Alexandra Serralta
|
d12a243f
|
revert changes to eye lasers
|
5 年前 |
Tim Mowrer
|
d52a9d34
|
Fix EyeLasers (was using world-facing camera instead of user-facing)
|
5 年前 |
Alexandra Serralta
|
f2a69bb9
|
merged files
|
5 年前 |
Tim Mowrer
|
be4121aa
|
Fix CpuImageSample MonoBehaviour name to match filename
|
5 年前 |
Mike Durand
|
d02e419d
|
Merge branch 'master' into 4.0-verified
|
5 年前 |
Andrew Carlston
|
582d0172
|
undo another unintended line break
|
5 年前 |
Alexandra Serralta
|
519a70cf
|
added readme entry
|
5 年前 |
Andrew Carlston
|
ff4188d7
|
missed instance of addressing PR feedback: use manager type's descriptor property instead of #if-ing through to the subsystem (and undo line-break from combination of previous changes and addressing previous feedback)
|
5 年前 |
Alexandra Serralta
|
2a0e2842
|
added samples namespace
|
5 年前 |
Alexandra Serralta
|
b00ac195
|
interaction sample scene
|
5 年前 |
Mike Durand
|
1f838c90
|
Changed package versions to 4.0.0
|
5 年前 |
Andrew Carlston
|
aba4b6d0
|
Merge branch 'master' into standalone-update
|
5 年前 |
GitHub Enterprise
|
5adace98
|
Correct name of CpuImages sample
CpuImage => CpuImages
|
5 年前 |
GitHub Enterprise
|
79654e66
|
Merge pull request #51 from unity/cpu-image
Update sample for "cpu image" API changes
|
5 年前 |
Tim Mowrer
|
8fe03e62
|
Rename CameraImage scene to CpuImages
|
5 年前 |
Tim Mowrer
|
dbd0073a
|
Rename CameraImage GameObject to CpuImages
|
5 年前 |
Tim Mowrer
|
632c0342
|
Rename TestCameaImage script to CpuImageSample
|
5 年前 |
Tim Mowrer
|
fe040717
|
Disable raw images if acquisition fails
|
5 年前 |
Tim Mowrer
|
d3fdbc7f
|
Use new TryAcquireLatestCpuImage method
|
5 年前 |
Tim Mowrer
|
f14b30ad
|
Add clarifying comments to the test script and use new NativeSlice API
|
5 年前 |
Tim Mowrer
|
c1528bf1
|
Ignore *.idea
|
5 年前 |
Tim Mowrer
|
215041f7
|
Adjust raw image locations
|
5 年前 |
Tim Mowrer
|
d7b20fbf
|
Use expression bodied members
|
5 年前 |
Tim Mowrer
|
13447736
|
Use conversion APIs to mirror human depth & stencil images
|
5 年前 |
Tim Mowrer
|
6bc2717d
|
Update 'TestCameraImage' sample to support human depth and stencil
|
5 年前 |
GitHub Enterprise
|
97c3af1a
|
Merge pull request #49 from unity/CameraGrain
Camera Grain Sample Scene
|
5 年前 |
GitHub Enterprise
|
dc9e061e
|
Merge branch 'master' into CameraGrain
|
5 年前 |
GitHub Enterprise
|
5be6c0da
|
Merge pull request #45 from unity/ui
AR Foundation Samples UI Menu
|
5 年前 |
GitHub Enterprise
|
34f67ad8
|
Merge pull request #47 from unity/add-image-at-runtime
Update image tracking sample to show how to add images to a library at runtime
|
5 年前 |
GitHub Enterprise
|
15440943
|
Merge pull request #50 from unity/fix-preview2-issues
Updating ARFoundation packages to 4.0.0-preview.3.
|
5 年前 |
Todd Stinson
|
c6dca70a
|
Updating ARFoundation packages to 4.0.0-preview.3.
|
5 年前 |
Todd Stinson
|
30f99de1
|
Fixing typo.
|
5 年前 |
Todd Stinson
|
e4d1a1b1
|
Replacing TrackedPoseDriver with ARPoseDriver, and updating to Unity 2019.3.12f1.
|
5 年前 |
GitHub Enterprise
|
29662c27
|
Merge pull request #48 from unity/meshing-with-4.0
Adding ARKit meshing sample scenes.
|
5 年前 |
Todd Stinson
|
768a27da
|
Improving the documentation for the meshing scenes.
|
5 年前 |
Alexandra Serralta
|
8bb35f4d
|
changed update to OnReceivedFrame
|
5 年前 |
Alexandra Serralta
|
15af139e
|
merge
|
5 年前 |
GitHub Enterprise
|
663c8bde
|
Update README.md
Co-Authored-By: Tim Mowrer <timm@unity3d.com>
|
5 年前 |
Alexandra Serralta
|
9a91bab3
|
explained shader in readme
|
5 年前 |
Alexandra Serralta
|
f21ee901
|
updated readme
|
5 年前 |
Alexandra Serralta
|
28112e03
|
Camera Grain
|
5 年前 |
Todd Stinson
|
18e7d0c2
|
Refactoring some if-then logic.
|
5 年前 |
Tim Mowrer
|
d9fe06ab
|
Rename dynamicLibrary => mutableLibrary
|
5 年前 |
Todd Stinson
|
8fd8ba8f
|
Changing C# arrays to List.
|
5 年前 |
Tim Mowrer
|
be2b0f39
|
Add note in README explaining the add image feature
|
5 年前 |
Andrew Carlston
|
f9ead36c
|
PR feedback: use descriptor property to avoid #ifs
|
5 年前 |
Todd Stinson
|
7437ac3f
|
Creating actions for the mesh methods.
|
5 年前 |
Tim Mowrer
|
82eb51ca
|
Improve UI for adding images
|
5 年前 |
Andrew Carlston
|
83a59a35
|
#ifs for new set of base classes
|
5 年前 |
Todd Stinson
|
59b994b4
|
Adding ARKit meshing sample scenes.
|
5 年前 |