4269 次代码提交 (b5718762-c254-48b4-935f-6b5777feba2c)

作者 SHA1 备注 提交日期
Felipe Lira 63f633bd Merge branch 'LightweightPipeline' 7 年前
sebastienlagarde 0a28696e Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
Remy c6a3aa71 Update fbx metadatas 7 年前
GitHub 757b8673 Fix deferred anisotropy 7 年前
Remy 87be6944 Update camera prefab (removed variables) 7 年前
Remy 45899e23 Remove multiply blend mode materials from tests 7 年前
sebastienlagarde a0d8e8b4 Add support of debug font for debugging 7 年前
sebastienlagarde d1c884e4 Add Lux meter debug mode 7 年前
Arnaud Carre d5ff0590 LWRP: SRP batcher compatibility 7 年前
Robert Srinivasiah fecb6084 Extra comment re: ConfigureMSAADependentSettings 7 年前
Robert Srinivasiah 3b9c6146 Remove UAV hack from CoreUtils.UpdateRenderTextureDescriptor 7 年前
Robert Srinivasiah 9e90b376 Further cleanups for partial-functionality PR 7 年前
Robert Srinivasiah 3ad8312c Proper QualitySettings interface 7 年前
Robert Srinivasiah 42711992 Editor UI + QualitySettings adjusting MSAA HDRP paths 7 年前
Robert Srinivasiah 4a125ead MSAA works with clustered light list generation 7 年前
Robert Srinivasiah d3425de4 Temp updates to enable MSAA rendering w/o errors 7 年前
GitHub a4f6c1fd Merge pull request #194 from Unity-Technologies/master-preview-rendertexture-rescale 7 年前
Peter Bay Bastian 038d4d90 Remove property node from search results 7 年前
GitHub d2f86285 Merge pull request #192 from Unity-Technologies/node-bugfixes 7 年前
Matt Dean bd973f81 Rename Vector1ShaderProperty.cs 7 年前
Matt Dean 3dae07c8 Add FormerName tag to Vector1ShaderProperty 7 年前
GitHub f59e7806 Merge pull request #195 from Unity-Technologies/fix-ondisposed-empty-shadergraph 7 年前
Jens Holm de57de9e Add function in master preview to update rendertexture size after next layout change 7 年前
Matt Dean 9c0b93c1 Merge branch 'master' into node-bugfixes 7 年前
Martin Thorzen 058f5c05 [FIX] Fixed an issue where openening up an empty shadergraph without any nodes caused an error. 7 年前
Jens Holm ae1852e9 Merge remote-tracking branch 'origin/master' into master-preview-rendertexture-rescale 7 年前
Matt Dean 78f31c8e Fix adding Slider and Int properties from inline node conversion 7 年前
GitHub 395c3ec5 Merge pull request #193 from Unity-Technologies/properties-in-search 7 年前
Jens Holm d54f7422 Fix typo in ResizeHandle 7 年前
Matt Dean 4ad43705 Vector1 property refactor and types 7 年前
Tim Cooper c1fe04ad Add Vector1 shader graph for matt 7 年前
Jens Holm b49f21d7 Tidy up resize handle 7 年前
Matt Dean 78db5ef1 Refactor float based shader properties 7 年前
Tim Cooper 7ab634f3 Apply remapping to all serialzied types 7 年前
Jens Holm af26c91a Add flag in resize handle to maintain aspect ratio 7 年前
Matt Dean 0292ae36 Color control refactor 7 年前
Peter Bay Bastian 484b4f58 * Add individual properties to node search 7 年前
GitHub 4df636c0 Merge pull request #188 from Unity-Technologies/window-layout-docking 7 年前
Jens Holm 6b956d8e Add dimension check when master preview is resized 7 年前
Matt Dean affdcadf Add HDR color support to Blackboard 7 年前
Peter Bay Bastian 8a1f3fbd Remove substance material due to support being removed in Unity 7 年前
Jens Holm 12be2cf3 Update master preview rendertexture size when layout has finished changeing 7 年前
Matt Dean 5d0155ff Add Blackboard support for Boolean 7 年前
GitHub 86e92a04 Merge pull request #191 from Unity-Technologies/fixes-for-blackboard 7 年前
Jens Holm 358c118c Change floating window serialization to track offset to closest corner rather than just position 7 年前
GitHub 758a90e4 Merge pull request #170 from Unity-Technologies/node-input 7 年前
Jens Holm e3f843c0 Make WindowDraggable use WindowDockingLayout internally to track closest corner 7 年前
GitHub e9df888c Merge pull request #189 from Unity-Technologies/blackboard 7 年前
Jens Holm a4c6f50d Add functions in WindowDockingLayout to compute relative corner offset and get back layout relative to parent layout 7 年前
GitHub df1a52fd Merge pull request #187 from Unity-Technologies/node-bugfixes 7 年前