6779 次代码提交 (b038ab72-efcf-4146-895e-e78e5ab5e796)

作者 SHA1 备注 提交日期
Alex Lindman 25f582e9 updated changelog for texture2dlod node 6 年前
Matt Dean a75adacc Fixes for PR 6 年前
Matt Dean 189bcd50 Update changelog 6 年前
Paul Melamed 6459cbb2 mesh decals somewhat working 6 年前
Peter Bay Bastian e49ccdcc Inline GetShaderText 6 年前
GitHub 8abde9b6 Merge pull request #1433 from Unity-Technologies/corerp/AssignRPAssetOnDoubleClick 6 年前
Chris Tchou f37d6cf2 First pass HDRP lit vertex anim 6 年前
Peter Bay Bastian 88b60892 Fixing AA of procedural checkerboard node 6 年前
Remy a41421a3 Allow to assign any RenderPipelineAsset when double clicking (or open action) on the asset file in the project view. 6 年前
Martin Thorzen d9a306ac There were some issues on our nodes that needed to be fixed. 6 年前
Alex Lindman 34778d4a added tex2d lod node 6 年前
Matt Dean a988590e Update changelog for previous PRs 6 年前
Matt Dean ad13e4b0 Add Face Sign functionality to LWRP, HDRP and preview subshaders 6 年前
Paul Melamed 34a0dcbf intermediate commit 6 年前
GitHub 8f9bff6a Merge pull request #1423 from Unity-Technologies/sg/fix-for-subgraphs-inside-main-graph 6 年前
GitHub 2274ce9d Merge branch 'master' into sg/fix-for-subgraphs-inside-main-graph 6 年前
GitHub c64e11b4 Merge pull request #1426 from Unity-Technologies/corerp/scenerenderpipeline 6 年前
GitHub 5a490473 Merge pull request #1427 from Unity-Technologies/Fix-issue-with-emissioncolor 6 年前
sebastienlagarde aed1c4eb Fix issue with emissionColor not reset to white in material reset 6 年前
GitHub b3577726 Merge pull request #1424 from Unity-Technologies/sg/fix-create-node-using-spacebar 6 年前
GitHub 9c824f2a Merge pull request #1425 from Unity-Technologies/Fix-issue-with-motion-vector 6 年前
Tim Cooper a2a33498 Move LW Graphics Tests 6 年前
sebastienlagarde 44bfcd3c Fix issue with motion vector in scene view 6 年前
Martin Thorzen 05d6a1be Removed old unneccessary code that prevented the spacebar to create node functionality to work as intended. 6 年前
Remy 8c6fd7ef Moved "SceneRenderPipeline.cs" out of editor folder, and added proper compilation condition to avoid errors. 6 年前
Tim Cooper feeefb50 Add Play Mode Test to make katana happy. 6 年前
GitHub 41741f32 Merge pull request #1415 from Unity-Technologies/SG/language-review 6 年前
Martin Thorzen 5b53bdc8 Updated with PR feedback 6 年前
Tim Cooper 416f1e20 Disable integration test for now. 6 年前
GitHub c3570fcf Merge pull request #1413 from Unity-Technologies/sg-update-shader-graph-md-file 6 年前
Martin Thorzen d5c6fffc Added changelog to my PR 6 年前
Peter Bay Bastian ae31052b Add PostProcessing package to build list 6 年前
GitHub cb150c06 Merge pull request #1414 from Unity-Technologies/sg/fix-hd-lightmap 6 年前
Martin Thorzen 11cbbe0d Removed the ObjectControl and added ( sub) to the name of the sub graph node 6 年前
sebastienlagarde e2294860 Move PostProcessing submodule to com.unity.postprocessing 6 年前
Martin Thorzen 048a40af Removed Legacy Code 6 年前
GitHub 24a25058 Merge pull request #1422 from Unity-Technologies/sg/update-test-project 6 年前
Peter Bay Bastian 8c23ec53 Update package manifest to point to local packages 6 年前
Martin Thorzen 7c397424 Addded cache for subgraph. Before it was deserializing on every frame. 6 年前
GitHub b0322fa0 Merge pull request #1421 from Unity-Technologies/sg/texture-array-control-trunk-compat 6 年前
Peter Bay Bastian ca71f84b Remove use of deprecated method Dirty() 6 年前
sebastienlagarde 8a335239 HDRP: Update changelog 6 年前
GitHub 616d9f8c Merge pull request #1420 from Unity-Technologies/Solve-issue-with-motion-blur 6 年前
sebastienlagarde 7b576061 HDRP: Solve issue with motion blur - Move object velocity render before camera velocity 6 年前
GitHub 02adf106 Merge pull request #1419 from Unity-Technologies/fix-issue-with-default-camera-enabling-MSAA 6 年前
sebastienlagarde e99f8257 Disable allowMSAA on camera to remove warning in inspector 6 年前
sebastienlagarde a4b9d27b Update changelog 6 年前
GitHub c2d39705 Merge pull request #1418 from Unity-Technologies/Update-veloicty-vector 6 年前
sebastienlagarde e7211667 Add comment 6 年前
sebastienlagarde ded6bbde Homegenize code of motion vector + fix discrepency between object and camera motion blur 6 年前