Dan
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a71338b3
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initial project commit
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5 年前 |
Dan
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25e790fd
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removed older fonts, changed string for upper case, fixed UI spacing
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5 年前 |
Dan
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a25cf137
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updated font asset for UX scene, fixed light estimation
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5 年前 |
Dan
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a4eda061
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added Tap to place video, added public method for adding to UX queue, adjusted place object script to fire event every successful raycast
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5 年前 |
Dan
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c9b2dcfd
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updated all videos to be proper playback speed, adjusted feature point texture and plane material, adjusted project settings for better shadows, added script for disabling visuals after object placement
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5 年前 |
Dan
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61ad4dac
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updated default plane mat
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5 年前 |
Dan
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b1ce6c47
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fixed shadow strength values, added shadow plane to sphere
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5 年前 |
DanMillerDev
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b4ee6635
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initial work on tracking reasons added to UX scene
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5 年前 |
Dan
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20debe0e
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added icons, added additional UI, changed copy
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4 年前 |
Dan
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66a0f6ef
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fixed disabling reason states, added occlusion to UX scene, updated packages to latest AR Foundaton preview, updated project 2019.4 LTS
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4 年前 |
Dan
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16c5efa0
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wip adding localization package for all text in reasons and onboarding UX
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4 年前 |
Dan
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a3390ddd
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added additional languages, filled in localization table with values spanish, italian, portuguese, russian, simplified chinese, korean, japanese, hindi and tamil
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4 年前 |
Dan
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30e686f3
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testing font that supports korean, switch debug code back
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4 年前 |
Dan
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902bf007
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wip meshing demo, reticle for placement, Object handler
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4 年前 |
Dan
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24cf9d30
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added auto-scaling to text boxes
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4 年前 |
Dan
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38207c06
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wip meshing update, added prefabs, button and UI logic, mesh visualization toggle
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4 年前 |
Dan
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ba296092
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added font files for simplified chinese, japanese and korean, added font swap functionlity
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4 年前 |
Dan
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b0517c31
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updated text box width for less line breaks on Instructin text
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4 年前 |
Dan
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6c851814
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added DOTween for object placement, cleaned up key for visualizing mesh types
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4 年前 |
Dan
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88126274
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removed regular sized fonts and replaced with Medium, added custom size adjustment for simplified chinese, added font for hindi and telegu
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4 年前 |
Dan
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b2bf33da
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updated scene default settings
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4 年前 |
Dan
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ffc9d5b5
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code cleanup for meshing sample
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4 年前 |
Dan
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c59bb56a
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added additional fonts, added localization for more languages. Fixed warnings and reworked table loading
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4 年前 |
GitHub
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1040ebb0
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Merge pull request #4 from Unity-Technologies/Localization
Localization
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4 年前 |
Dan
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1c1c1781
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updated reasons to imported via single CSV
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4 年前 |
Dan
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4780e4fb
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deleted unused / old localization tables
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4 年前 |
Dan
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fa8804a6
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removed telugu and tamil languages from enums and removed testing fonts, updated japanese translations and csv
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4 年前 |
Dan
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1bbfb930
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merge csv localization into master
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4 年前 |
DanMillerDev
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d9de6cb8
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updated project to 2020.2, added reference shaders and URP
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4 年前 |
Dan
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ab47eace
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merged master UX changes into meshing branch
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4 年前 |
Dan
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effe6a65
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fixed font issue
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4 年前 |
Dan
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5804c4f2
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updated screenspace prefab
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4 年前 |
Dan
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293b76e3
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updated reticle, added scaling to reticle to maintain size at a distance
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4 年前 |
Dan
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f7f482dc
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added UI icon, adjusting placement UI
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4 年前 |
Dan
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43b2ef13
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wip display examples, testing with different objects, enviromental probe placement
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4 年前 |
Dan
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403a11d7
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updated to latest AR Foundation preview packages and 2019.4.4
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4 年前 |
Dan
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95116b02
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merged master into shaders branch
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4 年前 |
Dan
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331ae437
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merged master into mesh placement
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4 年前 |
Dan
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f2790ab7
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added script for multi material objects, added sample grain texture for editor testing
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4 年前 |
Dan
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59748039
|
created branch and setup URP for shadow work
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4 年前 |
Dan
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dcd36516
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added fog shader, hooked up to UI
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4 年前 |
Dan
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39ba336e
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wip blur shader
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4 年前 |
Dan
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f570f888
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wip object setupe
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4 年前 |
Dan
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f841c057
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merged shadow branch into shaders
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4 年前 |
Dan
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2585708e
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merged master into ShaderFog
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4 年前 |
Dan
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6ae3274b
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code clean up with center screen helper, added additional placement prefab for fog scene
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4 年前 |
Dan
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5a8a276a
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added hook up to mesh visualizations with ARKit meshing
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4 年前 |
Arturo Nereu
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2520d139
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Merge branch 'Shaders2019' of https://github.com/Unity-Technologies/arfoundation-demos into Shaders2019
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4 年前 |
Arturo Nereu
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4266497a
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Circular based rendering added
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4 年前 |
Arturo Nereu
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f318c2e4
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Finished Position Based Shader
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4 年前 |
Dan
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dd97b4e6
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merged master into branch
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4 年前 |
Arturo Nereu
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df0c0efa
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Merge branch 'Shaders2019' of https://github.com/Unity-Technologies/arfoundation-demos into Shaders2019
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4 年前 |
DanMillerDev
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2ecb1642
|
merged ShaderShadow into master
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4 年前 |
Dan
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e34128ed
|
AR setup for position shader
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4 年前 |
Arturo Nereu
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c69ae0f2
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Improved Position Based Shader's visual and a way to deactivate it
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4 年前 |
DanMillerDev
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e68fc1e4
|
organized shader folders, removed URP settings from graphics settings
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4 年前 |
DanMillerDev
|
5c479995
|
merged master into shaders branch
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4 年前 |
Dan
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613950ff
|
restructure camera grain shader folders
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4 年前 |
Dan
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c7e4ed99
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updated position shader to enable and disable on planes
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4 年前 |
Dan
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6814aae4
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sample scene WIP
|
4 年前 |
DanMillerDev
|
b792a5bd
|
if def'd meshing demo properly to only compile on iOS
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4 年前 |
Dan
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f32a14f5
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merged in master into Shaders2019
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4 年前 |
Dan
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17ec35df
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removed extra languages and system language from localization settings asset
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4 年前 |
Arturo Nereu
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7e451444
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Added pulsation to PositionBasedRendering.shadergraph
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4 年前 |
DanMillerDev
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b542db19
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added Dutch translations to UX framework
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4 年前 |
DanMillerDev
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f732fcf8
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updated one dutch translation
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4 年前 |
DanMillerDev
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57a06db3
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updated UXManager scene to use the XRI framework for manipulating objects after placing them
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4 年前 |
Dan
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500e4b30
|
removed collider on AR plane, fixed shaders on image tracking prefabs
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4 年前 |
Dan
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108cd122
|
merged collider and material fixes
|
4 年前 |
DanMillerDev
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a31dbcf4
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updated probe placement to newer API
|
4 年前 |