Peter Bay Bastian
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ad7f7e58
|
Ignore the subjected property when sanitizing name
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7 年前 |
Jens Holm
|
0f82d00d
|
Add preview to SubGraphOutputNode
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7 年前 |
Matt Dean
|
ff7c4856
|
Fix serialisation of preview properties in Gradient Asset node
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7 年前 |
Martin Thorzen
|
a53fbcc2
|
Updated with new property sheet and row functionality plus added the .css files for them
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7 年前 |
Jens Holm
|
adf3203d
|
Fix typo in resizeBorderFrame name
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7 年前 |
Martin Thorzen
|
9c29a0c6
|
Added functionality to search window and made the path's sanitized.
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7 年前 |
Martin Thorzen
|
88b45aa5
|
Added functionality so that you cannot have properties with the same name. It appends (*) to your property where * is just the next sequential number.
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7 年前 |
Jens Holm
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392166aa
|
Add labels in Vector4MaterialSlot constructor
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7 年前 |
Matt Dean
|
589cb99a
|
Add changes from previous branch
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7 年前 |
Martin Thorzen
|
8742fc7b
|
Merge branch 'master' into node-settings
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7 年前 |
Jens Holm
|
cfaa488d
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Make serialized window layout serialize abosulte position properties
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7 年前 |
Martin Thorzen
|
dbf93edc
|
Updated teh Graph path functionality. It now saves the path and reads it back
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7 年前 |
GitHub
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c08093e7
|
Merge pull request #298 from Unity-Technologies/fix-for-enum-control-size
Fixed the enum control size, so it is now aligning properly in the UI
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7 年前 |
Jens Holm
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11eb245d
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Add acess to master previews texture view and add default size for preveiw in uss
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7 年前 |
Martin Thorzen
|
c4047df5
|
Fixed the enum control size, so it is now aligning properly in the UI
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7 年前 |
Martin Thorzen
|
b0ebffa3
|
Started the work on adding path functionality to shaders.
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7 年前 |
Jens Holm
|
6a079706
|
Add function in WinowDockingLayout to apply layout position or size
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7 年前 |
GitHub
|
eae8c0fc
|
Merge pull request #293 from Unity-Technologies/vector-input-fields
Vector input fields and IMayRequirePosition
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7 年前 |
Jens Holm
|
d411c659
|
Refactor resize side handels to use absolute position properties
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7 年前 |
GitHub
|
0d17d3ed
|
Merge pull request #291 from Unity-Technologies/uss-for-channel-enum-mask-control
[FIX] # 288
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7 年前 |
Martin Thorzen
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cfd61180
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New node settings. Moved the createsettingselement to the master node
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7 年前 |
Martin Thorzen
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abd8a058
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Made IMayRequirePosition public
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7 年前 |
Jens Holm
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839077f9
|
Refactor WindowDraggable to use posiiton left and position right properties
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7 年前 |
GitHub
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685fecd6
|
Merge pull request #286 from Unity-Technologies/trunk-compatibility
More trunk compatibility fixes
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7 年前 |
Martin Thorzen
|
d36a05a1
|
Fix issues after merge with master
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7 年前 |
Peter Bay Bastian
|
13a428be
|
More trunk compatibility fixes
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7 年前 |
Martin Thorzen
|
57b10b82
|
[FIX] # 288 Updated the ChannelEnum and ChannelEnumMask controls to use their own uss files. This solves the 5pixels extra width on the nodes using them.
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7 年前 |
Martin Thorzen
|
9720e0dc
|
Added input fields to the vector nodes
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7 年前 |
Jens Holm
|
3531f878
|
Make master preview have a default position similar to the blackboard
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7 年前 |
Martin Thorzen
|
731a2018
|
Merge branch 'master' into node-settings
# Conflicts:
# com.unity.shadergraph/Editor/Data/MasterNodes/PBRMasterNode.cs
# com.unity.shadergraph/Editor/Util/UIUtilities.cs
|
7 年前 |
GitHub
|
03f44061
|
Merge pull request #285 from Unity-Technologies/fix-serializable-warnings
Fix warnings from legacy deserialization classes
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7 年前 |
Peter Bay Bastian
|
c27172ce
|
Fix warnings from about unused variables that are kept there for legacy deserialization
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7 年前 |
GitHub
|
0431024d
|
Merge pull request #279 from keijiro/fix-hdrp-unlit
Fix: IsGammaSpace is undefined in the HD Unlit subshader
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7 年前 |
GitHub
|
230aeda4
|
Merge pull request #284 from Unity-Technologies/move-hd-outside-package
Remove implicit dependency on HD for package
|
7 年前 |
GitHub
|
dba26376
|
Merge pull request #283 from Unity-Technologies/fix-trunk-compatibility
Fix trunk compatibility
|
7 年前 |
Peter Bay Bastian
|
9e3b2fca
|
Remove GraphTypeMapper
|
7 年前 |
Peter Bay Bastian
|
abac19b4
|
Add an asmdef at the repository root for unreleased stuff and move HD pipeline things there
|
7 年前 |
Peter Bay Bastian
|
0e49b142
|
* Fix Serializable(Cubemap|Mesh|Texture) classes
* Add back in blackboard classes to work with 2018.1
* Wrap some things in `#if UNITY_2018_1`s
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7 年前 |
GitHub
|
5d5824ef
|
Merge pull request #281 from Unity-Technologies/fix-subshader-property-update
[FIX] for issue #271
|
7 年前 |
Martin Thorzen
|
a323085a
|
Updated with the feedback from PR
|
7 年前 |
Peter Bay Bastian
|
fecfaaea
|
Fix compile errors on trunk by introducing various compatibility extensions
|
7 年前 |
Martin Thorzen
|
166af912
|
[FIX] #271 Making sure that the new inports are modifiable after saving the subgraph
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7 年前 |
Keijiro Takahashi
|
69fe16a8
|
Bugfix: IsGammaSpace is undefined in HD Unlit
|
7 年前 |
GitHub
|
92ba2244
|
Update README.md
|
7 年前 |
Peter Bay Bastian
|
0e95358f
|
Update meta files
|
7 年前 |
GitHub
|
e818e796
|
Merge pull request #258 from Unity-Technologies/fix-postlayoutevent
Fixes for PostLayoutEvent changes
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7 年前 |
Peter Bay Bastian
|
a029858d
|
Merge branch 'master' into fix-postlayoutevent
# Conflicts:
# com.unity.shadergraph/Editor/Drawing/Manipulators/WindowDraggable.cs
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7 年前 |
GitHub
|
3de3ae25
|
Merge pull request #262 from Unity-Technologies/rebuild-all-dependant-shaders-from-subgraph
When saving a sub graph, we now go through all the shader graphs and …
|
7 年前 |
Peter Bay Bastian
|
010106aa
|
Make cancelling "delete property" cancel the entire operation
|
7 年前 |
Peter Bay Bastian
|
0b584564
|
Merge with master
|
7 年前 |