Tim Mowrer
7185d475
Target iOS version 11
6 年前
Tim Mowrer
443cf42e
Merge branch '2.1-preview-environment-probes' into 2.1-preview
6 年前
Tim Mowrer
b3267d9c
Remove special handling of max num tracked images as it is now part of the subsystem
6 年前
Tim Mowrer
43b6ce2e
Add an environment probe sample scene
6 年前
Tim Mowrer
b5e61682
Add image tracking sample and assets
6 年前
Tim Mowrer
87f7d1a4
Update readme
6 年前
Tim Mowrer
f5359a7d
Update project settings
6 年前
Tim Mowrer
20ae9c96
Update graphics settings
6 年前
Tim Mowrer
6a484668
Add a sample showing ARCore face regions
6 年前
Tim Mowrer
3f03700f
Update project manifest to point to the 2.0 packages
6 年前
Tim Mowrer
05d4be86
Add face tracking samples from the original samples repo
6 年前
Tim Mowrer
0b1815e7
Update to 2019.2.0a8
6 年前
Tim Mowrer
ed830459
Update scripts to new API
6 年前
Tim Mowrer
8fb8c28d
Update to 2019.2.0a7
6 年前
Tim Mowrer
b62aa0cc
Add new components (ARInputManager, ARCameraManager, ARRaycastManager) to scenes
6 年前
Tim Mowrer
475f7859
Remove (temporarily) unsupported samples
6 年前
Tim Mowrer
7833d45f
Re-populate UI.Text fields in the LightEstimation sample
6 年前
GitHub Enterprise
be4badfc
Merge pull request #2 from timm/scale
Add a sample demonstrating scale
6 年前
Tim Mowrer
549acac6
Update scale sample:
Add xmldocs and tooltips
Add a rotation controller
Add materials to the content
6 年前
Tim Mowrer
762d8bf0
Add a sample showing how to place content with scale
6 年前
Tim Mowrer
fd80ef7c
Add ARCameraOptions with light estimation enabled to the SampleUXScene
6 年前
Tim Mowrer
a46b0868
Merge branch 'master' of github.com:Unity-Technologies/arfoundation-samples
6 年前
Tim Mowrer
eb18b7e7
Hook up ARKitSettings in Build Settings
An ARKitSettings existed, but was not actually used by the build
settings.
6 年前
Tim Mowrer
7d72d86d
Update project to use ARKit package 1.0.0-preview.23
6 年前
GitHub
f269aab1
Merge pull request #75 from Unity-Technologies/UX_Update
added UX update, feature point texture, plane texture, UX animations …
6 年前
Tim Mowrer
2a09ad65
Merge branch 'master' into UX_Update
6 年前
Tim Mowrer
33b889b7
Merge branch 'master' into UX_Update
6 年前
Tim Mowrer
7413540f
Add RequireComponent attribute for required components on the
FadePlaneOnBoundaryChange component.
6 年前
GitHub
571ce835
Merge pull request #77 from Unity-Technologies/cleanup
Tidy up scenes
6 年前
Tim Mowrer
fddf7d29
Remove unnecessary usings
6 年前
Tim Mowrer
43679d2b
Merge branch 'master' into cleanup
6 年前
Tim Mowrer
baaf4667
Add null checks.
6 年前
Tim Mowrer
57e12f38
Tidy up scenes
Remove point cloud and plane visualization in the Light Estimation scene
Remove ARPointCloudManager from FeatheredPlane sample (it was disabled).
Remove "scene" postfix from scene names.
6 年前
Tim Mowrer
78d752e8
Fix samples on Android
Samples could not be built because ARFaceARKitBlendShapeVisualizer.cs references ARKit specific types which are not available on Android.
6 年前
Tim Mowrer
9245cae5
Add public properties for the SerializedFields and make m_Planes static.
6 年前
Tim Mowrer
6b4a63a8
Put public getters near their private fields.
6 年前
Tim Mowrer
a6c3f674
Remove unnecessary usings
6 年前
Tim Mowrer
b1d87999
Set target framerate to 60 Hz for the face blendshape sample.
6 年前
Tim Mowrer
0394d64b
Remove unnecessary delegate and private Action.
6 年前
Tim Mowrer
46655c63
Merge branch 'jimmy-jam-facesubsystem_examples_plus_bs'
6 年前
Tim Mowrer
b85ac7ca
Convert tabs to spaces
6 年前
Tim Mowrer
915ec600
Merge branch 'facesubsystem_examples_plus_bs' of https://github.com/jimmy-jam/arfoundation-samples into jimmy-jam-facesubsystem_examples_plus_bs
6 年前
Tim Mowrer
05ed8029
Convert tabs to spaces and remove extra whitespace.
6 年前
Tim Mowrer
503791c2
Merge branch 'facesubsystem_examples_plus_bs' of https://github.com/jimmy-jam/arfoundation-samples into jimmy-jam-facesubsystem_examples_plus_bs
6 年前
Tim Mowrer
157248b6
Add SetTargetFrameRate component to Sample UX Scene
6 年前
Tim Mowrer
d2154c74
Update scripting runtime to C# 4.0
6 年前
Tim Mowrer
283f28ed
Merge branch 'master' into UX_Update
6 年前
Tim Mowrer
ecfa6bc3
Remove "ignore vertical planes" scene. It is obsoleted by the plane
detection flags.
6 年前
Tim Mowrer
432e047e
Add SetTargetFrameRate component to each scene to request a 60 fps
application target frame rate.
6 年前
Tim Mowrer
c1dda1f4
Add a component to set the target frame rate. Unity defaults to 30 fps
on mobile, but ARKit looks best at 60 Hz.
6 年前