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Extra comment re: ConfigureMSAADependentSettings

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Robert Srinivasiah 7 年前
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共有 1 个文件被更改,包括 4 次插入0 次删除
  1. 4
      ScriptableRenderPipeline/HDRenderPipeline/HDRP/RenderPipeline/FrameSettings.cs

4
ScriptableRenderPipeline/HDRenderPipeline/HDRP/RenderPipeline/FrameSettings.cs


// Initially, MSAA will only support forward
enableForwardRenderingOnly = true;
// TODO: Should we disable enableFptlForForwardOpaque in here, instead of in InitializeLightLoopSettings?
// We'd have to move this method to after InitializeLightLoopSettings if we did. It would be nice to centralize
// all MSAA-dependent settings in this method.
// Assuming MSAA is being used, TAA, and therefore, motion vectors are not needed
enableMotionVectors = false;

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