7412 次代码提交 (b6807743-77f8-4003-990d-f337fb7619a6)

作者 SHA1 备注 提交日期
sebastienlagarde bc8449af HDRP Fix issue with CameraBackground color not handled correctly on new scene 7 年前
sebastienlagarde 68eb57b2 HDRP: Update changelog 7 年前
sebastienlagarde 32c9bff4 HDRP: Fix spot and dir gizmo issue with axis 7 年前
GitHub c7a3e13e Update change log as per conversation with Kat 7 年前
Peter Bay Bastian 4056ba3f Update Sub Graph Importer version 7 年前
GitHub 5809781d Merge pull request #1440 from Unity-Technologies/sg/fix-for-ui-issues-on-nodes 7 年前
Matt Dean caa7a39c Update changelog to respect name change 7 年前
Peter Bay Bastian 9af82d19 Update Shader Graph Importer version 7 年前
GitHub dc972d16 Merge pull request #1437 from Unity-Technologies/sg/fixhdunlit 7 年前
Matt Dean 2a7ab752 Move IsFrontFace node 7 年前
Peter Bay Bastian 544afac6 Add extra parameter to shader generation functions for master nodes and sub-shaders to track changes to dependencies 7 年前
GitHub 2eef215d Merge pull request #1439 from Unity-Technologies/volumetric-mipmapping 7 年前
Matt Dean 8204a168 Rename IsFrontFace node 7 年前
Peter Bay Bastian 58554194 Remove old "update dependencies" code from window class 7 年前
Raymond Graham d3582088 Mipmapping support for local volume mask textures. 7 年前
Alex Lindman fe5d03f0 Fixed HD Unlit filepath 7 年前
Matt Dean 887571b9 Fix ScreenPosition transformation 7 年前
GitHub b4b3254a Merge pull request #1436 from Unity-Technologies/corerp/scenerenderpipeline 7 年前
Matt Dean de873ebd Fixes to IsFrontFace node 7 年前
Paul Melamed 737f9f82 mesh decal working with an option to use albedo as mask only 7 年前
Peter Bay Bastian 7f024953 Implement dependency tracking for sub graphs 7 年前
Remy c582e4c5 Removed Editor only compilation condition that was not needed. 7 年前
GitHub 53aa984e Merge pull request #1434 from Unity-Technologies/build/fix-tests 7 年前
Matt Dean 4357fbd0 Make work in vertex shader 7 年前
Matt Dean aa2a3ad7 Update slot name 7 年前
Paul Melamed ee12a498 Mesh decals working 7 年前
Peter Bay Bastian fce56481 Add dependency interface and importer implementation 7 年前
sebastienlagarde dd75291d HDRP: Update Changelog 7 年前
Chris Tchou 730563aa Fixes for Unlit, view direction and screen position. 7 年前
Peter Bay Bastian 6e2cae42 Fixing frequency limiter to allow the lerp values to actually hit their endpoints. Also switching to a slightly cheaper calculation that gives nearly identical results. 7 年前
Alex Lindman 25f582e9 updated changelog for texture2dlod node 7 年前
Matt Dean a75adacc Fixes for PR 7 年前
Matt Dean 189bcd50 Update changelog 7 年前
Paul Melamed 6459cbb2 mesh decals somewhat working 7 年前
Peter Bay Bastian e49ccdcc Inline GetShaderText 7 年前
GitHub 8abde9b6 Merge pull request #1433 from Unity-Technologies/corerp/AssignRPAssetOnDoubleClick 7 年前
Chris Tchou f37d6cf2 First pass HDRP lit vertex anim 7 年前
Peter Bay Bastian 88b60892 Fixing AA of procedural checkerboard node 7 年前
Remy a41421a3 Allow to assign any RenderPipelineAsset when double clicking (or open action) on the asset file in the project view. 7 年前
Martin Thorzen d9a306ac There were some issues on our nodes that needed to be fixed. 7 年前
Alex Lindman 34778d4a added tex2d lod node 7 年前
Matt Dean a988590e Update changelog for previous PRs 7 年前
Matt Dean ad13e4b0 Add Face Sign functionality to LWRP, HDRP and preview subshaders 7 年前
Paul Melamed 34a0dcbf intermediate commit 7 年前
GitHub 8f9bff6a Merge pull request #1423 from Unity-Technologies/sg/fix-for-subgraphs-inside-main-graph 7 年前
GitHub 2274ce9d Merge branch 'master' into sg/fix-for-subgraphs-inside-main-graph 7 年前
GitHub c64e11b4 Merge pull request #1426 from Unity-Technologies/corerp/scenerenderpipeline 7 年前
GitHub 5a490473 Merge pull request #1427 from Unity-Technologies/Fix-issue-with-emissioncolor 7 年前
sebastienlagarde aed1c4eb Fix issue with emissionColor not reset to white in material reset 7 年前
GitHub b3577726 Merge pull request #1424 from Unity-Technologies/sg/fix-create-node-using-spacebar 7 年前