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目录树:
d0c30f9a
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/scriptablerenderloop-materialgraph
/batch_rendering
/vr_sandbox
/Branch_Batching2
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/fptl_cleanup
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/RenderPassXR_Sandbox
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/EnableVulkanAndES3
/OnTileRenderPass2
/sample_game
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/OTDRP-develop
/Add-support-for-light-specular-color-tint
/stochastic_alpha_test
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/xr-hdrp-rt-test
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/feature-runtimeTextureCache
/shader-library-include-paths
/asmdef
/namespace
/feature-ReflectionProbeFit
/prototype-decals
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/iridesence
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/improve-shader-generator-data
/2018.1
/lwr-xr-shader-fixes-sandbox
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/HDRP_SurfaceShader
/tag-1.1.0-beta
/xr-hdrp-pyramids
/lw-bias_per_cascade
/040SimpleLighting
/lw-tangentspacelightingtest
/Lux-for-HDRI
/HDRP_GraphicTests
/projects-system-shock-2018.1
/Change-cluster-Tile-to-dynamic-branch
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/Branch_RemoveCascadeBordersInUI
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ScriptableRenderPipeline
/
MaterialGraphProject
/
Assets
文件历史
vlad
d0c30f9a
Rewrote triplanar to work with the Sampler Asset (some master node issue where Texture2D would fail with no errors). Graphs which don't seem to work should have TriPlanar, SamplerAsset, and TextureAsset deleted and re-added.
8 年前
..
Andre
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Brandon
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Eduardo
Rewrote triplanar to work with the Sampler Asset (some master node issue where Texture2D would fail with no errors). Graphs which don't seem to work should have TriPlanar, SamplerAsset, and TextureAsset deleted and re-added.
8 年前
Florent
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
GraphFramework
Add time checkbox
8 年前
GraphView
update to latest canvas2d branch
8 年前
Matt
Updated eye master
8 年前
NewNodes
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Resources
Merge pull request #5 from stramit/issues-fix
8 年前
Rinaldo
Adding Demo Scene stuff.
8 年前
TestAssets
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
UnityShaderEditor
Add time checkbox
8 年前
Vlad
Rewrote triplanar to work with the Sampler Asset (some master node issue where Texture2D would fail with no errors). Graphs which don't seem to work should have TriPlanar, SamplerAsset, and TextureAsset deleted and re-added.
8 年前
_MingWai
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
snow
Lava and some stuff.
8 年前
.editorconfig
Add .editorconfig: spaces everywhere but NewUI
8 年前
Andre.meta
-CubeMap preview fix, added mip level input
8 年前
Brandon.meta
Saturate, UV Rotation, and tex2Dlod nodes.
8 年前
Code Graph.ShaderGraph
Bug Fix for the Custom Code Node. Nodes will keep the code when reopened.
8 年前
Code Graph.ShaderGraph.meta
Bug Fix for the Custom Code Node. Nodes will keep the code when reopened.
8 年前
Eduardo.meta
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Florent.meta
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Generated.ExportTextureMasterNode71166862-083a-4792-8c3a-4111b9dd9d37.asset
graph assets
8 年前
Generated.ExportTextureMasterNode71166862-083a-4792-8c3a-4111b9dd9d37.asset.meta
graph assets
8 年前
Generated.ExportTextureMasterNode71166862-083a-4792-8c3a-4111b9dd9d37.mat
graph assets
8 年前
Generated.ExportTextureMasterNode71166862-083a-4792-8c3a-4111b9dd9d37.mat.meta
graph assets
8 年前
GeneratedShader.shader
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
GeneratedShader.shader.meta
[DEBUG] Added a way to generate a shader file for debugging purposes
8 年前
GraphFramework.meta
[shader graph] start porting to new graph framework.
9 年前
GraphView.meta
update to latest canvas2d branch
8 年前
Matt.meta
Added Anisotropic Metallic master
8 年前
New Shader Graph.ShaderGraph
Saturate, UV Rotation, and tex2Dlod nodes.
8 年前
New Shader Graph.ShaderGraph.meta
Saturate, UV Rotation, and tex2Dlod nodes.
8 年前
NewNodes.meta
Added Anisotropic Metallic master
8 年前
POM_Graph.ShaderGraph
parallax occlusion mapping node - added support for height scalar parameter
8 年前
POM_Graph.ShaderGraph.meta
Fixing Height to Normal
8 年前
Resources.meta
Recreate latest changes from RMGUI from joce
8 年前
Rinaldo.meta
Moved presenter cs file to an editor folder.
8 年前
ShaderLOD.cs
[mat graph]Really rough, but working! remap nodes.
8 年前
ShaderLOD.cs.meta
[mat graph]Really rough, but working! remap nodes.
8 年前
SphereDent.ShaderGraph
Adding 3d checkerboard & 3d output from sphere dent
8 年前
SphereDent.ShaderGraph.meta
SphericalIndentation node, and adding ability to source shader globals in Any nodes
8 年前
TestAssets.meta
Added nodes
8 年前
TestGraph.ShaderGraph
Menu Reorg: Art & Levels
8 年前
TestGraph.ShaderGraph.meta
Menu Reorg: Input
8 年前
UnityShaderEditor.meta
[Shader Graph] Rearrange project structure.
9 年前
Vlad.meta
Started on some shader graphs
8 年前
_MingWai.meta
Gradient node
8 年前
asdf.unity
trying new UI
8 年前
asdf.unity.meta
trying new UI
8 年前
snow.meta
Lava and some stuff.
8 年前