4023 次代码提交 (b5ffd536-cd9f-43a7-84c7-9f450ae3aab1)

作者 SHA1 备注 提交日期
Evgenii Golubev d6e30390 Remove 2x QR instruction from the SSS pass 7 年前
Evgenii Golubev bced5c18 Fix the spec color mode 7 年前
Remy d7cbcede Fix moving motion vector tests (script reference broken) 7 年前
Arnaud Carre d5ff0590 LWRP: SRP batcher compatibility 7 年前
Evgenii Golubev 61c099cd Fix the attenuation bug 7 年前
Remy 3b815534 Merge commit 'ccee1ef8a8d0611355aaeace2c3530b65e34dfe0' into FixFix_TestFrameworkTools 7 年前
Arnaud Carre 4bef6509 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
Evgenii Golubev 77f9f167 Merge branch 'master' 7 年前
Arnaud Carre 13594658 fix #ifdef compilation issue 7 年前
Remy 472cdbf4 Fix scenes list handling for playmode tests 7 年前
Remy 73aed5d4 Merge commit 'd482b973fbbda5ffce00137a44fda8366472cb14' into Fix_TestFrameworkTools 7 年前
Remy 4008da43 Fix TestFrameworkTools (relative scenes path issue) 7 年前
Frédéric Vauchelles 484b0b09 [PlanarReflection] Fixed realtime update for cache 7 年前
Frédéric Vauchelles 220a51cd [PlanarReflection] fixed mirrored position 7 年前
Frédéric Vauchelles 68489545 [PlanarReflection] Added plane mirror data 7 年前
Frédéric Vauchelles 668f65ae [PlanarReflectionProbe] Added preview in scene view 7 年前
Frédéric Vauchelles 21df13ee [PlanarReflection] Update mirrored position 7 年前
Frédéric Vauchelles 6611be52 [PlanarReflection] Update planar sampling 7 年前
Frédéric Vauchelles 95f0f6a5 [PlanarReflection] Fixed light list for planar reflection 7 年前
Frédéric Vauchelles 4a5cb1e8 [PlanarReflection] Fixed culling 7 年前
Evgenii Golubev 87df0278 Use real 7 年前
Evgenii Golubev 4f5f83bb Add a warning regarding the thickness displacement 7 年前
Evgenii Golubev 0d923468 Pass the light position to the shadow code 7 年前
Evgenii Golubev 64691f5a Fix metallic for SSS 7 年前
Evgenii Golubev 2680050a Optimize attenuation functions for ALU 7 年前
GitHub 2e07df5e Update PixelHasSubsurfaceScattering() 7 年前
Robert Srinivasiah d3425de4 Temp updates to enable MSAA rendering w/o errors 7 年前
Tim Cooper 8fa9d68a bump versions 7 年前
Tim Cooper 98264874 Use proper UV channel for lightmap coordinates. 7 年前
Matt Dean 352a061a Merge branch 'master' into compare-and-branch 7 年前
Matt Dean f43e0a6f Merge branch 'master' into node-input 7 年前
GitHub c763baf4 Merge pull request #163 from Unity-Technologies/node-bugfixes 7 年前
Matt Dean 97e5473e Merge branch 'master' into node-bugfixes 7 年前
Matt Dean ff6d2e4d Change ComputeScreenPos to use projection sign as an argument 7 年前
Matt Dean 480fb3f5 Fix Flipbook node invert logic 7 年前
Matt Dean 4b962efc Fix Subtract node default 7 年前
Matt Dean 20df2273 Add newlines 7 年前
Matt Dean ccf55db8 Revert Master node changes 7 年前
Matt Dean fe197d85 Update Math node defaults 7 年前
Matt Dean f767c268 Fix blend modes 7 年前
Matt Dean 76783350 Recode Flipbook node 7 年前
Matt Dean 6e105759 Fix toggle control defaults 7 年前
Matt Dean 8deedb5f Add missing Sampler State types 7 年前
Matt Dean 41300be2 Fix Screen Position Tile mode 7 年前
Matt Dean 2ec75211 Fix Math node default values 7 年前
Matt Dean 2e568046 Fresnel node fixes 7 年前
Matt Dean 7c4099ec Fix Screen Position and Reflection Probe nodes 7 年前
Matt Dean 458bb9ee Update RGBA slot width 7 年前
Matt Dean 7f9b3b2c Remove eyedropper from Color fields 7 年前
Matt Dean d2cd9dcf Update Twirl defaults 7 年前