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merged collider and material fixes

/main
Dan 4 年前
当前提交
108cd122
共有 4 个文件被更改,包括 8 次插入24 次删除
  1. 15
      Assets/Common/Prefabs/ARPlane.prefab
  2. 7
      Assets/ImageTracking/Art/Three/ThreeMat.mat
  3. 7
      Assets/ImageTracking/Art/Two/TwoMat.mat
  4. 3
      Assets/Meshing/Scenes/Meshing.unity

15
Assets/Common/Prefabs/ARPlane.prefab


- component: {fileID: 8482017780723374618}
- component: {fileID: 5736581594543791272}
- component: {fileID: 4850567699770404709}
- component: {fileID: 3677315450072829694}
- component: {fileID: 7953324094329720777}
- component: {fileID: 7096468269689538693}
- component: {fileID: 8552019320052076660}

m_Script: {fileID: 11500000, guid: 3d180956a54db4646a1c6342921672ad, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!64 &3677315450072829694
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4776765576899091622}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 0}
--- !u!33 &7953324094329720777
MeshFilter:
m_ObjectHideFlags: 0

7
Assets/ImageTracking/Art/Three/ThreeMat.mat


m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ThreeMat
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3

7
Assets/ImageTracking/Art/Two/TwoMat.mat


m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: TwoMat
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3

3
Assets/Meshing/Scenes/Meshing.unity


m_Script: {fileID: 11500000, guid: e1760703bbd54c04488a8d10600262ab, type: 3}
m_Name:
m_EditorClassIdentifier:
m_PlanePrefab: {fileID: 0}
m_PlanePrefab: {fileID: 4776765576899091622, guid: 635f0c5c56e955042b05a01c20415c3b,
type: 3}
m_DetectionMode: -1
--- !u!114 &121553692
MonoBehaviour:

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