70 次代码提交 (432b7f35-baed-4881-adc9-deaa787caee9)

作者 SHA1 备注 提交日期
Dan a71338b3 initial project commit 5 年前
Dan 25e790fd removed older fonts, changed string for upper case, fixed UI spacing 5 年前
Dan a25cf137 updated font asset for UX scene, fixed light estimation 5 年前
Dan a4eda061 added Tap to place video, added public method for adding to UX queue, adjusted place object script to fire event every successful raycast 5 年前
Dan c9b2dcfd updated all videos to be proper playback speed, adjusted feature point texture and plane material, adjusted project settings for better shadows, added script for disabling visuals after object placement 5 年前
Dan 61ad4dac updated default plane mat 5 年前
Dan b1ce6c47 fixed shadow strength values, added shadow plane to sphere 5 年前
DanMillerDev b4ee6635 initial work on tracking reasons added to UX scene 5 年前
Dan 20debe0e added icons, added additional UI, changed copy 4 年前
Dan 66a0f6ef fixed disabling reason states, added occlusion to UX scene, updated packages to latest AR Foundaton preview, updated project 2019.4 LTS 4 年前
Dan 16c5efa0 wip adding localization package for all text in reasons and onboarding UX 4 年前
Dan a3390ddd added additional languages, filled in localization table with values spanish, italian, portuguese, russian, simplified chinese, korean, japanese, hindi and tamil 4 年前
Dan 30e686f3 testing font that supports korean, switch debug code back 4 年前
Dan 902bf007 wip meshing demo, reticle for placement, Object handler 4 年前
Dan 24cf9d30 added auto-scaling to text boxes 4 年前
Dan 38207c06 wip meshing update, added prefabs, button and UI logic, mesh visualization toggle 4 年前
Dan ba296092 added font files for simplified chinese, japanese and korean, added font swap functionlity 4 年前
Dan b0517c31 updated text box width for less line breaks on Instructin text 4 年前
Dan 6c851814 added DOTween for object placement, cleaned up key for visualizing mesh types 4 年前
Dan 88126274 removed regular sized fonts and replaced with Medium, added custom size adjustment for simplified chinese, added font for hindi and telegu 4 年前
Dan b2bf33da updated scene default settings 4 年前
Dan ffc9d5b5 code cleanup for meshing sample 4 年前
Dan c59bb56a added additional fonts, added localization for more languages. Fixed warnings and reworked table loading 4 年前
GitHub 1040ebb0 Merge pull request #4 from Unity-Technologies/Localization 4 年前
Dan 1c1c1781 updated reasons to imported via single CSV 4 年前
Dan 4780e4fb deleted unused / old localization tables 4 年前
Dan fa8804a6 removed telugu and tamil languages from enums and removed testing fonts, updated japanese translations and csv 4 年前
Dan 1bbfb930 merge csv localization into master 4 年前
DanMillerDev d9de6cb8 updated project to 2020.2, added reference shaders and URP 4 年前
Dan ab47eace merged master UX changes into meshing branch 4 年前
Dan effe6a65 fixed font issue 4 年前
Dan 5804c4f2 updated screenspace prefab 4 年前
Dan 293b76e3 updated reticle, added scaling to reticle to maintain size at a distance 4 年前
Dan f7f482dc added UI icon, adjusting placement UI 4 年前
Dan 43b2ef13 wip display examples, testing with different objects, enviromental probe placement 4 年前
Dan 403a11d7 updated to latest AR Foundation preview packages and 2019.4.4 4 年前
Dan 95116b02 merged master into shaders branch 4 年前
Dan 331ae437 merged master into mesh placement 4 年前
Dan f2790ab7 added script for multi material objects, added sample grain texture for editor testing 4 年前
Dan 59748039 created branch and setup URP for shadow work 4 年前
Dan dcd36516 added fog shader, hooked up to UI 4 年前
Dan 39ba336e wip blur shader 4 年前
Dan f570f888 wip object setupe 4 年前
Dan f841c057 merged shadow branch into shaders 4 年前
Dan 2585708e merged master into ShaderFog 4 年前
Dan 6ae3274b code clean up with center screen helper, added additional placement prefab for fog scene 4 年前
Dan 5a8a276a added hook up to mesh visualizations with ARKit meshing 4 年前
Arturo Nereu 2520d139 Merge branch 'Shaders2019' of https://github.com/Unity-Technologies/arfoundation-demos into Shaders2019 4 年前
Arturo Nereu 4266497a Circular based rendering added 4 年前
Arturo Nereu f318c2e4 Finished Position Based Shader 4 年前
Dan dd97b4e6 merged master into branch 4 年前
Arturo Nereu df0c0efa Merge branch 'Shaders2019' of https://github.com/Unity-Technologies/arfoundation-demos into Shaders2019 4 年前
DanMillerDev 2ecb1642 merged ShaderShadow into master 4 年前
Dan e34128ed AR setup for position shader 4 年前
Arturo Nereu c69ae0f2 Improved Position Based Shader's visual and a way to deactivate it 4 年前
DanMillerDev e68fc1e4 organized shader folders, removed URP settings from graphics settings 4 年前
DanMillerDev 5c479995 merged master into shaders branch 4 年前
Dan 613950ff restructure camera grain shader folders 4 年前
Dan c7e4ed99 updated position shader to enable and disable on planes 4 年前
Dan 6814aae4 sample scene WIP 4 年前
DanMillerDev b792a5bd if def'd meshing demo properly to only compile on iOS 4 年前
Dan f32a14f5 merged in master into Shaders2019 4 年前
Dan 17ec35df removed extra languages and system language from localization settings asset 4 年前
Arturo Nereu 7e451444 Added pulsation to PositionBasedRendering.shadergraph 4 年前
DanMillerDev b542db19 added Dutch translations to UX framework 4 年前
DanMillerDev f732fcf8 updated one dutch translation 4 年前
DanMillerDev 57a06db3 updated UXManager scene to use the XRI framework for manipulating objects after placing them 4 年前
Dan 500e4b30 removed collider on AR plane, fixed shaders on image tracking prefabs 4 年前
Dan 108cd122 merged collider and material fixes 4 年前
DanMillerDev a31dbcf4 updated probe placement to newer API 4 年前