85 次代码提交 (aad9a01c-1373-4603-bec4-d8140fe15ed7)

作者 SHA1 备注 提交日期
Dan 2b5ce8db updated camera grain 5 年前
Dan f841c057 merged shadow branch into shaders 5 年前
Dan aad9a01c added scene to build settings 5 年前
Dan 331ae437 merged master into mesh placement 5 年前
Dan f2790ab7 added script for multi material objects, added sample grain texture for editor testing 5 年前
Dan 95116b02 merged master into shaders branch 5 年前
Dan a11fda3f cleaned up unused reference code and prefabs, updated AR Foundation packages 5 年前
Arturo Nereu 94f0219b Normal map assigned 5 年前
Arturo Nereu 196de3a4 Added _GrainInfluence slider 5 年前
Arturo Nereu ee49d8d5 Fixed Specular calculation on GrainShader 5 年前
Dan 7a87a0bc wip metalic shader comparing 5 年前
Dan 403a11d7 updated to latest AR Foundation preview packages and 2019.4.4 5 年前
Arturo Nereu c25835bc Update CameraGrain.shadergraph 5 年前
Dan 624e9717 added UI handler for inverse toggle, deleted unused script 5 年前
Dan 43b2ef13 wip display examples, testing with different objects, enviromental probe placement 5 年前
Dan f7f482dc added UI icon, adjusting placement UI 5 年前
Arturo Nereu fa213db7 Added Metallic and Smoothness properties to CameraGrain Shader 5 年前
Dan 293b76e3 updated reticle, added scaling to reticle to maintain size at a distance 5 年前
Dan 9737c37f wip setup shader for UX placement, made double coffepot prefab 5 年前
Dan effe6a65 fixed font issue 5 年前
Arturo Nereu 117e67f8 Added Camera Grain Shader Graph 5 年前
Dan ab47eace merged master UX changes into meshing branch 5 年前
DanMillerDev d9de6cb8 updated project to 2020.2, added reference shaders and URP 5 年前
Dan 1bbfb930 merge csv localization into master 5 年前
Dan e2c8a1d7 updated and built asset bundles on android, tested for ARCore 5 年前
Dan fa8804a6 removed telugu and tamil languages from enums and removed testing fonts, updated japanese translations and csv 5 年前
Dan ffc9d5b5 code cleanup for meshing sample 5 年前
Dan 698ad66e unbolded key lables 5 年前
Dan 6c851814 added DOTween for object placement, cleaned up key for visualizing mesh types 5 年前
Dan a2366c85 updated prefabs to look at camera when placed, swapped starting state of mesh visualization, changed logic for showing UI 5 年前
Dan 38207c06 wip meshing update, added prefabs, button and UI logic, mesh visualization toggle 5 年前
Dan 4780e4fb deleted unused / old localization tables 5 年前
GitHub e4a53a5e Update README.md 5 年前
Dan 1c1c1781 updated reasons to imported via single CSV 5 年前
GitHub 36188a48 Update README.md 5 年前
GitHub 1040ebb0 Merge pull request #4 from Unity-Technologies/Localization 5 年前
Dan c59bb56a added additional fonts, added localization for more languages. Fixed warnings and reworked table loading 5 年前
Dan b2bf33da updated scene default settings 5 年前
Dan 88126274 removed regular sized fonts and replaced with Medium, added custom size adjustment for simplified chinese, added font for hindi and telegu 5 年前
Dan b0517c31 updated text box width for less line breaks on Instructin text 5 年前
Dan ba296092 added font files for simplified chinese, japanese and korean, added font swap functionlity 5 年前
Dan 24cf9d30 added auto-scaling to text boxes 5 年前
Dan 902bf007 wip meshing demo, reticle for placement, Object handler 5 年前
Dan 30e686f3 testing font that supports korean, switch debug code back 5 年前
Todd Stinson 9a2d2fdf Adding code to handle the cleaning up of the native arrays stored in the dictionary. Also, adding some other debug checks. 5 年前
Dan a3390ddd added additional languages, filled in localization table with values spanish, italian, portuguese, russian, simplified chinese, korean, japanese, hindi and tamil 5 年前
Dan 043f6d8d wip mesh placements 5 年前
Dan 16c5efa0 wip adding localization package for all text in reasons and onboarding UX 5 年前
Dan 66a0f6ef fixed disabling reason states, added occlusion to UX scene, updated packages to latest AR Foundaton preview, updated project 2019.4 LTS 5 年前
Dan e7a068c5 updated prefab to have bottom root UI and tracking reaons enabled 5 年前