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Remove substance material due to support being removed in Unity

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Peter Bay Bastian 7 年前
当前提交
8a1f3fbd
共有 2 个文件被更改,包括 0 次插入65 次删除
  1. 65
      MaterialGraphProject/Assets/TestAssets/RockMaterial1.sbsar.meta

65
MaterialGraphProject/Assets/TestAssets/RockMaterial1.sbsar.meta


fileFormatVersion: 2
guid: b69a7e88e13e24260acb38513f619ff2
timeCreated: 1495753980
licenseType: Pro
SubstanceImporter:
serializedVersion: 5
materialInstances:
- serializedVersion: 16
name: RockMaterial1
prototypeName: RockMaterial1
shaderName:
shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
shaderKeywords:
renderQueue: -1
lightmapFlags: 4
inputs: []
materialInformation:
serializedVersion: 5
offset: {x: 0, y: 0}
scale: {x: 1, y: 1}
generateMipmaps: 1
generateAllOutputs: 0
animationUpdateRate: 0
materialProperties:
serializedVersion: 3
texEnvs: []
floats: []
colors: []
textureParameters:
- name: RockMaterial1_basecolor
alphaSource: 6
filterMode: 1
aniso: 1
wrapMode: 0
- name: RockMaterial1_normal
alphaSource: 0
filterMode: 1
aniso: 1
wrapMode: 0
- name: RockMaterial1_metallic
alphaSource: 7
filterMode: 1
aniso: 1
wrapMode: 0
textureAssignments:
- shaderProp: _MainTex
material: {instanceID: 0}
baseUID: 779270956
- shaderProp: _BumpMap
material: {instanceID: 0}
baseUID: 779270958
- shaderProp: _MetallicGlossMap
material: {instanceID: 0}
baseUID: 779270954
buildTargetSettings:
- serializedVersion: 2
buildTarget:
textureWidth: 512
textureHeight: 512
textureFormat: 0
loadingBehavior: 1
deletedPrototypes: []
userData:
assetBundleName:
assetBundleVariant:

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