Arnaud Carre
|
ee2bccb1
|
Merge remote-tracking branch 'refs/remotes/origin/script_profiling_c#' into cleanup-parameter-setup-compute-code
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/Lighting/TilePass/TilePass.cs
|
7 年前 |
sebastienlagarde
|
c729806b
|
fix sky
|
7 年前 |
sebastienlagarde
|
a3d478ea
|
HDRenderPipeline: Add comment
|
7 年前 |
sebastienlagarde
|
a6d6c29f
|
HDRenderPipeline: remove camera param
|
7 年前 |
sebastienlagarde
|
255c6c84
|
clean sky setup
|
7 年前 |
sebastienlagarde
|
c06cdc20
|
More cleanup PushGlobalParams
|
7 年前 |
sebastienlagarde
|
52be8b62
|
More clean, GBuffer and deferredshadow
|
7 年前 |
sebastienlagarde
|
d2d35aec
|
Another round of clean
|
7 年前 |
GitHub
|
f940251c
|
Merge pull request #580 from Unity-Technologies/script_profiling_c#
fix profiling markers for C#
|
7 年前 |
sebastienlagarde
|
ee88aa31
|
More cleanup
|
7 年前 |
GitHub
|
700ed39f
|
Merge pull request #581 from Unity-Technologies/msvo-fixes
MSVO fixes
|
7 年前 |
Thomas
|
b0d82989
|
Small but important MSVO fixes
|
7 年前 |
sebastienlagarde
|
29b3af39
|
Start cleanup
|
7 年前 |
Peter Bay Bastian
|
86201d62
|
Sub-package script now publishes packages automatically
|
7 年前 |
GitHub
|
85aac6a7
|
Merge pull request #577 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
Peter Bay Bastian
|
4bf904de
|
Python script to manage sub-packages
|
7 年前 |
GitHub
|
bcd417c2
|
Merge pull request #575 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
GitHub
|
569840ef
|
Merge pull request #573 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
GitHub
|
9ef5873f
|
Merge pull request #571 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
Arnaud Carre
|
532e9568
|
fix profiling markers for C#
|
7 年前 |
GitHub
|
9a371093
|
Merge pull request #556 from salvadorj/organize-menu-items
Organize menu items
|
7 年前 |
Salvador Jacobi
|
4bd00346
|
Merge branch 'master' into organize-menu-items
|
7 年前 |
GitHub
|
aeb0b914
|
Merge pull request #565 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
Sebastien Lagarde
|
52c35d2f
|
HDrenderPipeline: Push shadow mask test scene
|
7 年前 |
GitHub
|
bec11b73
|
Merge pull request #561 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
GitHub
|
64affbce
|
Merge pull request #559 from Unity-Technologies/Unity-2017.3
Unity 2017 3
|
7 年前 |
Salvador Jacobi
|
7e2993a1
|
Correct menu items that should be internal/not internal
|
7 年前 |
Salvador Jacobi
|
9464aaa0
|
Organize menu items
|
7 年前 |
Jens Holm
|
fd1a979a
|
Center preview mesh
|
7 年前 |
Jens Holm
|
c3f4ae78
|
Store master node preview mesh in GraphInspectorView persistent data
|
7 年前 |
Peter Bay Bastian
|
a00f148d
|
Remove usage of EditorGUILayout.MiniThumbnailObjectField, so that we don't have to make it public
|
7 年前 |
Tim Cooper
|
00dbcd47
|
Clear shader errors before updating.
|
7 年前 |
Tim Cooper
|
c04a43b4
|
add [OnOpenAsset] again :)
|
7 年前 |
Tim Cooper
|
a1cb65d5
|
Working scripted importer version.
|
7 年前 |
Tim Cooper
|
e94975d2
|
redoing importers
|
7 年前 |
Peter Bay Bastian
|
cc654bc4
|
Fix picking mode on outside-node-input container, so that invisible stuff doesn't block click events
Match slot colors for outside-node-inputs
|
7 年前 |
Peter Bay Bastian
|
4d07b648
|
Edges for outside node controls
|
7 年前 |
Peter Bay Bastian
|
972596ff
|
Remove unneeded event handling (handled elsewhere now)
|
7 年前 |
Peter Bay Bastian
|
c2d9f15c
|
Fix undo bug caused by property node -> concrete node conversion happening during undo
|
7 年前 |
Peter Bay Bastian
|
59ca63f8
|
Remove defaults value section in inspector
|
7 年前 |
Peter Bay Bastian
|
4f983742
|
Update type in dynamic slot names when they change
|
7 年前 |
Matt Dean
|
82ab3813
|
Removed GeneratedShader
|
7 年前 |
Peter Bay Bastian
|
7b9315c4
|
Outside node control for UV slots
|
7 年前 |
Matt Dean
|
a8cf2f2b
|
Added Projection Parameters to Camera Node
|
7 年前 |
Peter Bay Bastian
|
ac179c90
|
Outside node controls for vector types
|
7 年前 |
Matt Dean
|
02c6b58d
|
Merge master
|
7 年前 |
Peter Bay Bastian
|
4f1b32b9
|
Undo fix
|
7 年前 |
Matt Dean
|
bbb186d6
|
Remove Gradient nodes and asset type :(
|
7 年前 |
GitHub
|
e10be928
|
Merge pull request #81 from patrickfournier/graph-view-copy-paste
Graph view copy paste, for trunk cfe3ca666188 and later
|
7 年前 |
Matt Dean
|
e44629cb
|
Fixes for PR
- Rename Tangent/Normal/Bitangent nodes
- Make GetHLSLSafeNAme static
- Rename MatrixCommonNode > TransformationMatrixNode
- Rename enums for Log and Exponential base
- String interpolation > Switch statement
- Full names for all Trigonometry nodes
- Rename Reflect/Project/Reject > Reflection/Projection/Rejection
- Rename Fresnel/FresnelEffect
- Rename unit enum in RotateNode (remove duplicate in UVTransform)
- Add min/max clamp to Gradient2D evaluation
|
7 年前 |