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Add FormerName tag to Vector1ShaderProperty

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Matt Dean 7 年前
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3dae07c8
共有 1 个文件被更改,包括 1 次插入0 次删除
  1. 1
      MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/Graphs/FloatShaderProperty.cs

1
MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/Graphs/FloatShaderProperty.cs


}
[Serializable]
[FormerName("UnityEditor.ShaderGraph.FloatShaderProperty")]
public class Vector1ShaderProperty : AbstractShaderProperty<float>
{
public Vector1ShaderProperty()

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