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Update scripting runtime to C# 4.0

/1.5-preview
Tim Mowrer 6 年前
当前提交
d2154c74
共有 1 个文件被更改,包括 41 次插入77 次删除
  1. 118
      ProjectSettings/ProjectSettings.asset

118
ProjectSettings/ProjectSettings.asset


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iOSTargetOSVersionString: 9.0
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tvOS: 1
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m_BuildTargetGroupLightmapSettings: []
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runPlayModeTestAsEditModeTest: 0
actionOnDotNetUnhandledException: 1

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switchSupportedNpadCount: 8
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webGLUseEmbeddedResources: 0
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webGLThreadsSupport: 0
scriptingDefineSymbols:
1: UNITY_POST_PROCESSING_STACK_V2
4: UNITY_POST_PROCESSING_STACK_V2

iOS: 1
scriptingBackend: {}
il2cppCompilerConfiguration: {}
managedStrippingLevel: {}
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scriptingRuntimeVersion: 1
apiCompatibilityLevelPerPlatform: {}
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metroTargetDeviceFamilies: {}
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tizenMicrophonePermissions: 0
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n3dsTitle: GameName
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XboxOneDescription:

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XboxOneXTitleMemory: 8
xboxOneScriptCompiler: 0
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vrEditorSettings:
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luminIcon:
m_Name:
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m_PortalFolderPath:
luminCert:
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luminVersion:
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m_VersionName:
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facebookFrictionlessRequests: 1
framebufferDepthMemorylessMode: 0
legacyClampBlendShapeWeights: 1
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