3287 次代码提交 (ae8e0962-3614-417c-bedd-9c72c71ec417)

作者 SHA1 备注 提交日期
GitHub 20a6a00a Fix FastSign() 7 年前
GitHub 63809e17 Fix grammar 7 年前
Evgenii Golubev 7b837f0b Implement function templates in HLSL 7 年前
Evgenii Golubev 2c51f96c Clean up Common.hlsl 7 年前
GitHub 7b280e46 Fix a regression in the tessellation code 7 年前
GitHub e4a9c3c8 Merge pull request #587 from EvgeniiG/master 7 年前
Evgenii Golubev 13210372 Use macros instead of directly referencing matrix variables 7 年前
GitHub 4595e943 Add a comment 7 年前
GitHub 02005b3f Add a comment 7 年前
Sebastien Lagarde 8b2b4a16 HDRenderPipeline: Add include shader path for external generated shader 7 年前
Sebastien Lagarde 25ec8397 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
GitHub 1f7ee570 Merge pull request #586 from EvgeniiG/master 7 年前
Evgenii Golubev 11ff5460 Optimize GetCurrentViewPosition() 7 年前
Evgenii Golubev adf10ea1 Fix SSS-related integer passing to the shader system 7 年前
Sebastien Lagarde 370d90c0 HDRenderPipeline: Fix various shader compiler warning 7 年前
Sebastien Lagarde 7bc2ddee HDrenderPipeline: Add support for shadow mask 7 年前
Sebastien Lagarde 5b8a555c HDRenderPipeline: Fix minor issue with duplicate code 7 年前
GitHub 62808466 Merge pull request #585 from Unity-Technologies/Unity-2017.3 7 年前
Peter Bay Bastian 44a7015e Merge branch 'sub-packages' 7 年前
Peter Bay Bastian 0d14ee02 [subpackage] master-package.json now specifies relative paths to the sub-packages that should be used 7 年前
Jens Holm e5a6f66e Serialize preview mesh in graph asset instead of through GraphInspectorView persistent data 7 年前
Jens Holm d52d83b7 Add SerializableMesh 7 年前
Tim Cooper e26f02bc remove non needed logs 7 年前
Tim Cooper 1eba56e9 run reformat tool 7 年前
Tim Cooper ff93dfe2 update package version 7 年前
Tim Cooper 2731487c Merge branch 'master' into node-input-scene 7 年前
Tim Cooper 16640c42 Run code format tool 7 年前
Tim Cooper 54ac74c0 Merge branch 'master' into node-input-scene 7 年前
Tim Cooper 0e092ee5 remove files that should not be there. 7 年前
Tim Cooper 4eb8bc6a Misc usability fixes for shadergraph: 7 年前
Tim Cooper b62f77e6 npmignore file 7 年前
Tim Cooper 03becbc9 Add shadergraph package 7 年前
Tim Cooper ec95c348 Add template path export. 7 年前
Tim Cooper 50b35144 First pass move file / folders. 7 年前
Tim Cooper 2460b1dc remove not needed files 7 年前
GitHub 5d9b28af Merge pull request #90 from Unity-Technologies/node-input-texture 7 年前
GitHub 35129ab8 Merge pull request #91 from Unity-Technologies/node-bugfixes 7 年前
GitHub d8578f92 Merge pull request #82 from Unity-Technologies/node-artistic-adjustment 7 年前
GitHub 9ddf9039 Merge pull request #85 from Unity-Technologies/node-channel 7 年前
Peter Bay Bastian 09c61d96 Fix bug causing ShaderGraph files to open in IDE rather than ShaderGraph editor (the issue was the plug-in that is bundled with Rider) 7 年前
Peter Bay Bastian 7be0bdf0 Close ShaderGraph window if it fails to load asset from serialized guid 7 年前
Peter Bay Bastian 3fdee329 ShaderGraph window now loads properly between Editor sessions #49 7 年前
Matt Dean 73639f15 Fix Checkerboard node 7 年前
Tim Cooper 1a40598f Update the party preview. 7 年前
Matt Dean 5e47b629 Fixes for PR 7 年前
Matt Dean 65348a87 Rename Checkboard Node 7 年前
Tim Cooper 048fd0dd Update to latest light weight pipeline. 7 年前
Matt Dean 1b3ac398 Merge branch 'master' into node-artistic-adjustment 7 年前
Matt Dean 627c384a Fixes to Screen Position Node 7 年前
GitHub 81859b60 Merge pull request #92 from Unity-Technologies/pass-architecture 7 年前