56 次代码提交 (d12a243f-007c-409a-afc8-61a49dac74b9)

作者 SHA1 备注 提交日期
Alexandra Serralta d12a243f revert changes to eye lasers 5 年前
Tim Mowrer d52a9d34 Fix EyeLasers (was using world-facing camera instead of user-facing) 5 年前
Alexandra Serralta f2a69bb9 merged files 5 年前
Tim Mowrer be4121aa Fix CpuImageSample MonoBehaviour name to match filename 5 年前
Mike Durand d02e419d Merge branch 'master' into 4.0-verified 5 年前
Andrew Carlston 582d0172 undo another unintended line break 5 年前
Alexandra Serralta 519a70cf added readme entry 5 年前
Andrew Carlston ff4188d7 missed instance of addressing PR feedback: use manager type's descriptor property instead of #if-ing through to the subsystem (and undo line-break from combination of previous changes and addressing previous feedback) 5 年前
Alexandra Serralta 2a0e2842 added samples namespace 5 年前
Alexandra Serralta b00ac195 interaction sample scene 5 年前
Mike Durand 1f838c90 Changed package versions to 4.0.0 5 年前
Andrew Carlston aba4b6d0 Merge branch 'master' into standalone-update 5 年前
GitHub Enterprise 5adace98 Correct name of CpuImages sample 5 年前
GitHub Enterprise 79654e66 Merge pull request #51 from unity/cpu-image 5 年前
Tim Mowrer 8fe03e62 Rename CameraImage scene to CpuImages 5 年前
Tim Mowrer dbd0073a Rename CameraImage GameObject to CpuImages 5 年前
Tim Mowrer 632c0342 Rename TestCameaImage script to CpuImageSample 5 年前
Tim Mowrer fe040717 Disable raw images if acquisition fails 5 年前
Tim Mowrer d3fdbc7f Use new TryAcquireLatestCpuImage method 5 年前
Tim Mowrer f14b30ad Add clarifying comments to the test script and use new NativeSlice API 5 年前
Tim Mowrer c1528bf1 Ignore *.idea 5 年前
Tim Mowrer 215041f7 Adjust raw image locations 5 年前
Tim Mowrer d7b20fbf Use expression bodied members 5 年前
Tim Mowrer 13447736 Use conversion APIs to mirror human depth & stencil images 5 年前
Tim Mowrer 6bc2717d Update 'TestCameraImage' sample to support human depth and stencil 5 年前
GitHub Enterprise 97c3af1a Merge pull request #49 from unity/CameraGrain 5 年前
GitHub Enterprise dc9e061e Merge branch 'master' into CameraGrain 5 年前
GitHub Enterprise 5be6c0da Merge pull request #45 from unity/ui 5 年前
GitHub Enterprise 34f67ad8 Merge pull request #47 from unity/add-image-at-runtime 5 年前
GitHub Enterprise 15440943 Merge pull request #50 from unity/fix-preview2-issues 5 年前
Todd Stinson c6dca70a Updating ARFoundation packages to 4.0.0-preview.3. 5 年前
Todd Stinson 30f99de1 Fixing typo. 5 年前
Todd Stinson e4d1a1b1 Replacing TrackedPoseDriver with ARPoseDriver, and updating to Unity 2019.3.12f1. 5 年前
GitHub Enterprise 29662c27 Merge pull request #48 from unity/meshing-with-4.0 5 年前
Todd Stinson 768a27da Improving the documentation for the meshing scenes. 5 年前
Alexandra Serralta 8bb35f4d changed update to OnReceivedFrame 5 年前
Alexandra Serralta 15af139e merge 5 年前
GitHub Enterprise 663c8bde Update README.md 5 年前
Alexandra Serralta 9a91bab3 explained shader in readme 5 年前
Alexandra Serralta f21ee901 updated readme 5 年前
Alexandra Serralta 28112e03 Camera Grain 5 年前
Todd Stinson 18e7d0c2 Refactoring some if-then logic. 5 年前
Tim Mowrer d9fe06ab Rename dynamicLibrary => mutableLibrary 5 年前
Todd Stinson 8fd8ba8f Changing C# arrays to List. 5 年前
Tim Mowrer be2b0f39 Add note in README explaining the add image feature 5 年前
Andrew Carlston f9ead36c PR feedback: use descriptor property to avoid #ifs 5 年前
Todd Stinson 7437ac3f Creating actions for the mesh methods. 5 年前
Tim Mowrer 82eb51ca Improve UI for adding images 5 年前
Andrew Carlston 83a59a35 #ifs for new set of base classes 5 年前
Todd Stinson 59b994b4 Adding ARKit meshing sample scenes. 5 年前