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removed extra languages and system language from localization settings asset

/main
Dan 4 年前
当前提交
17ec35df
共有 1 个文件被更改,包括 39 次插入121 次删除
  1. 160
      Assets/Common/Localization/LocalizationSettings.asset

160
Assets/Common/Localization/LocalizationSettings.asset


m_StartupSelectors:
- id: 0
- id: 1
- id: 2
- id: 3
- id: 4
- id: 5
- id: 6
- id: 7
- id: 8
- id: 9
- id: 10
- id: 11
- id: 12
- id: 13
id: 14
id: 2
id: 15
id: 3
id: 16
id: 4
m_ShowLocaleMenuInGameView: 1
references:
version: 1

data:
m_CommandLineArgument: -language =
00000001:
type: {class: SystemLocaleSelector, ns: UnityEngine.Localization.Settings, asm: Unity.Localization}
data:
dummyObject: 0
00000002:
00000003:
type: {class: SpecificLocaleSelector, ns: UnityEngine.Localization.Settings,
asm: Unity.Localization}
data:
m_LocaleId:
m_Code: fr
00000004:
type: {class: SpecificLocaleSelector, ns: UnityEngine.Localization.Settings,
asm: Unity.Localization}
data:
m_LocaleId:
m_Code: de
00000005:
type: {class: SpecificLocaleSelector, ns: UnityEngine.Localization.Settings,
asm: Unity.Localization}
data:
m_LocaleId:
m_Code: it
00000006:
type: {class: SpecificLocaleSelector, ns: UnityEngine.Localization.Settings,
asm: Unity.Localization}
data:
m_LocaleId:
m_Code: es
00000007:
type: {class: SpecificLocaleSelector, ns: UnityEngine.Localization.Settings,
asm: Unity.Localization}
data:
m_LocaleId:
m_Code: pt
00000008:
type: {class: SpecificLocaleSelector, ns: UnityEngine.Localization.Settings,
asm: Unity.Localization}
data:
m_LocaleId:
m_Code: ru
00000009:
type: {class: SpecificLocaleSelector, ns: UnityEngine.Localization.Settings,
asm: Unity.Localization}
data:
m_LocaleId:
m_Code: zh
0000000A:
type: {class: SpecificLocaleSelector, ns: UnityEngine.Localization.Settings,
asm: Unity.Localization}
data:
m_LocaleId:
m_Code: ko
0000000B:
type: {class: SpecificLocaleSelector, ns: UnityEngine.Localization.Settings,
asm: Unity.Localization}
data:
m_LocaleId:
m_Code: ja
0000000C:
type: {class: SpecificLocaleSelector, ns: UnityEngine.Localization.Settings,
asm: Unity.Localization}
data:
m_LocaleId:
m_Code: hi
0000000D:
type: {class: SpecificLocaleSelector, ns: UnityEngine.Localization.Settings,
asm: Unity.Localization}
data:
m_LocaleId:
m_Code: ta-IN
0000000E:
00000002:
0000000F:
00000003:
00000010:
00000004:
type: {class: LocalizedStringDatabase, ns: UnityEngine.Localization.Settings,
asm: Unity.Localization}
data:

m_SmartFormat:
id: 17
00000011:
id: 5
00000005:
id: 18
id: 6
id: 19
id: 7
- id: 20
- id: 21
- id: 22
- id: 23
- id: 24
- id: 8
- id: 9
- id: 10
- id: 11
- id: 12
- id: 20
- id: 25
- id: 26
- id: 27
- id: 28
- id: 29
- id: 30
- id: 31
00000012:
- id: 8
- id: 13
- id: 14
- id: 15
- id: 16
- id: 17
- id: 18
- id: 19
00000006:
type: {class: SmartSettings, ns: UnityEngine.Localization.SmartFormat.Core.Settings,
asm: Unity.Localization}
data:

m_ConvertCharacterStringLiterals: 1
00000013:
00000007:
type: {class: Parser, ns: UnityEngine.Localization.SmartFormat.Core.Parsing,
asm: Unity.Localization}
data:

id: 18
id: 6
00000014:
00000008:
type: {class: ListFormatter, ns: UnityEngine.Localization.SmartFormat.Extensions,
asm: Unity.Localization}
data:

-
m_SmartSettings:
id: 18
00000015:
id: 6
00000009:
00000016:
0000000A:
00000017:
0000000B:
00000018:
0000000C:
00000019:
0000000D:
type: {class: PluralLocalizationFormatter, ns: UnityEngine.Localization.SmartFormat.Extensions,
asm: Unity.Localization}
data:

-
m_DefaultTwoLetterISOLanguageName: en
0000001A:
0000000E:
type: {class: ConditionalFormatter, ns: UnityEngine.Localization.SmartFormat.Extensions,
asm: Unity.Localization}
data:

-
0000001B:
0000000F:
type: {class: TimeFormatter, ns: UnityEngine.Localization.SmartFormat.Extensions,
asm: Unity.Localization}
data:

- t
-
m_DefaultFormatOptions: 4646
0000001C:
00000010:
type: {class: XElementFormatter, ns: UnityEngine.Localization.SmartFormat.Extensions,
asm: Unity.Localization}
data:

- x
-
0000001D:
00000011:
type: {class: ChooseFormatter, ns: UnityEngine.Localization.SmartFormat.Extensions,
asm: Unity.Localization}
data:

m_SplitChar: 124
0000001E:
00000012:
type: {class: SubStringFormatter, ns: UnityEngine.Localization.SmartFormat.Extensions,
asm: Unity.Localization}
data:

m_NullDisplayString: (null)
0000001F:
00000013:
type: {class: DefaultFormatter, ns: UnityEngine.Localization.SmartFormat.Extensions,
asm: Unity.Localization}
data:

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