715dc5
Revert "Release v0.5 ( #1202 )" ( #1221 )
This reverts commit 983c4029cb435fc7ad27a796e79a1d59904e53e5.
6 年前
GitHub
10d2a19d
Release v0.5 (Develop) ( #1203 )
6 年前
GitHub
f8df71a0
Revert "Release v0.5 (Develop) ( #1203 )" ( #1222 )
This reverts commit 448aac65dc891bad04a23a02d275f6a1d2704e1e.
6 年前
GitHub
2ece0b2e
Three Re-trained Models ( #1183 )
* Use new Soccer model
* Use new basic model
* New PushBlock model
* Address comments
6 年前
GitHub
25495874
Merge pull request #1223 from Unity-Technologies/release-v0.5
Release v0.5
6 年前
GitHub
560f1bd7
Merge pull request #1224 from Unity-Technologies/release-v0.5
Release v0.5
6 年前
vincentpierre
5c060417
Added PushBlock models, fixed trainer config and fixed Learning brain asset ( #1344 )
* Added PushBlock models, fixed trainer config and fixed Learning brain asset
* Fixed PushBlock model to be in correct place
* Added BananaLearning, deleted bytes files for PushBlock, fixed PushBlockLearning.asset
* Deleted stray file
* Added WallJumpArea training mods
* Fixed Banana collector
6 年前
GitHub
547f0e98
Merge pull request #1361 from Unity-Technologies/release-v0.6
Merge Release v0.6 into develop
6 年前
vincentpierre
ec18f6d6
Added the new models
6 年前
GitHub
e9121bb5
Merge pull request #1451 from Unity-Technologies/release-v0.6-revertTF1
Release v0.6 revert tf1
6 年前
GitHub
c8cc5a29
Merge pull request #1495 from Unity-Technologies/release-v0.6
release-v0.6 --> develop
6 年前
GitHub
a196dde2
Merge pull request #1494 from Unity-Technologies/release-v0.6
v0.6 Release
6 年前
Vincent-Pierre BERGES
4a6ae4e0
Barracuda integration into ML-Agents ( #1557 )
* Switched default Mac GFX API to Metal
* Added Barracuda pre-0.1.5
* Added basic integration with Barracuda Inference Engine
* Use predefined outputs the same way as for TF engine
* Fixed discrete action + LSTM support
* Switch Unity Mac Editor to Metal GFX API
* Fixed null model handling
* All examples converted to support Barracuda
* Added model conversion from Tensorflow to Barracuda
copied the barracuda.py file to ml-agents/mlagents/trainers
copied the tensorflow_to_barracuda.py file to ml-agents/mlagents/trainers
modified the tensorflow_to_barracuda.py file so it could be called from mlagents
modified ml-agents/mlagents/trainers/policy.py to convert the tf models to barracuda compatible .bytes file
* Added missing iOS BLAS plugin
* Added forgotten prefab changes
* Removed GLCore GFX backend for Mac, because it doesn't support Compute shaders
* Exposed GPU support for LearningBrain inference
...
6 年前
Vincent-Pierre BERGES
ed1b7f33
Retrained models for Release 0.7 and deleted random prefab for bouncer ( #1761 )
6 年前
GitHub
275ff5d6
Merge pull request #1764 from Unity-Technologies/release-v0.7
Release v0.7 into master
6 年前
GitHub
20ff1436
Merge pull request #1765 from Unity-Technologies/release-v0.7
Release v0.7 into develop
6 年前
Yuan Gao
c2c25bf6
Updated all the scenes’s model and the bouncer’s expected reward
6 年前
GitHub
74bd5e1a
Merge pull request #1928 from Unity-Technologies/release-v0.8-model-update
Updated all the scenes’s model and the bouncer’s expected reward
6 年前
GitHub
2d1bda57
Merge pull request #1931 from Unity-Technologies/release-v0.8
Release v0.8
6 年前
GitHub
ba57eaad
Merge pull request #1932 from Unity-Technologies/release-v0.8
Release v0.8
6 年前
Mantas Puida
27567062
First stage of ML Agents update to Barracuda 0.2.x
6 年前
GitHub
f13d0f11
Merge pull request #2049 from Unity-Technologies/develop-barracuda-0.2.0
Barracuda 0.2.1 -> develop
6 年前
GitHub
610b8852
Release v0.8.2 update models ( #2178 )
* ignore the idea file
* Retrained most of the models
* Updated the remaining models
6 年前
GitHub
d5f6b7f8
Merge pull request #2157 from Unity-Technologies/release-v0.8.2
Release v0.8.2
6 年前
GitHub
dcef9f69
Merge pull request #2179 from Unity-Technologies/release-v0.8.2
Merge from release 0.8.2 to develop
6 年前
GitHub
40c7fc48
Merge branch 'develop' into protobuf_update
6 年前
Ervin T
cf5e09fc
Updated the models for v0.9 ( #2374 )
5 年前
GitHub
53475207
Merge pull request #2380 from Unity-Technologies/release-0.9.0
Release v0.9.0
5 年前
GitHub
c7f0ed04
Merge pull request #2381 from Unity-Technologies/release-0.9.0
5 年前
Yuan Gao
0c492fb7
Updated the model
5 年前
GitHub
0a163871
Merge pull request #2469 from Unity-Technologies/release-0.9.2
Release 0.9.2
5 年前
GitHub
cf9e67fb
Merge pull request #2470 from Unity-Technologies/release-0.9.2
Release 0.9.2 to develop
5 年前
GitHub
bebdb293
ML-Agents Branding & Color Updates ( #2583 )
* new env styles rebased on develop
* added new trained models
* renamed food collector platforms
* reduce training timescale on WallJump from 100 to 10
* uncheck academy control on walljump
* new banner image
* rename banner file
* new example env images
* add foodCollector image
* change Banana to FoodCollector and update image
* change bouncer description to include green cube
* update image
* update gridworld image
* cleanup prefab names and tags
* updated soccer env to reference purple agent instead of red
* remove unused mats
* rename files
* remove more unused tags
* update image
* change platform to agent cube
* update text. change platform to agents head
* cleanup
* cleaned up weird unused meta files
* add new wall jump nn files and rename a prefab
* walker change stacked states from 5 to 1
walker collects physics observations so stacked states are not need...
5 年前
GitHub
b2fa2268
Merge pull request #2648 from Unity-Technologies/release-0.10.0
Release 0.10.0
5 年前
Anupam Bhatnagar
cc208c00
resolving conflicts
5 年前
Jonathan Harper
c561dfbf
Update NN models for all example scenes (v0.11.0)
This change updates all of the .nn models, and uses the new output
filenames (e.g. 3DBallLearning.nn becomes 3dBall.nn).
5 年前
Jonathan Harper
7de4046c
Merge remote-tracking branch 'origin/release-0.11.0' into develop
5 年前
GitHub
495873e5
Merge pull request #2833 from Unity-Technologies/release-0.11.0
Release 0.11.0
5 年前
GitHub
35892405
Merge pull request #2832 from Unity-Technologies/develop-merge-release-0.11.0
Merge release-0.11.0 into develop
5 年前
Chris Elion
691d21e6
Merge remote-tracking branch 'origin/develop' into try-tf2-support
5 年前
Ervin Teng
987e0e3a
Merge tf2 branch
5 年前
GitHub
bc5bf388
Convert most other scenes to RayPerception sensor ( #2916 )
5 年前
GitHub
8cdaeca4
Update .nn files and fix some prefabs ( #2994 )
* updated nn files
* retrained GridWorld, fix brains in prefabs
* update gridworld and walljump
5 年前
GitHub
a4c111f4
Merge pull request #3012 from Unity-Technologies/release-0.12.0-to-develop
Release 0.12.0 to develop
5 年前
GitHub
d4780a55
Merge pull request #3010 from Unity-Technologies/release-0.12.0-to-master
Merge Release 0.12.0 to master
5 年前
Ervin Teng
34f9577c
Merge branch 'develop' into develop-agentprocessor
5 年前
Ervin Teng
eb4a04a5
Merge branch 'master' into develop-tanhsquash
5 年前
GitHub
5e42ca24
Bump the official supported Unity version to 18.4. Fixes MLA-23 ( #3121 )
5 年前
GitHub
e45d953d
update nn files ( #3169 )
5 年前
GitHub
ad42705d
Merge pull request #3185 from Unity-Technologies/merge-release-0.13.0
Merge release 0.13.0
5 年前
GitHub
93fa865e
Update Barracuda to 0.5.0-preview. ( #3329 )
5 年前
Ervin Teng
d4ee7346
Merge commit 'f9c05a61d574305497789b5997f1ae3ea1b1ad3b' into develop-splitpolicyoptimizer
5 年前
GitHub
c982fa3d
adding new models ( #3413 )
5 年前
GitHub
9a4b151c
Merge pull request #3441 from Unity-Technologies/master-into-release-0.14.0
Master into release 0.14.0 copy
5 年前
Ervin Teng
5ef902bf
Merge branch 'master' into develop-splitpolicyoptimizer
5 年前
Andrew Cohen
e4d776c3
Merge branch 'master' into soccer-fives
5 年前
GitHub
472f9f0e
Merge branch 'master' into develop-badEnvReturnCode
5 年前
Ervin Teng
1156b9b3
Merge branch 'develop-splitpolicyoptimizer' into develop-removeactionholder
5 年前
GitHub
8ed45da0
Updating the NN models ( #3632 )
* Updating the NN models
* Update gridworld
* [skip ci] Update BallHard
* Update hallway
5 年前
GitHub
4af8d5cd
merge release 0.15.0 into master ( #3652 )
* Bumping version on the release (#3615 )
* Update examples project to 2018.4.18f1 (#3618 )
From 2018.4.14f1. An internal package dependency was updated as
a side effect.
* Remove dead components from the examples scenes (#3619 ) (#3624 )
* Improve warnings and exception if using unsupported combo
* add meta file
* fix unit test
* enforce onnx conversion (expect tf2 CI to fail) (#3600 )
* Update error message
* Updated the release branch docs (#3621 )
* Updated the release branch docs
* Edited the README
* make sure top-level timer is closed before writing
* Remove space from Product Name for examples
In #2588 it was suggested that the space in the Product Name for
our example environments causes confusion when using a default build
because of the need to escape the space in the build filename.
This change removes the space from the Product Name in the project's
player settings.
* [bug-fix] Incr...
5 年前
Andrew Cohen
fb993986
Merge branch 'master' into self-play-mutex
5 年前
Andrew Cohen
b42c9482
Merge branch 'self-play-mutex' into soccer-2v1
5 年前
Anupam Bhatnagar
50e52d9c
Merge branch 'master' into distributed-training
5 年前
HH
121c75fd
add meta files
4 年前
GitHub
f5ef4835
new trained models (except Tennis) ( #3894 )
5 年前
GitHub
d8956399
Merge pull request #3914 from Unity-Technologies/release_1_to_master
Merge Release 1 to master
5 年前
vincentpierre
c34dd5b6
Merge branch 'master' into develop-gym-wrapper
5 年前
Arthur Juliani
89ad3020
Merge remote-tracking branch 'origin/master' into develop-add-fire
# Conflicts:
# ml-agents/mlagents/trainers/policy/tf_policy.py
5 年前
Andrew Cohen
34ecc7e6
Merge branch 'master' into asymm-envs
5 年前
GitHub
05d80169
Re-train models for example scenes ( #4106 )
5 年前
GitHub
fefbc038
Merge pull request #4109 from Unity-Technologies/release_3_merge_master
Release 3 merge to master
5 年前
Arthur Juliani
9724c9ac
Merge master
5 年前
vincentpierre
599d7e9f
Merging master
4 年前
HH
98751025
add trees
4 年前
HH
0fdac847
Merge branch 'master' into hh/develop/crawler-ragdoll-updates
5 年前
Andrew Cohen
d8c123a0
Merge branch 'master' into sensitivity
4 年前
GitHub
7852bc20
Update NN files for the release. ( #4353 )
4 年前
GitHub
99ccb7b9
Merge pull request #4369 from Unity-Technologies/release_6-to-master
Merge release 6 back into master
4 年前
HH
2080c287
Merge branch 'master' into hh/develop/loco-crawler-variable-speed
4 年前
Ervin Teng
d52443a5
Merge branch 'master' into develop-shortenstrikervsgoalie
4 年前
HH
0d42b277
train combo. added nn files.
4 年前
HH
d02c90f6
added more variants
4 年前
HH
1912e47a
Dynamic Sensor Benchmarks In
4 年前
HH
2af4c0f4
add onnx file
4 年前
HH
787aba00
add models
4 年前
HH
161b3069
troublieshoot install
4 年前
HH
daf88aad
update barracuda
4 年前
HH
9d5422e7
add trained model
4 年前
HH
5c5539af
add zomb scene
4 年前
HH
fd7d9c4a
add trained models
4 年前
HH
a738d235
add new env scene
4 年前
Ervin Teng
855c480a
Fix EndEpisode bug aand change colors
4 年前
Ervin Teng
f2418b51
Add model
4 年前
Ruo-Ping Dong
28a5ac70
add kill-first env
4 年前
Ervin Teng
5a22ca97
Make env easier and add model
4 年前
Ervin Teng
bb1cf53a
Make env easier and add model
4 年前
Andrew Cohen
fce842aa
adding zombie to coma2 brnch
4 年前
Ervin Teng
f4f559da
Remove a bunch of stuff from envs
4 年前
Ervin Teng
844b5955
Remove a bunch of extra files
4 年前
Ervin Teng
985c80d7
Remove remaining files
4 年前
Ervin Teng
99ea780f
Update model
4 年前
GitHub
f16ce486
Update v2-staging from main (March 15) ( #5123 )
4 年前
Christopher Goy
921ba4f0
Update v2-staging from main (March 15) ( #5123 )
4 年前
HH
8d5659cc
add escape room
4 年前
HH
b5e5467b
add trained model about to do more cleanup
4 年前
HH
cb1010b7
update zombie and collab scene
4 年前
HH
5c26d815
more cleanup
4 年前
Chris Elion
970f1d40
Merge remote-tracking branch 'origin/v2-staging' into MLA-1634-ObservationSpec
4 年前
HH
2e6afaf0
added working raycast model
4 年前
HH
19b06e0b
trying raycast vs grid sensor
4 年前
HH
50da93d9
update lights and 3d models
4 年前
HH
08af68b7
add trained model
4 年前
HH
d281af0d
add trained model
4 年前
HH
9f7dfc06
add portal observation tag and agents die if touch portal
4 年前
HH
732e80c1
Scene Cleanup. Add new trained dungeon model
4 年前
GitHub
d015ef17
[environment] Push Block Collaborative ( #5090 )
* Add pushblock collab
* Make SimpleMultiAgentGroup public
* Remove GoalDetectTrigger
* Remove GDT meta file
* Remove some comments
* Add training configuration
* Rename behavior
* Add to docs
* Change the reward structure in docs
* Add back GoalDetectTrigger
Co-authored-by: HH <brandonh@unity3d.com>
4 年前
HH
25afa8be
cleanup
4 年前
Andrew Cohen
24765adc
remove zombie envs
4 年前
GitHub
ca2f0b78
Separate boxoverlap out of GridSensor ( #5238 )
4 年前