Chris Elion
5 年前
当前提交
691d21e6
共有 183 个文件被更改,包括 5224 次插入 和 7230 次删除
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22.circleci/config.yml
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9.pre-commit-config.yaml
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34.yamato/csharp-tests.yml
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54.yamato/standalone-build-test.yml
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1UnitySDK/Assets/ML-Agents/Editor/AgentEditor.cs
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24UnitySDK/Assets/ML-Agents/Editor/BehaviorParametersEditor.cs
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26UnitySDK/Assets/ML-Agents/Editor/BrainParametersDrawer.cs
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2UnitySDK/Assets/ML-Agents/Editor/DemonstrationImporter.cs
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16UnitySDK/Assets/ML-Agents/Editor/ResetParameterDrawer.cs
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17UnitySDK/Assets/ML-Agents/Editor/Tests/DemonstrationTests.cs
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55UnitySDK/Assets/ML-Agents/Editor/Tests/EditModeTestInternalBrainTensorApplier.cs
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28UnitySDK/Assets/ML-Agents/Editor/Tests/EditModeTestInternalBrainTensorGenerator.cs
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16UnitySDK/Assets/ML-Agents/Editor/Tests/MLAgentsEditModeTest.cs
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6UnitySDK/Assets/ML-Agents/Editor/Tests/RandomNormalTest.cs
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3UnitySDK/Assets/ML-Agents/Editor/Tests/RayPerceptionTests.cs
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29UnitySDK/Assets/ML-Agents/Editor/Tests/StandaloneBuildTest.cs
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2UnitySDK/Assets/ML-Agents/Examples/3DBall/Prefabs/3DBall.prefab
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5UnitySDK/Assets/ML-Agents/Examples/3DBall/Prefabs/3DBallHardNew.prefab
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4UnitySDK/Assets/ML-Agents/Examples/3DBall/Scripts/Ball3DAgent.cs
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4UnitySDK/Assets/ML-Agents/Examples/3DBall/Scripts/Ball3DHardAgent.cs
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599UnitySDK/Assets/ML-Agents/Examples/3DBall/TFModels/3DBallHard.nn
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497UnitySDK/Assets/ML-Agents/Examples/3DBall/TFModels/3DBall.nn
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6UnitySDK/Assets/ML-Agents/Examples/Basic/Scripts/BasicAgent.cs
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20UnitySDK/Assets/ML-Agents/Examples/Basic/TFModels/Basic.nn
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4UnitySDK/Assets/ML-Agents/Examples/Bouncer/Scripts/BouncerAgent.cs
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2UnitySDK/Assets/ML-Agents/Examples/Bouncer/Scripts/BouncerTarget.cs
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148UnitySDK/Assets/ML-Agents/Examples/Bouncer/TFModels/Bouncer.nn
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1001UnitySDK/Assets/ML-Agents/Examples/Crawler/TFModels/CrawlerStatic.nn
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1001UnitySDK/Assets/ML-Agents/Examples/Crawler/TFModels/CrawlerDynamic.nn
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33UnitySDK/Assets/ML-Agents/Examples/FoodCollector/Prefabs/FoodCollectorArea.prefab
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5UnitySDK/Assets/ML-Agents/Examples/FoodCollector/Scenes/FoodCollector.unity
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8UnitySDK/Assets/ML-Agents/Examples/FoodCollector/Scripts/FoodCollectorAgent.cs
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718UnitySDK/Assets/ML-Agents/Examples/FoodCollector/TFModels/FoodCollector.nn
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2UnitySDK/Assets/ML-Agents/Examples/GridWorld/Prefabs/Area.prefab
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18UnitySDK/Assets/ML-Agents/Examples/GridWorld/Scripts/GridAgent.cs
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4UnitySDK/Assets/ML-Agents/Examples/GridWorld/Scripts/GridArea.cs
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1001UnitySDK/Assets/ML-Agents/Examples/GridWorld/TFModels/GridWorld.nn
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5UnitySDK/Assets/ML-Agents/Examples/Hallway/Prefabs/SymbolFinderArea.prefab
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2UnitySDK/Assets/ML-Agents/Examples/Hallway/Scripts/HallwayAgent.cs
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5UnitySDK/Assets/ML-Agents/Examples/PushBlock/Prefabs/PushBlockArea.prefab
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4UnitySDK/Assets/ML-Agents/Examples/PushBlock/Scripts/PushAgentBasic.cs
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1001UnitySDK/Assets/ML-Agents/Examples/PushBlock/TFModels/PushBlock.nn
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5UnitySDK/Assets/ML-Agents/Examples/Pyramids/Prefabs/AreaPB.prefab
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12UnitySDK/Assets/ML-Agents/Examples/Pyramids/Scripts/PyramidAgent.cs
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2UnitySDK/Assets/ML-Agents/Examples/Pyramids/Scripts/PyramidArea.cs
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12UnitySDK/Assets/ML-Agents/Examples/Pyramids/Scripts/PyramidSwitch.cs
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1001UnitySDK/Assets/ML-Agents/Examples/Pyramids/TFModels/Pyramids.nn
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5UnitySDK/Assets/ML-Agents/Examples/Reacher/Prefabs/Agent.prefab
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14UnitySDK/Assets/ML-Agents/Examples/Reacher/Scripts/ReacherAgent.cs
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6UnitySDK/Assets/ML-Agents/Examples/Reacher/Scripts/ReacherGoal.cs
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585UnitySDK/Assets/ML-Agents/Examples/Reacher/TFModels/Reacher.nn
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6UnitySDK/Assets/ML-Agents/Examples/SharedAssets/Scripts/FlyCamera.cs
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2UnitySDK/Assets/ML-Agents/Examples/SharedAssets/Scripts/GroundContact.cs
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21UnitySDK/Assets/ML-Agents/Examples/SharedAssets/Scripts/RayPerception3D.cs
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2UnitySDK/Assets/ML-Agents/Examples/SharedAssets/Scripts/TargetContact.cs
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12UnitySDK/Assets/ML-Agents/Examples/Soccer/Prefabs/SoccerFieldTwos.prefab
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4UnitySDK/Assets/ML-Agents/Examples/Soccer/Scripts/AgentSoccer.cs
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10UnitySDK/Assets/ML-Agents/Examples/Tennis/Prefabs/TennisArea.prefab
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10UnitySDK/Assets/ML-Agents/Examples/Tennis/Scripts/HitWall.cs
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16UnitySDK/Assets/ML-Agents/Examples/Tennis/Scripts/TennisAgent.cs
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2UnitySDK/Assets/ML-Agents/Examples/Tennis/Scripts/TennisArea.cs
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541UnitySDK/Assets/ML-Agents/Examples/Tennis/TFModels/Tennis.nn
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5UnitySDK/Assets/ML-Agents/Examples/Walker/Prefabs/WalkerPair.prefab
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8UnitySDK/Assets/ML-Agents/Examples/Walker/Scripts/WalkerAgent.cs
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1001UnitySDK/Assets/ML-Agents/Examples/Walker/TFModels/Walker.nn
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11UnitySDK/Assets/ML-Agents/Examples/WallJump/Prefabs/WallJumpArea.prefab
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6UnitySDK/Assets/ML-Agents/Examples/WallJump/Scripts/WallJumpAgent.cs
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1001UnitySDK/Assets/ML-Agents/Examples/WallJump/TFModels/SmallWallJump.nn
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1001UnitySDK/Assets/ML-Agents/Examples/WallJump/TFModels/BigWallJump.nn
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6UnitySDK/Assets/ML-Agents/Plugins/Barracuda.Core/Barracuda/Plugins/Editor/BarracudaEditor/NNModelImporter.cs
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20UnitySDK/Assets/ML-Agents/Scripts/Academy.cs
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10UnitySDK/Assets/ML-Agents/Scripts/ActionMasker.cs
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81UnitySDK/Assets/ML-Agents/Scripts/Agent.cs
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14UnitySDK/Assets/ML-Agents/Scripts/DemonstrationRecorder.cs
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24UnitySDK/Assets/ML-Agents/Scripts/DemonstrationStore.cs
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33UnitySDK/Assets/ML-Agents/Scripts/Grpc/CommunicatorObjects/AgentAction.cs
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41UnitySDK/Assets/ML-Agents/Scripts/Grpc/CommunicatorObjects/AgentInfo.cs
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7UnitySDK/Assets/ML-Agents/Scripts/Grpc/GrpcExtensions.cs
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41UnitySDK/Assets/ML-Agents/Scripts/Grpc/RpcCommunicator.cs
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22UnitySDK/Assets/ML-Agents/Scripts/ICommunicator.cs
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54UnitySDK/Assets/ML-Agents/Scripts/InferenceBrain/ApplierImpl.cs
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25UnitySDK/Assets/ML-Agents/Scripts/InferenceBrain/BarracudaModelParamLoader.cs
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109UnitySDK/Assets/ML-Agents/Scripts/InferenceBrain/GeneratorImpl.cs
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43UnitySDK/Assets/ML-Agents/Scripts/InferenceBrain/ModelRunner.cs
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14UnitySDK/Assets/ML-Agents/Scripts/InferenceBrain/TensorApplier.cs
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24UnitySDK/Assets/ML-Agents/Scripts/InferenceBrain/TensorGenerator.cs
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2UnitySDK/Assets/ML-Agents/Scripts/InferenceBrain/TensorProxy.cs
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2UnitySDK/Assets/ML-Agents/Scripts/InferenceBrain/Utils/Multinomial.cs
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10UnitySDK/Assets/ML-Agents/Scripts/InferenceBrain/Utils/RandomNormal.cs
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27UnitySDK/Assets/ML-Agents/Scripts/Policy/BarracudaPolicy.cs
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16UnitySDK/Assets/ML-Agents/Scripts/Policy/BehaviorParameters.cs
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6UnitySDK/Assets/ML-Agents/Scripts/Policy/HeuristicPolicy.cs
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1UnitySDK/Assets/ML-Agents/Scripts/Policy/IPolicy.cs
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29UnitySDK/Assets/ML-Agents/Scripts/Policy/RemotePolicy.cs
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5UnitySDK/Assets/ML-Agents/Scripts/ResetParameters.cs
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16UnitySDK/Assets/ML-Agents/Scripts/Sensor/CameraSensor.cs
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2UnitySDK/Assets/ML-Agents/Scripts/Sensor/CameraSensorComponent.cs
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3UnitySDK/Assets/ML-Agents/Scripts/Sensor/CompressedObservation.cs
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8UnitySDK/Assets/ML-Agents/Scripts/Sensor/ISensor.cs
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17UnitySDK/Assets/ML-Agents/Scripts/Sensor/RenderTextureSensor.cs
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name: Mac Standalone Build Test |
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triggers: |
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branches: |
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only: |
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- "/develop-.*/" |
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targets: |
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only: |
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- "develop" |
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pull_requests: |
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- targets: |
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only: |
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- "master" |
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- "/release-.*/" |
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- "/hotfix-.*/" |
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agent: |
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type: Unity::VM::osx |
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image: ml-agents/ml-agents-bokken-mac:latest |
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flavor: i1.small |
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variables: |
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LC_ALL: "en_US.UTF-8" |
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commands: |
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- ./run-standalone-build-osx.sh |
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test_editors: |
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- version: 2017.4 |
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- version: 2018.4 |
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- version: 2019.3 |
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--- |
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{% for editor in test_editors %} |
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test_mac_standalone_{{ editor.version }}: |
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name: Test Mac Standalone {{ editor.version }} |
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agent: |
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type: Unity::VM::osx |
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image: ml-agents/ml-agents-bokken-mac:v0.1.2-440635 |
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flavor: i1.small |
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variables: |
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UNITY_VERSION: {{ editor.version }} |
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commands: |
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- ./run-standalone-build-osx.sh |
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triggers: |
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branches: |
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only: |
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- "/develop-.*/" |
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targets: |
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only: |
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- "develop" |
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pull_requests: |
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- targets: |
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only: |
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- "master" |
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- "/release-.*/" |
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- "/hotfix-.*/" |
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{% endfor %} |
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vector_observation ���� - epsilon ���� action action_probs action_output_shape� ���� �? action_output_shape memory_size version_number is_continuous_control running_variance - - running_mean - 1 - clip_by_value/y ^ normalization_steps _ mul_2/x ` normalized_state/y a mul_3/x b add_5/y c mul_4/x d log_sigma_squared e truediv_3/y g clip_by_value/Minimum/y h Log/x i normalized_state/Minimum/y j sub_3e ���� �? vector_observation running_mean add_5d ���� �? normalization_steps add_5/y truediv_1g ���� �? running_variance add_5 Sqrt2 o ���� �? truediv_1 truediv_2g ���� �? sub_3 Sqrt normalized_state/Minimumn ���� �? truediv_2 normalized_state/Minimum/y normalized_stateo ���� �? normalized_state/Minimum normalized_state/y main_graph_0/hidden_0/BiasAdd ���� �? normalized_state main_graph_0/hidden_0/kernel - � k � main_graph_0/hidden_0/bias � � � main_graph_0/hidden_0/Mul2 ���� �? main_graph_0/hidden_0/BiasAdd main_graph_0/hidden_1/BiasAdd ���� �? main_graph_0/hidden_0/Mul main_graph_0/hidden_1/kernel � � k @ main_graph_0/hidden_1/bias � kW � main_graph_0/hidden_1/Mul2 ���� �? main_graph_0/hidden_1/BiasAdd
dense/BiasAdd ���� �? main_graph_0/hidden_1/Mul dense/kernel � �W |
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