Evgenii Golubev
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0eb1758a
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Merge branch 'master' into SkySystem
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8 年前 |
GitHub
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5c32602e
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Merge pull request #22 from EvgeniiG/master
Implement additional LTC line light optimizations
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8 年前 |
Eduardo Chaves
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1cc319e4
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Adding Reciprocal square root
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8 年前 |
Evgenii Golubev
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b2ff5346
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
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8 年前 |
sebastienlagarde
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ace22e14
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HDRenderLoop: Submit optimization from Rune on area lights
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8 年前 |
Julien Ignace
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c4eb0aa1
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Fixed vertex color mask for LayeredLit shader.
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8 年前 |
Eduardo Chaves
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7658d069
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Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
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8 年前 |
Matt Dean
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aecc198d
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Added cloth master
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8 年前 |
Jennifer Nordwall
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2adf665a
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Added input/output checking
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8 年前 |
Julien Ignace
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5e462c50
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Reactivated GGX convolution and fixed crash in sky renderer when loading RenderDoc.
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8 年前 |
Eduardo Chaves
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82a36753
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Fixed sufix hack adding _Uniform at the end of sampler 2Ds. Now this case is handled correctly
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8 年前 |
Jennifer Nordwall
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c51c8ff3
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Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
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8 年前 |
Florent Guinier
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8012f9e3
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Fix CustomTexture preview
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8 年前 |
Julien Ignace
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cf70d586
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Fixed the number of sample for GGX convolution.
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8 年前 |
Eduardo Chaves
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292567c4
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Adding ChannelBlend node
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8 年前 |
Florent Guinier
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fe8256e6
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Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
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8 年前 |
Julien Ignace
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72b53eb8
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
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8 年前 |
ChrisTchou
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45eedc86
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Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
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8 年前 |
Matt Dean
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e9270489
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Advanced master updates
- Add subsurface master node
- Add custom data support to abstract advanced master
- Removed pragma target 5.0 (for GL)
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8 年前 |
sebastienlagarde
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c75df233
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HDRenderLoop: LayeredLit Remove BlendMaskMap variant
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8 年前 |
Jennifer Nordwall
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9de7eb0e
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Bump graphview submodule
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8 年前 |
Andre McGrail
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0e23df0d
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Tweaked shader template with GI support
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8 年前 |
GitHub
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85b19946
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Merge pull request #21 from Unity-Technologies/LayeredLitShader
Refactor LayeredLit.Shader
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8 年前 |
Jennifer Nordwall
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ea65dff9
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Updated submodule url
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8 年前 |
Sebastien Lagarde
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cb8aa00b
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HDRenderLoop: Finish cleaning LayeredLit (some bug left)
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8 年前 |
Jennifer Nordwall
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72252143
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Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
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8 年前 |
bfogerty
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2f5a98bb
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We now have a Custom Code Node
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8 年前 |
Sebastien Lagarde
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87a19817
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HDRenderLoop: Large refactor to add Triplanar and detail map on LayeredLit
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8 年前 |
Matt Dean
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7968bfa6
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Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
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8 年前 |
bfogerty
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4fcc2e9b
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Presenter for the If Node
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8 年前 |
Sebastien Lagarde
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e778ee1e
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Merge remote-tracking branch 'refs/remotes/origin/master' into LayeredLitShader
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8 年前 |
bfogerty
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c80b6a3a
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Added an IF node
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8 年前 |
sebastienlagarde
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f15e0c7c
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HDREnderLoop: First draft of new layeredLit shader
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8 年前 |
Sebastien Lagarde
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289a0be8
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HDRenderLoop: Last commit miss a shader file, so disable code temporary
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8 年前 |
Julien Ignace
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c5b3d8ad
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Fix small temporary modification.
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8 年前 |
Florent Guinier
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a861a405
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export texture compatible with CustomTexture (wip)
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8 年前 |
Eduardo Chaves
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dc118e05
|
Fixing the name of the Heightmap to Normalmap node
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8 年前 |
Evgenii Golubev
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76e17740
|
Assume the default shader has already been loaded
|
8 年前 |
vlad-andreev
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d10f64ea
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forgot to commit a file
|
8 年前 |
Julien Ignace
|
0813f11a
|
Missing files.
|
8 年前 |
Florent Guinier
|
50b72765
|
default target == d3d11
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8 年前 |
Andre McGrail
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efed7b9f
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Started on some shader graphs
-Flowmap
-Slope
Added some more test assets
-Rock off the asset store
-Tile-able rock texture
-Teapot mesh
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8 年前 |
Evgenii Golubev
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ceb16fd9
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Add an instance of AtmosphericParameters to the sun light
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8 年前 |
vlad-andreev
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3a839733
|
remove lit legacy support shader
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8 年前 |
Julien Ignace
|
ea463d28
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Added GGX convolution to the generated skybox.
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8 年前 |
Florent Guinier
|
fac62848
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Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
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8 年前 |
Evgenii Golubev
|
ba90a1e8
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Add the initial implementation of AtmosphericParameters
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8 年前 |
Evgenii Golubev
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3ac32c0f
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Use FastATan() for LTC line lights
No visual difference.
|
8 年前 |
vlad-andreev
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33e9bbf3
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remove legacy support shader+includes due to maintainability issues
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8 年前 |
Julien Ignace
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d589da67
|
Fixed warning from calling Rebuild in HDRenderLoop and a bunch of indentation problems.
|
8 年前 |