Tim Cooper
62377747
[Material graph] Working subGraph now. Copies function / properties etc.
8 年前
Tim Cooper
8e10c8cb
[mat graph]Sub graph is working again.
8 年前
Tim Cooper
8e31ace1
[material graph]Slot serialization test
8 年前
Tim Cooper
a00cc631
[Material Graph] Tidy serialization (make safer) + Add SerializationHelper tests.
8 年前
Tim Cooper
8acbd944
[Material Graph]Tidy up test running / folder layout
8 年前
Tim Cooper
1e9597d2
[Material Graph]Remove non needed file.
8 年前
Tim Cooper
b010b419
[MaterialGraph]project files should not be here
8 年前
Tim Cooper
7cf4d1f0
[Material Graph]More tests + tidy custom serialization.
8 年前
Tim Cooper
addd6c34
[Material Graph]Write tests / fix issues as encountered
8 年前
Tim Cooper
d9619701
[material graph] Tidy up API for slot management (make generic).
8 年前
Tim Cooper
0dd596bf
[Material Graph] change nodes property to GetNodes<T> where you can get nodes of a given type
Remove redundent code
Set node when adding to graph (do not set owner manually)
Tidy up tests after changes.
8 年前
Tim Cooper
51558db2
[Material graph]hax to serialize texture reference :/
8 年前
Tim Cooper
25971c00
[material Graph] Fix non detected renames and add subgraph nodes.
8 年前
Tim Cooper
26c129c0
[Material Graph] Sub graph / subgraph input nodes are can be added now, need to work on slots still
8 年前
Tim Cooper
516c1760
[Material graph]Mark asset as dirty on modification so it can be saved properly when modified.
8 年前
Tim Cooper
cea17e49
[Material graph] Tidy up asset handling (generic graph drawer that can be used by all graphs)
8 年前
Tim Cooper
c522adcc
[material graph]Working on texture preview / regeneration of drawing layer workflow.
8 年前
Tim Cooper
da4824f7
Readd all existing nodes.
Most nodes are now correct. Some still need UI work (texture).
Missing some of the 'art' nodes still.
8 年前
Tim Cooper
01366ee3
Custom UI for PixelShaderNode.
Add Slot priority + tests
Make shader generation static functions (they do not need to be members
8 年前
Tim Cooper
98e18802
Fix position or Node preview
8 年前
Tim Cooper
a2d8ad62
Add drawing of custom node preview
Delegate drawing to a custom drawer class that is looked up via
attribute, it will search for most specific drawer first, then walk up
the inheritence chain.
8 年前
Tim Cooper
4aaca84f
[Shader Graph]Rename project folder
8 年前
Tim Cooper
e354af51
[Shader Graph]Rename project folder
8 年前
Tim Cooper
2645e25c
[Material Graph] split into runtime vs editor. Create UI delegation to handle node drawing nicely.
8 年前
Tim Cooper
3e4c0174
[Material Graph]Add in general node collapse.
8 年前
Tim Cooper
1b5c5494
[Material Graph]Refactoring drawing. Working general drawing.
8 年前
Sebastien Lagarde
29130923
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
8 年前
Tim Cooper
b824e4af
[material graph] ensure logger is valid
8 年前
Sebastien Lagarde
9a7564db
Miss a lot of file...
Don't know if I have done shit due to late hour or if I get in space for
a moment and haven't see file change...
8 年前
Tim Cooper
3958bdb1
[Material Graph]Rearrange project.
8 年前
mmikk
bdf1c521
more random fixes to new clustered implementation (still disabled)
more random fixes to new clustered implementation (still disabled)
8 年前
Sebastien Lagarde
4867b779
Update GBuffer parameters
- Update GBuffer parameters to be closer to what is describe on
confluence
- Add arbitrary packing function of float and int into a float with a
given precision
- Clean few stuff
- Current scene is 2 spot, 1 point and a directional and match betwee,
diffuse and forward.
8 年前
Tim Cooper
404ea34c
[material graph]Moving namespaces / extract things to interface
8 年前
Sebastien Lagarde
ef992f04
Add support for directional light
all in one formula for spot, light and directional light
8 年前
Tim Cooper
2630ebd1
[Material Graph]Material graph does not need reference to owner + more tests.
8 年前
mmikk
5f4b7cc9
get rid of error message
get rid of error message
8 年前
Tim Cooper
0de2d9bd
[Material Graph] Mode node collecton code to NodeUtils away from member functions
8 年前
mmikk
39c0dab3
pushing progress with integration of clustered
pushing progress with integration of clustered
8 年前
Tim Cooper
6cf26ef3
[Material Graph] Add a test for serializable node
8 年前
mmikk
d062497d
separate out resolution dependent allocations
separate out resolution dependent allocations
8 年前
Tim Cooper
8f52ff02
[Material Graph]Finish tests for serializable graph
8 年前
mmikk
b35ab050
spot is Z aligned in unity
spot is Z aligned in unity
8 年前
Tim Cooper
ed811c3c
[material graph]Tidy slot reference usages + update tests.
8 年前
vlad-andreev
ce024e75
fixed missing final pass shader in the fptl renderloop asset
8 年前
Tim Cooper
327231db
[Material graph]More tests + fixes along the way.
8 年前
vlad-andreev
1c6878bd
fixed a potential commandbuffer leak in the skybox helper
8 年前
Tim Cooper
c142890b
[Material graph]Logging
8 年前
vlad-andreev
1cb88144
[fptl] use cullResults.culledReflectionProbes instead of FindObjectsOfType()
8 年前
Tim Cooper
07060e1e
[materialgraph] start removing old things.
8 年前
vlad-andreev
19c489a6
[fptl] converted shaders to use autogenerated .hlsl includes
8 年前