7132 次代码提交 (c1827b93-9215-48f7-8776-2d7b309b7d73)

作者 SHA1 备注 提交日期
Tim Cooper 62377747 [Material graph] Working subGraph now. Copies function / properties etc. 8 年前
Tim Cooper 8e10c8cb [mat graph]Sub graph is working again. 8 年前
Tim Cooper 8e31ace1 [material graph]Slot serialization test 8 年前
Tim Cooper a00cc631 [Material Graph] Tidy serialization (make safer) + Add SerializationHelper tests. 8 年前
Tim Cooper 8acbd944 [Material Graph]Tidy up test running / folder layout 8 年前
Tim Cooper 1e9597d2 [Material Graph]Remove non needed file. 8 年前
Tim Cooper b010b419 [MaterialGraph]project files should not be here 8 年前
Tim Cooper 7cf4d1f0 [Material Graph]More tests + tidy custom serialization. 8 年前
Tim Cooper addd6c34 [Material Graph]Write tests / fix issues as encountered 8 年前
Tim Cooper d9619701 [material graph] Tidy up API for slot management (make generic). 8 年前
Tim Cooper 0dd596bf [Material Graph] change nodes property to GetNodes<T> where you can get nodes of a given type 8 年前
Tim Cooper 51558db2 [Material graph]hax to serialize texture reference :/ 8 年前
Tim Cooper 25971c00 [material Graph] Fix non detected renames and add subgraph nodes. 8 年前
Tim Cooper 26c129c0 [Material Graph] Sub graph / subgraph input nodes are can be added now, need to work on slots still 8 年前
Tim Cooper 516c1760 [Material graph]Mark asset as dirty on modification so it can be saved properly when modified. 8 年前
Tim Cooper cea17e49 [Material graph] Tidy up asset handling (generic graph drawer that can be used by all graphs) 8 年前
Tim Cooper c522adcc [material graph]Working on texture preview / regeneration of drawing layer workflow. 8 年前
Tim Cooper da4824f7 Readd all existing nodes. 8 年前
Tim Cooper 01366ee3 Custom UI for PixelShaderNode. 8 年前
Tim Cooper 98e18802 Fix position or Node preview 8 年前
Tim Cooper a2d8ad62 Add drawing of custom node preview 8 年前
Tim Cooper 4aaca84f [Shader Graph]Rename project folder 8 年前
Tim Cooper e354af51 [Shader Graph]Rename project folder 8 年前
Tim Cooper 2645e25c [Material Graph] split into runtime vs editor. Create UI delegation to handle node drawing nicely. 8 年前
Tim Cooper 3e4c0174 [Material Graph]Add in general node collapse. 8 年前
Tim Cooper 1b5c5494 [Material Graph]Refactoring drawing. Working general drawing. 8 年前
Sebastien Lagarde 29130923 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Tim Cooper b824e4af [material graph] ensure logger is valid 8 年前
Sebastien Lagarde 9a7564db Miss a lot of file... 8 年前
Tim Cooper 3958bdb1 [Material Graph]Rearrange project. 8 年前
mmikk bdf1c521 more random fixes to new clustered implementation (still disabled) 8 年前
Sebastien Lagarde 4867b779 Update GBuffer parameters 8 年前
Tim Cooper 404ea34c [material graph]Moving namespaces / extract things to interface 8 年前
Sebastien Lagarde ef992f04 Add support for directional light 8 年前
Tim Cooper 2630ebd1 [Material Graph]Material graph does not need reference to owner + more tests. 8 年前
mmikk 5f4b7cc9 get rid of error message 8 年前
Tim Cooper 0de2d9bd [Material Graph] Mode node collecton code to NodeUtils away from member functions 8 年前
mmikk 39c0dab3 pushing progress with integration of clustered 8 年前
Tim Cooper 6cf26ef3 [Material Graph] Add a test for serializable node 8 年前
mmikk d062497d separate out resolution dependent allocations 8 年前
Tim Cooper 8f52ff02 [Material Graph]Finish tests for serializable graph 8 年前
mmikk b35ab050 spot is Z aligned in unity 8 年前
Tim Cooper ed811c3c [material graph]Tidy slot reference usages + update tests. 8 年前
vlad-andreev ce024e75 fixed missing final pass shader in the fptl renderloop asset 8 年前
Tim Cooper 327231db [Material graph]More tests + fixes along the way. 8 年前
vlad-andreev 1c6878bd fixed a potential commandbuffer leak in the skybox helper 8 年前
Tim Cooper c142890b [Material graph]Logging 8 年前
vlad-andreev 1cb88144 [fptl] use cullResults.culledReflectionProbes instead of FindObjectsOfType() 8 年前
Tim Cooper 07060e1e [materialgraph] start removing old things. 8 年前
vlad-andreev 19c489a6 [fptl] converted shaders to use autogenerated .hlsl includes 8 年前